whoopsie daisy

It’s a heckova feeling to be trying to memorize a psychology textbook for a midterm, click to Evegate out of utter boredom and see this:

————————————————————————————–

To: CORP
if anyone has a telephone number or something for a CEO / Director / … now would be like a very good time to use it.

or if a director or whoever is reading eve gate, GET ON NOW

————————————————————————————–

dated ten minutes old. It’s somewhere between “crap, I have to stop studying” and “awesome, I get to stop studying!”

So, I logon and PoS shields are down, SMAs destroyed and ships and wrecks are floating everywhere. A blue fleet orbits an offline tower with a CSMA, guarding it and giving me a wary eye.

In case you hadn’t gathered we’ve been hit with a corp spy. Losses aren’t so bad, but we didn’t have too much to steal. After some onlining of shields, questioning and more onlining, the shields were back up and people started pointing fingers at other peoples and some feelings were hurt.

Apparently our stepped-up recruitment drive had so many applicants we(the directors) accidentally gave access to the cap storage tower to a dude in corp for less than a week. Something about him being from another NC alliance and having a JF and ect ect ect.

Losses are at about five caps, no supers and a smattering of items. Total about 6 bil.

On the plus side, right my towers blew up and I said “fuck it” to anything moon goo related, the corp asked me to setup a moon goo chain for our pocket of nullsec. Since these towers were actually being used for things other than moon goo, tho, I had to get creative as far as where to stick the complex reactors(3000 CPU). My ceo drew the line at the cap ship storage tower.

Here’s what the end result looked like:

Despite being “impossible to understand” or something, the corp used this and various other….things and we’ve replaced most of the stuff lost. I’d like to clarify that, for the first time on this blog, these losses are not directly or indirectly my fault.

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Ratting, you’re killing me Smalls

With Incursion 1.4 on April 6th, CCP changed the way anomalies work.

Below is a report showing the ratting statics of a 165 member nullsec corporation from February 14 to April 23, 2011. Our income from ratting is nosediving.

As a player that started in 2008, I’ve seen a lot of changes come to Eve and honestly this one is the first change that I really found unnerving. I feel as if I gave my dog a new chewtoy and while he was enjoying it, I took it away.

I believe that this feeling can best be described in a modern form of art called a ragecomic.


CCP Communication

I spent the first five years of my professional career out of college working as a consultant for small and medium sized business in the IT world in Chicago. At that job I learned a number of important business rules. One of them was boiled down to a single phrase that the CEO said to me during my first month – perception matters.

In the client’s eyes, it is not so much that a problem has occurred; there will always be problems and obstacles to work around. It doesn’t matter if you reformatted the server, lost an email, or simply forgot. What matters is what you are aware, working on it, and that this message is effectively and clearly communicated.

I toughly enjoy reading CCP’s Devblogs as they give me warm and fuzzy feelings.  I am the eager client awaiting the new item and the Devblogs placate me.

In CPP Sreegs’ latest Devblog, New Forum Security Blog – Cookie Derp, the highly public facing issue of the new forums’ security measures were addressed: Yes, there were oversights. Yes, there was a breakdown of internal QA processes. Yes, there was mismanagement of resources. They are working on it and we have to wait. I would much rather know the details of the situation as outlined in the Devlog than be told that there simply ‘was an issue’. For this type of transparent client communication I am grateful.

I understand that many people are citing this as another one of CCP’s 80% implemented deliveries. I am also starting to notice these trends (or perhaps I am becoming a bitter vet) but you know what? I still subscribe, I still am involved in the community, and I am looking forward towards the next series of expansions.


Trading 201: Nullsec Station Trading Logistics

Intro

This article discusses a trading strategy that involves more capital than pure Highsec trading, but if you have the means it can result in higher gains. If you haven’t read them, review Trading 101 and 102; these are a quick refresher course on my trading strategies.

Logistical Overview

The goal is to move goods from Jita to a Highsec station that is within short jump range of your Nullsec trading location and to then jump them into your Nullsec trading system. Since Jump Freighters cannot jump into Highsec, you need to return to a Lowsec system next to a Highsec system.

Items Needed

1, Jump Freighter.
1, Freighter.
1, Freighter alt in Jita in a NPC corporation to avoid war declarations.
1, Nullsec trader with cyno skills. Minimum of Accounting IV, Broker Relations IV.
1, Lowsec cyno alt. Keep this character under 900,000 skill points so you never have to update the clone.
Racial Isotopes specific to your Jump Freighter
Trade Goods

Assumptions

  1. You understand the basics of capital ship jumping (Eve Wiki review).
  2. You are flying what you can afford to loose (including cargo!) (!!).
  3. Destination nullsec system is not cyno jammed.
  4. Lowsec system, that connects to Highsec, has a station.

