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Totally Awesome WH Tool Thingy

Raath Nambode, a friend of mine and the leader of our WH operation, by merit of the fact that he is the only person who can fly our Rorqual, manages the pos fuel, has a freighter alt and sells the ore we mine, has been working on a project for a while now.

http://www.staticmapper.com

It’s intended to be used in the IGB, and essentially, you can lookup wormhole IDs and system names and be given the standard information as well as everything off of dotlan, IE jumps in last 48 hours and sleeper, ship and pod kills in the last 48 hours.

If you set the site to trusted, you gain the ability to add to the database of statics and # of sigs of each wormhole, which are compiled and rejected if, say, five people say the static of a c1 is N110 and one jerkface says it’s O477.

Please mail him with bugs, problems and/or praise and send all iskies to thank for your help.

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Irony, my old jackass of a friend

Let me rephrase that:
Irony, you jackass son of a cross-eyed whore. And screw you too, Murphy.

Remember how I’ve been whining about losing a PoS in a C6 for the last few weeks? Last night, I get this:
.

I logon, and someone by the name of Henner Borgenson has apparently found the PoS and contracted the BMs to Blake, who contracts them to me. We get in our scan alts, burn a way out through four systems in under an hour, and I head back to the PoS to get my Viator, my ship of choice for hostile environments.

Unfortunately, my Viator, rigged as it was, holds 7.5k m3. A large pos, packaged, is 8k m3. So, I take the only available hauler that can hold 8k m3, a trusty Iteron V that someone fit low-friction nozzles to for some reason. I put two stabs, two nanos and an expanded cargohold in the lows and a protocloak in the high, rounding it off with as many shield extenders as I can fit in the midslots and an invul field to cover it. I head out to highsec, and fly to where the BMs are, pick em up, and fly through WH space to a C6, which, lo and behold, has the PoS. I start to unanchor, warp out, warp to 100km, and cloak, setting an orbit of 160km. 55 minutes later, my hauler has made it to warp-to range of the PoS and it’s about to unanchor. I warp to it, scoop it and burn like hell out through the C6 and connecting C2, making it to highsec. Exuberant, I log onto an alt and start clearing anomalies in my C1 while warping the hauler. Half an hour later, I tab into the hauler and notice someone firing at me with cruise missiles. Five seconds later, I’m warping in a pod to the nearest station, buying an itty V and a cargo expander, clinging to the brief hope that the gank was a solo one and the dude is docking to get his own hauler. Shit don’t happen, I arrive at the scene and find my wreck completely looted, along with three battlecruiser wrecks.
It could be the fact that it’s currently 2:30 in the morning, but I really didn’t feel too bothered by this. I guess that I’d already written the tower off as a loss and was treating it as a bonus.
Anyway, I am now, hypothetically, 360 mil poorer than I was a few hours ago, not including the under 5 mil hauler. I WAS going to give Henner Borgenson a letter praising the skies and all the heavens for this glorious day, but he’ll have to settle for a “thanks for thinking of me” note. And some iskies once I manage to get a third and fourth tower running >.>

If anyone asks, I made 20 mil off the sleeper sites as I was ganked for 360 mil.

So, the end result from this is moving “normal space” up to number three on my “list of things to loathe”, finally overtaking “Idiots in expensive ships” but still behind “well-organized gatecamps” and “Pomeranians”

Next time, I’m employing red frog industries for my hauling needs…Curse my impatient self!


