Blakey is Back
Posted: 2010-08-24 Filed under: eveonline | Tags: blake, eve online, k162space, miningzen, wormhole 1 CommentHey, remember me? I started to get into WH space in August of 2009 and then started this blog to share information on how to survive, probe, fight, defend, conduct shenanigans and mine in WH space. After a few months, miningzen joined our coporation and dove headfirst into WH space (loosing some ships), making a lot of profit. Over the last year, miningzen has taken over a lot of the routine posts because I started to focus on other things.
This summer I took on the challenge of doing a Half Ironman distance Triathlon (70.3 miles or 113.14 kilometers for YOU people) and I have to say that I did cross the finish (be it 6.5 hours later). I’m a swimmer a heart, get humbled on the bike, and am an average runner. This weekend I’m taking on the Chicago Triathlon for an end-of-season-fun-time-race and then I will sit quietly for a while. With the training/racing season coming to an end, there will be more time for Eve. No more going to bed at 9:30 PM (until Spring)!
Sadly, I currently have no characters in WH space as I am trying out the nullsec sovereignty war gameplay, but I would like to get back into it this fall. Welcome back Blake, we’ve missed you!
I’m sorry,
Posted: 2010-08-23 Filed under: eveonline 4 Commentsbut I’m starting college sophomore year… today. to be precise, Deutsch eins starts in an hour or two. I’d list the rest of my classes, but I don’t think I should talk about “constructing theoretical proofs” before I know what that is.
So, the sorry bit: I can’t keep playing Eve as I’ve had limited success keeping the school plate and the Eve plate spinning. Logically, this cuts back on the posts I can make. With any luck, blake will remember he has a blog and continue posting 😛
I’m gonna devote 3-4 hours each weekend to keeping the PoS farm going, accounts plexed and thus the skill que a-trainin, so by winter and/or summer break I should have three carrier pilots ready to ruin some sleepers/nullsecers day.
I wish I could keep the funny up, but…well…Life’s a bitch. And CCRES, if you reinforce my towers just because I’m only on a few times a week, I swear I will do everything I can to make you mildly annoyed.
I’ll be back on December 18th, and if that fails I swear I will be back the week before and during April first. Daddy’s got something planned 🙂
And does anyone know how long it takes in a dorm before you get absolutely sick of ramen?
Sometimes you get back on the horse…
Posted: 2010-08-18 Filed under: eveonline | Tags: dps, miningzen, ships, sleepers, wormhole 17 Commentsand sometimes the horse kills you twice and molests your wreck.
Most people can guess where this post goes from that title. SO!
As the earlier short burst of fiction suggested, I’ve moved into a C4. It’s technically a corp op. I say technically because I’m the only person actually IN the WH and it was technically funded by the corp.
I say technically because I took 300 mil out of the corp wallet and gave the reason “Misc. Expenses”. Thanks, director rights!
So, step one, get a tower. 187 mil (holy damn!)
Step two: various defences. 40 mil (dickstar)
Step three: Buy pos fuel for a week or five. 100 mil (damn you, PI! Or rather, damn everyone not doing PI[me included] and the people who stockpiles getting filthy rich)
Step four: Buy ships. 250 mil. (domi x3, geddon, 3 salvage catalysts, three backup scan ships, one SB, two covops)
Step five: Buy fits. 70 mil. (t2 RR, energy xferr, t2 drones. The two alts I’m moving in with can’t shoot…well…anything, so gonna go w/ RR domi and hope the drones work)
Step six: Buy misc items. (fitting mods, hull reppers, spare probes, more spare probes, probe LAUNCHERS, spare drones, shield reps. If you want to be nitpicky, I got three jumps from jita before remembering the probes and all the way to the WH before I remembered hull reps)
Step seven: Fit it all into the orca. (erm…)
Step seven and a half: Buy 27 giant secure containers
Step seven and three quarters: Ditch half the strontium.
Step eight: undock
Step nine: redock and buy something you forgot
Step ten: undock and get three jumps before remembering something else.
Step eleven: make it to the WH in the orca and jump through to the chosen WH (keeping in mind all WHs in the link are occupied and you’re essentially a meals on wheels to them.)
Step twelve: Anchor the tower.
Step thirteen: Realize you’ve forgotten nitrogen isotopes.
Step fourteen: DAMNIT!
Step fifteen: Realize you’ve forgotten an industrial or two.
Step sixteen: Kill two birds with one stone, go BACK to jita, buy ship, buy isotopes, go back in.
Step seventeen: Realize that it’s four in the morning.
Step Eighteen: anchor the corp hangar
Step nineteen: micronap.
Step twenty: wake up and being to hallucinate. Online corp hangar, anchor and online maint bay, store ships and items.