Tips

  1. You will never want to jump into a lowsec system while cynoing from a safe-spot. Jump Freighters take some 10-20 seconds to align and get into warp and since you cyno beacon appears on the overview, anyone in lowsec can warp to you and scramble you.
  2. Do your market research.
  3. Never haul more than 2B worth of cargo out of Jita. You will be a target for ganking.
  4. Get a Jita insta-undock bookmark. This will help you avoid the freighter bumps outside of Jita 4-4 while attempting to warp to a gate.
  5. If the Jump Freighter character’s corporation gets wardec’d, use your lowsec cyno alt to scout into highsec before entering highsec.
  6. Hardwiring – Eifyr and Co. ‘Rogue’ AY-1 implant for 3% bonus to Ship Agility
  7. Hardwiring – Eifyr and Co. ‘Rogue’ CY-1 implant for 3% bonus to Ship Velocity

Stocking Goods

What in the heck do I sell? Think of what people do in nullsec: PVP, ratting, mining. Do you market research. Get your trading alt into nullsec and start going through the market.

Buy a few items of differing market groups and see how fast each one sells.

Cyno Jumping Tips

Review this article by S.W. on the proper creation of a cyno under the “Where the heck is that cyno – at the station” heading; you want to light the cyno next to the nullsec station within 5,000 m of the structure while still being within docking range.

The below example shows that you will want to light your cyno greater than 5,000 m away from the station physically (use the tactical overlay), but still within the station docking range.

After you jump to your cyno, do not issue any navigational directions to the Jump Freighter. The session timer post jump will make your Jump Freighter untargetable and therefore invulnerable for 20 seconds. Once the timer is up, dock up. This will refresh your ship’s capacitor back to 100%.

What? I need an concrete example!

9UY4-H II – Chribbas Cottage UNITY station in Providence is a station with no docking fees and is open to the public.

Highsec Staging -> 9UY4-H
9UY4-H -> Lowsec next to Highsec, Irshah
Irshah,  lowsec next to Highsec -> Highsec

I’m lazy, give me the Dotlan jump map.
http://evemaps.dotlan.net/jump/Anshar,444/Esescama:9UY4-H:Irshah


April fools failure

For those who clicked this link hoping for another story of failure in an april fools prank, there isn’t one. Apparently we’re part of W.I. now and something about not pissing the rest of the NC off and keeping a good name intact or something silly like that.

The fittings took longer than expected to plan, working out logistics and cyno timings were a nightmare, I couldn’t find the right static in time and warp bubbles are harder to anchor than I thought.

In addition, the covops pilot was started late, the Thanatos wasn’t in position due to early unforeseen circumstances, one of the Orcas got stuck in a c4 for a while and apparently some NC alliances get touchy about where you scan.

The Nomad pilot chickened out at the last minute, I wasn’t able to achieve the NC/drone coalition temp ceasefire needed for step seven, I forgot a skill I needed for covert cynos and PL was just plain unhelpful.

Learning passable Russian took longer than expected, the towers ran out of fuel and apparently Atlas was still a bit touchy about that whole broken renter agreement thing.

In addition, CCP Soundwave was too busy with Fanfest, The Mittani didn’t think it would be very funny and I am deeply sorry about mixing up “jump” and “hold gate”, everyone involved will be reimbursed.

I’d like to apologize to CCP Fallout, Dreddit, that one covops pilot who saw too much, most of Mostly Harmless and that one corp in the C4 we had to evict. My bad.

Thanks to everyone involved, I’m sorry about those carriers and I’ll do better next year, once my corp gives me back my diplomat and pos manager roles. Sheesh, some people can’t take a joke.

Edit: Last year’s failure.


First Carrier Sold

My first carrier came out of the oven this weekend and I immediately put it up on the market.

Mineral Cost: 617.7 M
BPC Costs: 163.8 M
Total Cost: 781.5 M

Sold: 918 M

Profit: +135.5 M

I spent 6.746 B on some BPOs in order to reduce the BPC costs.

Capital Construction Parts BPO, ME 10
Capital Corporate Hangar Bay BPO, ME 10
Capital Drone Bay BPO, ME 50
Capital Jump Drive BPO, ME 10
Thanatos BPO, ME 4

So far, so good. I’ve got a Thanatos and Archon coming out of the oven this week and the Capital Parts under construction for a Chimera.

The main bottleneck is that a 1 run BPC of a carrier takes 1 month, 14 days, and 10 hours; I may have to spend more and get 2-3 copies of each carrier BPO once I get my wallet back up to a nice level.