Wormholes: how not to die

1. There is no way not to die. You are going to die.
2. Possibly quickly.
3. Protect yourself from financial ruin by buying and hiding in a PoS
4. Protect your PoS from ruin by having stront and 2-3 weeks of fuel, at least, at all times.
5. Never enter an outgoing or incoming WH without either a fully insured unfitted ship and an alternate route back in, or a scan probe launcher and a shitload of patience.
6. Did I mention you are going to die?
7. The directional is your friend. But it’s a shitty friend. It’s a way around getting ganked so the gankers have ways around it. Expect to die.
8. If you find yourself outside your PoS for any reason, be aligned to a planet.
9. Don’t forget to cloak when scanning.
10. There are people who get their giggles by killing people like you. They are, statistically, much better at killing you than you are at not being killed.
11. Never leave your PoS without some method of getting back to it from highsec. This usually means having a scan alt logged off in system or in the PoS.
12. If you don’t have a scan alt, you may as well kiss your assets goodbye and start waiting for PoS fuel notifications as your base dies cold and alone because you got podded and didn’t have a damn scan alt.
13. Any WH connecting you to somewhere else is a potential threat. Be aware of incoming WHs, because someone opened that door straight to you and you better believe that they’re gonna use it.
14. If you see a ship you don’t recognize on the scanner, run. And possibly alert anyone you happen to be with.
15. If your corp mates say run, run.
16. If your corp mates start shouting, run.
17. if your corp mate types a sentence fragment, spelled poorly, consisting of any two of the following words, run.
“Sisters””fuck””combat probes””probes””directional””crap””dead””podded””run””any ship name you or he is not currently flying””back to pos””damnit””ANYTHING in capslock””gibberish”
18. Pick some symbol on your keyboard, like # or %. Rename all the ships at your pos with that symbol. If you see a ship without that symbol, run. Warning, easily countered.
19. NEVER assume that the designated Dir scanner dude is scanning. If he has a heart attack or takes a piss, you’re fucked and he could just say they had good scan ships.
20. Did I mention you’re going to die?
21. Getting whatever you came for safely inside the PoS does not mean it’s safe. Get it to Jita first, then call it safe.
22. Anchor your hangar and maintenance array next to each other. Bookmark one of them and call it “PoS” warp to it in case of speedy ship swap.
23. Heavy interdictors are small ships that mean you can’t run away, and by the time you see one on the scanner, you’re already fucked.
24. DO NOT BRING A T2 RIGGED FACTION FIT HULK INTO A WH, YOU ARE A FUCKING IDIOT IF YOU DO SO.(Yes, this has happened. Lost it in under 3 hours. No, it wasn’t me.)
24b. Hell, don’t bring ANYTHING faction fit or t2 rigged unless a) you’re rich enough to buy two more of em or b) you don’t believe in Murphy’s Law.
25. Do not rig your hulk with drone mining augmenters or cargo expander. Use low-friction nozzles, they decrease align time and have saved my ass when there was literally a second difference between getting scrammed by a Loki and getting away.
26. Active tank for sleepers, buffer fit for PvP, mix of both if the site isn’t too hard for gank insurance.
27. If you are attacked during a sleeper run, target the ship and try and scram him. If you didn’t bring scrams to a sleeper fight(understandable) shoot him. The sleepers will eventually switch to him.
28. If a corp mate types”Hey, is that your ____” start aligning and getting up to speed with the nearest celestial until clarification is obtained.
29. If you see a scan ship on the directional, scan again and it’s not there, do not assume that he has left, or so help me I will tear a hole from my WH to yours through sheer rage and beat you over the head with a cloaking device.
30. If you live in a class 5 wormhole, remember iambeastx has a static class 5 entrance and will find you…. eventually. Assuming he figures out how to work a scan ship.
31. If you came into the WH to fight, there are people in here already that fight better than you. If you came here to mine, watch out for the first two groups.
32. Some people will build carriers and rorquals in places that mass limitations would not usually allow them. If a carrier drops on you in a C3, don’t be surprised.
33. Carriers can get into C4s, but not easily and only from a nullsec or incoming link from a C5 or C6. Don’t be too worried.
34. When in a C5 or C6, be worried about carriers. One carrier can shut down an entire mining op until they get bored, and a carrier w/ support fleet can screw over anything else. Except…another carrier with support fleet. Have fun.
35. If your PoS has no guns, jerks will shoot it. If your PoS has guns, they will send interceptors to extinguish your ammo. If you employ webbers, they will warp out and rep. If you employ warp scrammers, they will spider tank. The goal of a WH pos is not to destroy but to annoy the fuck out of. If they have a small force, then they’re not a problem for a PoS. If they have a large force, then they’re not gonna be bothered by a few turrets. Employ shield hardeners, SB ops, and jammers to make them lose interest.
36. Have the max amount of strontium. Or you will regret it.
37. If you afk outside the bubble of a PoS, you will probably die. If you’re cloaked, you may get uncloaked. It happens.
38. C1-C2 are soloable with few skills. C3s take some skills, C4s require two people and RR, C5s require at least five people and C6s require at least ten attentive people.
39. You are going to die.
40. Do not bring implants into a WH and expect them to last over a week. I bought a set of +3s, they lasted 3 months, then I got podded twice in the same 3 days.
41. Skilled scanners can scan out a mining op and only have the probes visible to you for seven seconds. And in the WH, the scanners operate. Make the connection?
42. Never assume that the ships you see on the scanner are the only ships in the wormhole.
43. Whs will make you obscenely rich, assuming you can find an unoccupied one, not get ganked within the first week and get whatever you came for out of the wh.
44. A wormhole in your system is not active unless you or someone else warps to it. Do not activate your static WH unless you need an exit, or you’ve got one more route people can use to find you.
45. By popular opinion, a drake is a good, cheap ship for running up to class three WHs. Don’t forget, popular opinion in an internet spaceship game doesn’t mean much.