Step twenty one: The pos defenses agree to anchor themselves while I get the domis and other big ships in. They don’t, but when I get back the PoS promises to make sure they do by the time I wake up.
Step twenty two: bed.
So, defenses up, I fit the domis for RR and cap xferr and tank. The geddon gets four pulse lasers and three tachyons, because I’ve forgotten sleeper BS’s range and not because I’ve forgotten to buy fit rigs and more than four tachyons.
For those who haven’t gathered, I’m running three accounts. The relationship is like the food pyramid. Haav0c is the delicious dessert section and hardar and herleena are the grains, who have cap xferr between then and distributing RR and drones. In null, I was able to fit haav in a geddon for full on gank, which was stable with a med xferr coming from one of the domis. This was incredibly powerful as the domis were also fitted for sniping at 100km w/ sentrys, which made all the anomalies look like this when I was done:
Anyrate, using this setup put out hella lot of damage with ten sentry drones and tachyons hitting the silly BS null rats who slowboated straight towards me in a perfect reenactment of the charge of the light brigade, which resolved itself with superb historical accuracy when everything but me exploded.
So, warp into a site. The sleepers are 140km away. They start shooting, I start repping, everything’s froody. We start slowboating towards each other. Since I’m in one of those silly velocity increasing WHs with hits to targeting, I have to get within 70km to target. All the whole with two sleeper BSs hitting me.
The RR logistics works well, and I finally start hitting the BS who looked at me funny. It explodes eventually.
Unfortunately, the three sleeper BSs that spawned just after that sleeper exploding painfully reminded me of how painful sleepers are. Clearly, my perma-running two large RR wasn’t going to be enough. I managed to get all three accounts out, tho.
I pull the hole closing domi I brought with me out and refit it into a mirror of the other two domis, three energy Xferrs, three RR, full tank in lows and cap rechargers in the mids. I warp to a planet and practice swapping all four reppers to one target.
So, full of confidence that nothing can possibly go wrong, I warp in. Haav0c DCs.
I manage to warp the other two out, tho; so I try and do a dual-logoff thingy to get me 100000km away, despite not knowing how to do it.
I log on haav, enter client and immediately clock the little “close” button in the upper right. I wait ten minutes, log back on, and I’m in a pod sitting in my domi wreck.
So, lacking another dominix or an exit, I bastardize my poor geddon into a RR droneboat. If the fit you’re thinking of makes you wince, you’re not far off.
Warp in, Start setting up the energy xferr chain. Haav starts taking armor damage. I set three RRs on him and go back to trying to set up the energy xferrs.
Hardar runs out of cap.
Haav runs out of reps.
Haav explodes.
Hardar and Herleena flee.
SO!
Welcome to WH space. Again.
Point of no return.
Posted: 2010-08-17 Filed under: eveonline 4 CommentsAsk any industrial capsueleer about the cargohold optimization modification, and you’ll recieve praise to its low cost, limited drawbacks and amazing benefits to cargo capacity.
Ask any industrial capsueleer’s crew about the modification, and you’ll recieve almost exactly the opposite reaction.
John cursed as he almost tripped over another canister as he ran through the hallways. While the capsuleer brochure for the modification mentioned the only drawback as less armor plating, the rig went further than that. Lebius II, the Orca he was currently stationed on, didn’t have much in the way of armor, so the rig’s cargo drones utilised whatever spare space on the ship there was.
This resulted in the normally spacious hallways being reduced to half their width, filled with crates. Large, meter square crates that make the hallways hard to navigate in times of emergency. Like, say, as the ship in question was about to enter a wormhole.
When a ship enters a wormhole and a ship exits a wormhole, the velocity and acceleration relative to the surrounding space is nil. During travel through a wormhole, however, each particle varied in velocity while maintaining zero acceleration, however that worked. John didn’t know, he was part of the high-power module station three team. As glorified as the position sounded during his college years, once in the world he discovered that he was highly qualified enough to push an “online” button when the capsueleer requested the module to online, etcetera. Sure, it was a much more difficult job than that but pushing aside getting the module in place and ready to work, but it was mostly just various helpfully named buttons, unless the capsueleer decided to overheat the module in question, wherein the job took on an entire new level of difficulty.
John was never any good at managing the constant onslaught of various parts of a thousand different modules melting before his eyes, and couldn’t remember exactly how to fix each outbreak, so he made sure to always take the jobs on industrial ships and mining barges, which would have less luck overheating a high slot than he would with the cute mechanic down in propulsion.
Said mechanic was the source of his full on sprint, as after she sort of half-giggled at one of his jokes, she pointed to a screen behind him which contained the worrying statement “all hands, wormhole jump in thirty seconds, please report to your designated seats”. Or she may have giggled at his half-stumble towards the module areas. For the sake of his self-esteem he decided he’d go with giggling at the joke and upgraded it to a full on laugh.