To date, I’ve lost two hulks, a covetor, a vexor, a thorax, several Itty Vs, two pods, three domis and a large tower to the WH.
BTY if anyone finds the tower “Calculated Risk” floating in a C6 somewhere and can get me a route there, drop me a line.
45. Don’t type a blog post while mining in a C6.


Crazy Genius!

is what I’d like to refer to myself to as, but with my current self-esteem issues the closest I can get is “Lucky Idiot” in that most of my incredibly stupid ideas work out in an awesome way. I think this is the result of my analytical mind complimented with Attention Deficit Disorder, so I think of crazy ideas, then make them plausable, then convey them in a humorous enough way that everyone is attracted enough to actually think about it and maybe do it, see my afterburner/orca and ECM hulk ideas.

Alright, the ECM hulk didn’t work out very well, but my idea to fit low-friction nozzles to help us run away faster instead of cargo optimizers was a great idea and now everyone in our WH has them >.>

My point is, most of these ideas are gems while a goodly percent turn out to be ridiculous. With that in mind, here is my latest silly idea:

Because all the gankers in hulkageddon need minerals to buy ships to kill us, let’s hold off on selling minerals for a week or two. This may actually help megacyte’s current price.

No, that isn’t actually my idea nor the idea I had in mind. THAT idea is, *drumroll*, Static WH mining.

People will say that WH space is completely random and silly, and use the analogy that K-space is an empty glass and WH space is a pile of BBs you just poured into the glass. And you enjoy shaking the glass every 24 hours and listening to the people living in the BBs curse.
Anyway, that’s not necessarily true. WH space is really like a three dimensional series of orbiting spheres interlocking, rotating at different speeds, which, if someone ever actually mapped that thing, would look insanely beautiful and would probably help a lot of WH miners and such.
Oh look, there goes my brain, feeling euphoric at the possibility of learning how to program something like that.
Anyway, what that analogy was talking about is that some/all WHs have static links, I.E. whenever you scan, you are guaranteed to find a WH leading to that type of exit. If the WH leading to that type closes through whatever means, a new link will be established to another WH of that type.

Another bit you need to understand is site despawning. Once you completely shoot/mine/explore the crap out of any specific site, it vanishes next downtime. As you do whatever to more and more sites in one specific WH, the sites spawn slower and slower until you’re stuck sitting there watching Stargate SG-1 reruns until a new grav spawns in a week or so.

Anyway, here’s my idea: Since we’re currently in a C5 with a static C6, why not mine the gravs in the static? That way, we’ll never run outta sites and have nigh infinite ore available. Here’s how I think this will play out:
We find a C6.
We move an orca and a few BSs into the WH, the Orca sets up a PoS with some guns while the BSs open a grav site.
The BS pilots go back to the pos in the C5 and get hulks(or Covetors) and mine in the C6, while the orca pickups and drops the ore in the small pos corp hangar, and once the op is done, the miners use T1 industrials to haul the ore out through the WH to preserve the integrity.
The orca has scan ships and/or a probe launcher fitted in case of the second worst case scenario or less:
Worst case scenario: we lose 6 Covetors and a fully insured Orca. Losses: not very much.
Second worst case scenario: we lose the mining ships and the orca gets locked down in the small pos, attackers wait it out and close the link to the C6 from the C5.
Counter: the orca warps to a safespot and cloaks/and or logoffskis. Logon/decloak later and scan an exit.
Note that this has to be done AS the hulks are being destroyed >.>

Stupid idea? Really stupid idea? Stopped reading halfway through because of the stupidity? Genius idea? Already thinking of ways to counter it? Tell me!

P.S. Orca with a scan ship fitted to it… hehe… that gave me an image of an Orca with a buzzard welded to the side…

Edit: corp mate gave me the idea of using a BC for boosting in hostile WHs, eliminating the need for a PoS and reducing losses, if an itty V, myrm and 6 covetors are use for mining, to…lessie…
6 covetors: 10 mil to fully insure
1 myrmadon: 30 mil.
1 rigged itty V: 30 mil
so 120 mil if we get completely screwed, compared to
6 hulks: 1.2 bil
rigged orca: 400 mil
so 120 mil minimum risk for obscene profits.


ninja! ninja! salvage!

Well, xxDeath came into our WH again with covops and stealth bombers (this makes the third time), since we again have a nullsec connection to their space. It seems odd that we keep finding nullsec connections, and odder that every other connection is within 5 jumps of xxdeath territory. So, since there was no way in hell I was taking my 190 mil hulk out w/ dudes on the loose, I went to my alts.

Sergeant Scowlyface, the salvager alt, has completed his salvage training.(tech 2 afterburners, MWDs, salvagers, and destroyers). Unfortunately, morleena, my combat alt, had her skill training put on hold once I realized that my current Orca skills on herleena, another alt on the same account, gave me a grand total of 2 seconds off my cycle time. So, I’m training mining director to IV and picking up the warfare linking skillbook once we get an enterence.

Anyway, having a salvager in Dodixie, I asked politely in local if anyone needed their missions salvaged. After the missions runners and mission ninjas alike laughed at me, I started training astrometrics to learn about this ninja salvaging hoo-haa. Three hours later, I undocked with basic combat probes and an expanded launcher only to have a  covops frigate explode directly in front of me. Looting the wreck and docking immediately was exhilarating, and netted me a sister expanded probe launcher and five sister combat probes, among other things that I couldn’t use.

During the 15 minute wait time while the victim moaned about losing his ship and the killer moaned about losing the wreck and the pod, I fitted the scanner and probes to my imicus and watched a short video. Undocking, I warped to a safespot and launched probes, hit scan, and waited to see ships I could warp to.

Fifteen seconds later, the scanner gave me…no results at all. Rechecking the video, I was told to set my filter to battleships and command ships. So, I set my overview to just command ships and battleships. After a few more minutes of cursing, I asked in local for help and learned that I was supposed to set my scan filter, not my overview filter, to battleships and command ships. This done, I scanned down a Rattlesnake, got into my Catalyst, and warped to him.

I found myself at a warp gate, and went through. I found myself in a sea of yellow wrecks, and proceeded to salvage my heart out. By the tenth wreck, I was already irritated at how slow my catalyst was, so I docked, buying a tristan at the station I was docking in, along with three small salvage tackles, 3 overdrive injectors, an 1mn AB II, and two cap rechargers: total fitting cost: 6mil. Total ship cost: 200k.

I warped back to the gate to find the gate gone, so I redocked, got my imicus, and scanned a new dude down. BMed, warped to w/ tristan. The mission was Worlds Collide, and after I salvaged the initial room, I went to the second room and began salvaging.

Four wrecks later, a catalyst shows up and begins salvaging the wrecks. I immidiatley angle towards the wreck he’s tractoring, lock it, and arc past, salvaging it before he can. I was immidiatley awash with the feeling of out-manuvering someone with an extreme tactical advantage, and proceded to out-salvage him for the next five wrecks before leaving to help close some WHs in our home.

So, ninja salvaging. So easy, less than one mil SP chars can do it, assuming they know how to work the scanner and an afterburner. Not very profitable by WH standards (400 mil paycheck yesterday), but extremley profitable from a dude flying in a navitas’s standpoint.

The moral standard in Eve is somewhere below a toilet in a sewer in the mob-run part of Detroit, so don’t expect anything you don’t nail down to still be there in the morning. At heart, ninja salvaging is a pretty tame moral deviation, since half the time the runners don’t even care about the salvage and the other half, they’re so sick of ninja salvagers that they made a salvage alt. So, if I find a bunch of unattended wrecks, I’ll assume that they’re fair game.

No-one take me up on this, but it seems to me that if a jerk in a destroyer can kill a hulk, he should be able to kill a frigate before getting concorded. If people are really annoyed by salvagers, then using a destroyer to suicide gank them and getting paid, then using the salvage the ninja salvaged to pay for a new destroyer, seems like a niche someone could fill pretty easily.

No-one do that tho. It’s stressful enough when a BS rat starts shooting at my tankless frigate, someone in an anti-frigate ship shooting at me will ruin my  whole day.

Fly safe, as I probe you.

P.S. I’ve decided to name my third char on my main account “Indigo Montoya”, but have no idea what to have him do. My main is gallente BS and miner, I have a salvage alt and can’t think of a third role I want to pay right now.


Scanning and you

I won’t lie; I’m a work-shy freeloader when it comes to scanning. Usually, by the time I sleep through my alarm, eat breakfast, take a shower and get around to logging on, there’s either a grav to hit or a WH to haul ore through for the next paycheck. Unfortunately, I can get dedicated to the tiniest things, and my brain won’t shut off till the task is complete.

This is why it’s currently… four in the morning and I’m still trying to scan a highsec exit. So, scan tips.

An important think to remember in wormholes is that there are two types of wormholes: incoming and outgoing. Or, as I like to call them, “someone’s found us” and “we found another empty neighbor”. Most WHs will have a static type, which means that at any given time if you start scanning that WH you will always find a WH of the given type, for example, a c6. Since the WH we currently reside in has a static C6, this makes scanning a route to highsec all kinds of fun and laughs, when you consider that C6s are the deepest you will go into WH space and are therefore have the lowest chance of a nice highsec to cart 400,000 m3 of ore out of.

Anyway, here’s the process I’ve developed that works for me:

1. Go through the WH/warp to empty space

2. Don’t forget to BM the WH before you do anything else.

3. Open your scanner, go to the directional tab.Turn off active overview settings and press scan. If you don’t see scan probes, PoSes, pos guns, ships, or anything that looks threatening, proceed to step 4. If not, inform your corp mates, and proceed to step four carefully.

4. Launch four probes, then move 15km away from the WH.

5. Cloak.

6. Set one of the probes to 32 AU and move it to the center of the system. If the probe does not encompass the entire system, set all the probes to 32 AU and do the best you can.

7. Press “Scan”, wait 5-10 seconds, then look at the signatures that result. Whine to your corp about how many signatures there are (if over 15) or how unlikely a highsec exit is (if lower than 15).

8. Choose a signature at random.

9. Set your probes to one size bigger than the sig..sphere. If the sig is a red dot, set the probes to 8 AU.

10. Move your probes into a 2D diamond shape, and move as group (shift-click) so that the four circles form some sort of weird shape covering the circle completely. Hit scan again.

11. If the signature disapeared, and there are no other signatures, make your probes one size bigger and scan again. If there are other signatures, go back to step 9 for that sig.

12. If there are now two signatures of the same name, curse quietly to yourself. Move your group of probes slightly up or down so that only one sig is encompassed. Rescan. if the sig vanished, move the group over where the other sig used to be. If that sig vanished as well, curse a bit louder, increase probes by a size and scan again, going back to step 9.

13. If the sig formed a 2d circle: Curse again. Make the probes one size bigger, encompass the circle, and scan again. Go to step 9.

14. If the sig formed a red dot: Silently cheer to yourself. Go to step 17.

15: If the sig turned yellow: look at it in the scanner menu. If it’s the type you want, cheer and go to step 17. If not, angrily right click and select ignore this signeture. Go back to step 6

16. If the sig turned green: Yay! You just found something! Make sure your ship is cloaked and warp to 20km of it. Bookmark some object with an informative name:

“Bitchin Crokite” is not informative. “Excep. core Crokite” is. “I hate scanning” is not informative. “Static C6” is.

17. Reduce your probes by one size and adjust them to keep forming the diamond around the dot. Press scan again and go to step 9.

18. Fake a disconnect so you don’t have to help scan another damn c6 w/ 30 sigs in it.

In flowchart form:


Hulkamania running wiiiiiild!

Please don’t throw  something at me, but I’m going to draw a comparison to WoW and Eve. In WoW, each server has about 2-3 thousand people. The equivalent of our market is an auction house, of which there are three of. There is no “Want to buy” option, and you can only post auctions, with buyouts.

Here’s where I’m going with this: cornering the market is fairly easy. For those who enjoy shooting things instead of making spreadsheets, let me explain: cornering the market is basically where you feel like increasing your wealth by 30% or so, by making other people complain. The only requirement to do this is to have so much ISK or gold pieces or whatever that a new player would sell a kidney to get as much as you have. In Eve, by comparison, with fifty thousand players online on a good day, you need so much cash a new player would murder a small town for their organs before you can think about cornering. Add to that that the issue I’m griping about today cost 100 mil before the cornering, don’t wonder if you see 3-4 towns go off the map soon.

Where were all these rich players when I was mining in a navitas?

The base concept is simple: pick something that everybody wants, say, hulks, or something, and buy all of them on the market, and relist them at 120% of the price you paid. As regular people see your sell orders for 120 mil, they will either undercut you by a little or a lot. If it’s a lot, like, say, 105 mil, then buy their order and relist it at 120 mil. If it’s around 119.5 mil, either buy it or ignore it if you’re low on funds and might need to buy more of the ships at 100 mil. Anyway, what this does is make all the miners very upset because they still really, really badly want hulks but they have to pay more, and since you have all the hulks, they have to buy from you. eventually, your strategy makes critical mass and you either run out of money and the price goes back down, or the new price becomes the norm and you get rich and everyone poorer than you whines when you pour that money into cornering the exotic dancer market or whatever.

Anyway, according to marketeers who enjoy making spreadsheets and some normal people, the cost of hulks first rose to 140 mil because the moon rebalance made some new goo expensive and the old expensive goo cheap, but no-one wants to sell the old goo cheap, so the prices now include twice as many expensive components as before. The fact that hulks are now at 190 mil is because jerks (read: players) with lots and lots of isk want more isk for some reason so they are all cornering the market AT THE SAME TIME. As such, hulks are spiraling high.

Way, way back in my life, my dad told me a story about the zebra… tulip? I forget. Anyway, the story was that people sold the tulip to other people, and the other people would sell it to other people for more, and on and on and on until one dude said “Why the hell am I trading my house for a case of flowers”. And the price went back down, to the sadness of all the flower sellers.

Since I mine in WH space with several friends, all in hulks, we’re being more careful than usual with our scanning tomfoolery, since 200 mil to replace a hulk doesn’t sit well with any of us. A quick check of EFT shows hulk max yield at 1360, and my yield at 1166. Covetor max is 1234, and 1019 for me.

So, according to that, first:

My mining yield is really sub par, so I should stop training drone interfacing and get back to ABC IV refining skills.

and second:

A Covetor isn’t that big of a step back, and I can certainly weather using one until hulk prices balance back out. God, I hope they balance out. WH mining is stressful as it is without feeling like you’re flying a ming vase.

As a parting note, why the heck can’t I moon mine in WH space? Seems reasonable to me. I suppose the counter argument would be that no-one can attack your PoS without a goodly time investment and luck, but considering we’re limited to one system before the logistics increases exponentially while tied to a fuggin rocket ship, woudn’t that balance things out a bit?

Fly… very carefully.