Unfortunately his fantasies of a genuine relationship were interrupted by an oxygen canister just below his right knee painfully reminding him of its exact position. However optimal the position was for the best cargo space, it was extremely inconvenient for John’s tibia. The ten foot skid on the meticulously polished hallway floor documented the end of the sprint and the cold steel wall finalized it.
As John lay on the floor trying to remember which nerve controlled which limb, the screen across from him announced that the ship was about to enter the first wormhole in the series. It did this in a very comforting way, with a nice, large font on a cool green background, gently pulsing the words at about the same time as a calm heartbeat. If you were to listen closely, you may be able to make out soft, calming music behind the female voice on the speakers soflty counting down the seconds in a nonthreatening way. Unfortunately due to the subject matter this had about the same effect as a physician playing calming music while he explains how exactly he intends to lobotomize you.
The aforementioned physics conundrums wreak havoc on one’s sense of being, as any particle going two speeds at once can tell you. This makes for one HELL of a headache, and then there was their destination.
Currently, they were a few jumps from a major trade hub, ergo no capsueleer wanting the large tower stored partially in the cargobay and partially in the utility closets could shoot at them to claim it, assuming they had a few friends proficient enough to distinguish a coolant line from a bit of pipe. Once they made the first jump ASSUMING they made the first jump (John made it a policy not to trust anything he find explained on the web, and wormholes topped the list of ‘things we haven’t understood yet’ currently”), they could still probably make it back to highsec in the first wormhole system without being refurbished as a pile of biomass and metal in some capsueleer’s self-claimed system. Unfortunately, their current route would put them FIVE wormholes deep. This would put them somewhere between “completely” and “utterly” on the screwed meter if any ship with a warp disruptor happened to cough in their direction, since any pretense at defense had been scrapped, again, for more cargo space. Once in the wormhole, the Orca would have to put up the tower, again alone and undefended, and then live in it long enough for the capsueleer’s in charge turn a profit assuming the resident sleepers didn’t kill them and sell their component parts to sleeper tourists from the next wormhole over.
(While most of wormholes aren’t completely understood, it was a fairly agreed-on point that sleepers didn’t have a consciousness and therefore didn’t have tourists boards, tourist attractions or tourists themselves; despite what capsueleers from some of the deeper wormhole systems maintained. This still didn’t explain why said capsueleer’s buy thousands of child’s dolls and the like during all of their seldom visits to civilized space, but as long as they keep buying them no-one sees reason to question it.)
Usually, you saw an Orca in high-security space, surrounded by top of the line mining barges and probably some support cruisers. Sometimes, he’d hear stories from friends about Orcas working outside the bounds of Concord space, which was actually fairly safe, from what he’d heard. Apparently every capsueleer was tied into a database that broadcasted their position, so safety was always nearby. It seemed ironic to use the words “safety” and “Immortal capsueleer who cares naught for your petty life”, but you had to keep in mind that an Orca was a very expensive ship. While a capsueleer cared little for the innocent lives aboard his ship, his pocketbook was a new thing altogether.
On that little morbid thought, he was heading into a wormhole, which lacked any transponders altogether and was full of people with intense headaches who apparently didn’t like their position being broadcasted every second so much they moved somewhere they could be sneaky about their murder of thousands of lives.
Any more of John’s pessimism was blanked out as his brain and simultaneously the rest of him suddenly experienced a width of zero and an infinite length. This was accompanied by each of his particles accelerating and decelerating in two opposite directions at once, which was the only way aforementioned zero acceleration situations could occur. If the particles had any inclination to inform the physicists who cried themselves to sleep over the question they gave no sign of it.
Very soon after they returned to their correct dimensions, John regained the ability to see and noticed that the oxygen canister had moved a few meters to the left. This left its ending position uncomfortably close to his head, causing him to reminisce briefly on the irony of death by oxygen canister and why most physicists hated wormhole physics and wormholes in general.
Thanks for the Billions PI
Posted: 2010-08-12 Filed under: industry, market 5 CommentsI bought a lot of Mechanical Parts at NPC prices, 646.00 ISK, before Tyrannis hit the shelves and have made a killing on this poorly implemented expansion.
I read the dev blogs, Akita T’s posts, and played around with extraction rates on the test server. All my Excel sheets showed Mechanical Parts costing around 8,700 ISK to make. Once the actual Jita price hit that level, I dumped my stock.
I have my fingers in 3 other PI items and they all have at least a 1,200% increase as of today. They have not reached my expected cost of production, so I am not selling yet.
August 12, 2010. Jita 4-4 prices for Mechanical Parts: