Advertisements

Historical Profits by Solar System

Overview

CCP has released two out of the six Devblog posts aimed at industrialists detailing changes for the upcoming Summer expansion. We’re seeing sweeping changes to the way logistics are done for capital ships, station research, POS anchoring limitations, BPO security concerns, and how inventors are going to be given a boost with BPC copy rates. Lockefox has a great summary of the concerns in his Everything Is Changing post.

Given the ideology coming out of the Dev Blogs to empower Nullsec industrialists while kicking Lowsec in the knees, I wanted to see how much of my industrial gameplay occurs in Lowsec — Is CCP killing my game?

Data Data

Summary of profit grouped by solar system with profit numbers obfuscated.

— Get Profit per Station By Solar System including Region
SELECT SUM(profit), mapDenormalize.itemName, mapSolarSystems.solarSystemName, mapRegions.regionName, AVG(mapDenormalize.security)
FROM wallet
JOIN mapDenormalize
ON (wallet.stationID = mapDenormalize.itemID)
JOIN mapRegions
ON (mapDenormalize.regionID = mapRegions.regionID)
JOIN mapSolarSystems
ON (mapDenormalize.solarSystemID = mapSolarSystems.solarSystemID)
GROUP BY wallet.stationID
ORDER BY sum(profit) DESC

2014-04-18_profits_by_solar_system

It turns out that Lowsec only accounts for 7% of our profits to date so I can’t complain about the nerf that is going to hit Lowsec capital builders given the upcoming compression changes.

2014-04-18_profits_by_solar_security

Conclusion

The changes to compression are a welcomed change, even if it means retiring or heavily modifying the logistical chain for Lowsec capital production. I have a feeling that there are going to be more major changes in the next four upcoming Devblog posts. Stay tuned.

Advertisements

Thrashers in Tama

I don’t have a lot of small gang lowsec PVP experience and in order to broaden my experience level, I like to enlist other people to show me the ropes. Sunday night I went on a 2 person Thrasher roam with JonnyPew of the Explorer’s Log Youtube series.

We ended up deciding on Thrashers since they are a versatile and throwaway PVP ship.

I really want a “Copy Ship Fit” option that will take the existing ship’s fit and assemble a duplicate in the same hangar. I only had to fit up 10 Thrashers and I was already getting annoyed. I found that if I put all the modules, ammo, and rigs in to a container and dragged out of that, it helped the mass fit process. I can’t imagine what the RVB people go through to fit up waves of disposable Rifters.

We started in Jita and made our way through Black Rise to Tama under JonnyPew’s guidance. If you don’t know, Tama is a well known PVP lowsec spot so we wanted to end the night there.

On our way to Tama from Jita, we played standoff with a frigate gang and tried to bait a few Faction Warfare people running sites. We ended up not engaging anyone and instead ganked a cyno alt that was waiting out a beacon. Too many times have I been on the receiving end of this action so it was nice to be the one shooting slugs into a helpless ship.

Frigate Standoff

When we got into Tama, we found a solo Thrasher and attempted to bait it. It turns out that my AutoCannon fit was no match for the Artillery off-grid boosted Thrasher.

Our bait went successfully as I warped off to a clearly discernible planet at 30 after locating the solo Thrasher. He landed at 0 on the planet, 30k away, and locked me up. To my amazement he was getting hits on me from 20k away and as I voiced my amazement, JonnyPew informed me that he was most likely Artillery fit. My 1,100 optimal was no match and I went down in under 30 seconds. At least I got a ‘gf’ in local.

gf

Sunday night US (1:00 Monday UTC) seems to be a good block of free time for me. I might try to make this Sunday night suicide roam a regular occurrence. If you are interested in FC’ing or tagging along, contact Blake Armitage in game. Skype conference seems to be the easiest way to communicate for me until I setup an official voice server.


June Junk Drawer

1. Interested in the current tone of CSM-CCP relationship, the future of industry, and hints into the Winter expansion? Listen to VandV Podcast: Special Edition: Spring Summit Wrap Up podcast which contains an hour of content with current chairman @Seleene_Eve.

2. Chribba posted a screenshot of his Titan mining operations in lowsec.

3. I gasped at the sov map for a minute before discovering that there was a zero in the name.

4. Endless Space, a 4X turn based space strategy game, has been recieving a lot of my attention over the past month. The Beta is available right now on Steam and patches have been coming out every week or so with balances, new UI elements, and bug fixes.

I’m really interested in this game because the same game format is XML that is compressed in a .bin file. You can uncompress it with 7-Zip and then edit it in Notepad++ to change planet or hero attributes, technologies, global events, or even star system locations. The mentality of the development team is one of openness with the community and they are very active on the forums while polishing up the Beta.

5. I’ve contacted some Tech2 manufactures and have started to buy in bulk. You can generally get 5-10% Jita price, which does nothing but increase your margins.

6. Since I haven’t been actively playing much this month, I put some idle BPOs into copy research for some very passive income. There are idle or low wait empire copy slots, you just have to look for them. Hint: go to lowsec. I just know one of these days I will encounter a smartbomb.

7. To help solidify my claim as a bittervet, I picked up some Anaconda Mines.

8. I have an itch for a large scale public investment project, but lack any type of formal finance training. I wish Eve had a stock market so people could invest in my trading and manufacturing operation. I don’t have any idea of where to start, what the payout would be, or how to manage risk when you start to work with other people’s money; I would not want to be Eve Bank 2.0.


Empire Research and POS Attack

In Empire space open Material Research slots are notoriously hard to find. To view Public slots in your area,  go to your Science & Industry section, Installations tab, filter by Material Research / Any / Current Region / Public. This will show you just how full the slots are.

The saturation of slots in Empire is true for Material Research and Copy job activities while Time Efficiency and Invention slots are generally easy to find.

Why are Time Efficiency (PE) and Invention slots generally open in empire?

Adding PE to a BPO reduces a small amount of time off of the construction job. For example here are the build times for a Noctis at differing PE levels (doesn’t account for character skill bonuses):

PE 5: 2 hours, 46 minutes
PE 10: 2 hours, 43 minutes
PE 20: 2 hours, 41 minutes
via games.chruker.dk

If getting it to PE 20 only save 5 minutes off of the build time, why even bother? A lot of small industrialists consider PE on a blueprint a bonus. The amount of time does scale with the job length so for long jobs such as capitals, PE can save a few hours and might be worth the investment. Also if you are planning on making 1,000 Noctii (?), then you will want to spend some research time adding PE to the BPO.

For invention, the jobs are quick. To invent a Cap Recharge II the job takes 2 hours and 30 minutes. I find that it is easier to run a batch of invention jobs and then spend a few weeks working on the invented T2 BPCs.

So what is the budding industrialist supposed to do when he or she wants access to a lot of ME and Copy slots? Why setup a POS of course! How exciting — hours of anchoring, fueling, and defense management! Can you tell I don’t like POS management?

I stupidly setup my research POS in a lowsec dead-end system that has a lot of cyno traffic. I picked this system due to my Highsec proximity.  Not to my surprise, a local pirate group had targeted the tower within two weeks.

One weeknight while I was out to dinner, I started to get frantic emails and text messages from corpmates who were seeing the in-game ‘Under Attack’ messages. When I got home I was able to cancel the research jobs, unanchor all of the labs, pull out the majority of the fuel, and online a bunch or hardeners just to make the job of taking the tower down more tedious; the amount of smack in local informed me that they were there to stay and finish what they had started.

Note to you pirates out there that think killing a POS with labs will get you billions of BPOs: you can run the jobs remotely. This means that the BPO is sitting in a Station in the corporation hangar. The research is done from the POS while the shiny BPO is locked up in the Station corporation hanger.

Second note to pirates: If you find a research tower in a system with NO station, then you have found something quite precious.

After the last hardener was setup, I logged off, watched some Netflix, and went to bed. After waking up and reviewing the Eve in-game alerts, it turns out that they did put the tower into Reinforced mode after 7 hours. I’m glad that the only POS bashing I have participated in on was with Supercarriers and Titans; subcapital POS bashing seems like a boring, boring task.

The lowsec pirates did camp the lowsec station that I was using as a base and stalked me into Empire while the tower was in Reinforced. I believe that they were gathering intel to see if I was going to mount a defense effort or possibly unanchor and save the tower. Having wrote off the costs of the POS project from the beginning, I wasn’t interested in either. Saving the 700 M worth of labs was all I really cared about.

Two weeks later the POS still stands anchored, offline, and with damaged guns that need repair in order to unanchor and save the tower. For now I have no interest in saving it and I need to find a different method or location for getting ME and Copy slots.


Trading 201: Nullsec Station Trading Logistics

Intro

This article discusses a trading strategy that involves more capital than pure Highsec trading, but if you have the means it can result in higher gains. If you haven’t read them, review Trading 101 and 102; these are a quick refresher course on my trading strategies.

Logistical Overview

The goal is to move goods from Jita to a Highsec station that is within short jump range of your Nullsec trading location and to then jump them into your Nullsec trading system. Since Jump Freighters cannot jump into Highsec, you need to return to a Lowsec system next to a Highsec system.

Items Needed

1, Jump Freighter.
1, Freighter.
1, Freighter alt in Jita in a NPC corporation to avoid war declarations.
1, Nullsec trader with cyno skills. Minimum of Accounting IV, Broker Relations IV.
1, Lowsec cyno alt. Keep this character under 900,000 skill points so you never have to update the clone.
Racial Isotopes specific to your Jump Freighter
Trade Goods

Assumptions

  1. You understand the basics of capital ship jumping (Eve Wiki review).
  2. You are flying what you can afford to loose (including cargo!) (!!).
  3. Destination nullsec system is not cyno jammed.
  4. Lowsec system, that connects to Highsec, has a station.

Tips

  1. You will never want to jump into a lowsec system while cynoing from a safe-spot. Jump Freighters take some 10-20 seconds to align and get into warp and since you cyno beacon appears on the overview, anyone in lowsec can warp to you and scramble you.
  2. Do your market research.
  3. Never haul more than 2B worth of cargo out of Jita. You will be a target for ganking.
  4. Get a Jita insta-undock bookmark. This will help you avoid the freighter bumps outside of Jita 4-4 while attempting to warp to a gate.
  5. If the Jump Freighter character’s corporation gets wardec’d, use your lowsec cyno alt to scout into highsec before entering highsec.
  6. Hardwiring – Eifyr and Co. ‘Rogue’ AY-1 implant for 3% bonus to Ship Agility
  7. Hardwiring – Eifyr and Co. ‘Rogue’ CY-1 implant for 3% bonus to Ship Velocity

Stocking Goods

What in the heck do I sell? Think of what people do in nullsec: PVP, ratting, mining. Do you market research. Get your trading alt into nullsec and start going through the market.

Buy a few items of differing market groups and see how fast each one sells.

Cyno Jumping Tips

Review this article by S.W. on the proper creation of a cyno under the “Where the heck is that cyno – at the station” heading; you want to light the cyno next to the nullsec station within 5,000 m of the structure while still being within docking range.

The below example shows that you will want to light your cyno greater than 5,000 m away from the station physically (use the tactical overlay), but still within the station docking range.

After you jump to your cyno, do not issue any navigational directions to the Jump Freighter. The session timer post jump will make your Jump Freighter untargetable and therefore invulnerable for 20 seconds. Once the timer is up, dock up. This will refresh your ship’s capacitor back to 100%.

What? I need an concrete example!

9UY4-H II – Chribbas Cottage UNITY station in Providence is a station with no docking fees and is open to the public.

Highsec Staging -> 9UY4-H
9UY4-H -> Lowsec next to Highsec, Irshah
Irshah,  lowsec next to Highsec -> Highsec

I’m lazy, give me the Dotlan jump map.
http://evemaps.dotlan.net/jump/Anshar,444/Esescama:9UY4-H:Irshah


meme: statistics (hehehe)

So, apparently there’s a bit of a meme going around where everyone waves their battleclinics around about how good they are and efficient and all that good stuff. I’d like to issue a challenge to do WORSE than me. No isk reward, you just get to show everyone how horrible you are:

Keep in mind that the two kills I’ve made are a myrm and shuttle, both of who were corpmates at the time that I accidentally either attacked with drones while assigning RR or was shooting at for giggles.

So, standing at a proud 0% efficiency (I like to keep it above -1%), here’s some of the noticeable kills. In chronological order.
2008.07.13 02:31:00

Victim: haav0c
Corp: Center for Advanced Studies
Alliance: Unknown
Faction: Unknown
Destroyed: Exequror
System: Indregulle
Security: 0.2
Damage Taken: 10311

Involved parties:

Name: Serpentis Patroller / Serpentis Corporation (laid the final blow)
Damage Done: 10311

Dropped items:

Expanded Cargohold II, Qty: 3
Vivid Hemorphite, Qty: 97 (Cargo)
EP-S Gaussian I Excavation Pulse, Qty: 3
Civilian Shield Booster I, Qty: 2
Medium Standard Container (Cargo)
Vivid Hemorphite, Qty: 130 (In Container)
Small Standard Container (Cargo)
Vivid Hemorphite, Qty: 40 (In Container)

My first loss eva, over two years ago. Did you know that rats sometimes fit warp scramblers? I didn’t.

haav -> guys, I’m scrambled in lowsec
corp -> we’d help, but you’ll be dead by the time we get there
haav -> no, it’s not a pirate.
haav -> it’s a rat.
haav -> he’s scrambled me
corp -> lolwut?

2008.07.17 00:57:00

Victim: haav0c
Corp: Center for Advanced Studies
Alliance: Unknown
Faction: Unknown
Destroyed: Exequror
System: Mesybier
Security: 0.5
Damage Taken: 3603

Involved parties:

Name: Serpentis Patroller / Serpentis Corporation (laid the final blow)
Damage Done: 3603

Fell asleep.

2008.07.18 15:48:00

Victim: haav0c
Corp: Center for Advanced Studies
Alliance: Unknown
Faction: Unknown
Destroyed: Iteron Mark II
System: Pelille
Security: 0.2
Damage Taken: 1602

Involved parties:

Name: Osmodious (laid the final blow)
Security: 0.5
Corp: System-Lords
Alliance: NONE
Faction: NONE
Ship: Typhoon
Weapon: Paradise Cruise Missile
Damage Done: 1602

found the cheapest iteron mark 2 in the region, bought it, undocked, and got reminded where I was by a few cruise missiles >.>

2009.09.06 23:09:00

Victim: haav0c
Corp: Infinity Miners Union
Alliance: Eych Four Eks Zero Ahr
Faction: Unknown
Destroyed: Hulk
System: WYF8-8
Security: 0.0
Damage Taken: 6810

Involved parties:

Name: Bane Torpedo / Archangels (laid the final blow)
Damage Done: 6810

Ahyup. Went to nullsec, turned the tank on, tanked a spawn, went to check on the grill, more rats warp in, I come back and see a pod >.>

2009.09.10 06:33:00

Victim: haav0c
Corp: Infinity Miners Union
Alliance: Eych Four Eks Zero Ahr
Faction: Unknown
Destroyed: Hulk
System: Scheenins
Security: 0.5
Damage Taken: 6565

Involved parties:

Name: Serpentis Guard / Serpentis Corporation (laid the final blow)
Damage Done: 6565

Fell asleep while mining <.<

2009.09.24 02:20:00

Victim: haav0c
Corp: Infinity Miners Union
Alliance: Eych Four Eks Zero Ahr
Faction: Unknown
Destroyed: Hulk
System: J114443
Security: 0.0
Damage Taken: 5115

Involved parties:

Name: Dezzidor (laid the final blow)
Security: 5.0
Corp: Hunters Clan
Alliance: Noob Fleet
Faction: NONE
Ship: Wolf
Weapon: Domination 200mm Autocannon
Damage Done: 5115

Damn wolf BMed the grav and worked his way past my tank alarmingly quickly <..>

2009.11.26 05:27:00

Victim: haav0c
Corp: Infinity Miners Union
Alliance: Unknown
Faction: Unknown
Destroyed: Buzzard
System: J161301
Security: 0.0
Damage Taken: 1395

Involved parties:

Name: Astraeaa (laid the final blow)
Security: -0.9
Corp: Optimus Crime.
Alliance: Triumvirate.
Faction: NONE
Ship: Helios
Weapon: Hobgoblin II
Damage Done: 1395

Name: Major Shake
Security: -0.6
Corp: The Scope
Alliance: NONE
Faction: NONE
Ship: Helios
Weapon: Tracking Disruptor II
Damage Done: 0

Nerf helios..es? heliosi? helios? One of those.

2010.01.21 04:39:00

Victim: haav0c
Corp: Infinity Miners Union
Alliance: Unknown
Faction: Unknown
Destroyed: Occator
System: Crielere
Security: 0.4
Damage Taken: 8999

Involved parties:

Name: Monarch (laid the final blow)
Security: -9.1
Corp: the united
Alliance: Negative Ten.
Faction: NONE
Ship: Maelstrom
Weapon: 800mm Repeating Artillery II
Damage Done: 4904

Name: wicker man
Security: -10.0
Corp: the united
Alliance: Negative Ten.
Faction: NONE
Ship: Absolution
Weapon: Absolution
Damage Done: 3063

Name: Crashm8
Security: -10.0
Corp: the united
Alliance: Negative Ten.
Faction: NONE
Ship: Onyx
Weapon: Caldari Navy Havoc Heavy Missile
Damage Done: 1032

The last time I tank a hauler instead of cargo or agility.

2010.04.01 22:38:00

Victim: haav0c
Corp: Dark Shadow Industries
Alliance: Rogue Elements.
Faction: Unknown
Destroyed: Buzzard
System: Jita
Security: 0.9
Damage Taken: 199

Involved parties:

Name: Officer Sugarboots (laid the final blow)
Security: -10.0
Corp: Jita Traffic Control
Alliance: NONE
Faction: NONE
Ship: Raven
Weapon: Large ‘Notos’ Explosive Charge I
Damage Done: 199

I hate highsec.

2010.05.01 14:52:00

Victim: herleena muran
Corp: Dark Shadow Industries
Alliance: Rogue Elements.
Faction: Unknown
Destroyed: Orca
System: X5-0EM
Security: 0.0
Damage Taken: 42933

Involved parties:

Name: Duncan MacGregor
Security: 0.6
Corp: Iridium Inc.
Alliance: Shadow of xXDEATHXx
Faction: NONE
Ship: Zealot
Weapon: Zealot
Damage Done: 9730

Name: karagahaga
Security: -0.5
Corp: The Shadow Squadron
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Cynabal
Weapon: Warrior II
Damage Done: 8048

Name: Yakudze
Security: 4.9
Corp: Red’s Swashbucklers Corp
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Hurricane
Weapon: Hurricane
Damage Done: 7971

Name: 70x93n
Security: 2.8
Corp: The xDEATHx Squadron
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Sabre
Weapon: Sabre
Damage Done: 7505

Name: Atrosha
Security: 3.8
Corp: Red’s Swashbucklers Corp
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Harpy
Weapon: Harpy
Damage Done: 3940

Name: Kanitel
Security: 2.5
Corp: The xDEATHx Squadron
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Flycatcher
Weapon: Thorn Rocket
Damage Done: 3041

Name: argon praim
Security: 4.4
Corp: Red’s Swashbucklers Corp
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Scimitar
Weapon: Hobgoblin II
Damage Done: 1535

Name: YemodYar (laid the final blow)
Security: -0.7
Corp: Red’s Swashbucklers Corp
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Falcon
Weapon: 250mm Prototype I Gauss Gun
Damage Done: 769

Name: Bromista
Security: -1.0
Corp: The Shadow Squadron
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Stiletto
Weapon: Stiletto
Damage Done: 347

Name: Henge DeMonar
Security: 4.4
Corp: The Shadow Squadron
Alliance: Legion of xXDEATHXx
Faction: NONE
Ship: Basilisk
Weapon: Basilisk
Damage Done: 47

Name: Nemizzida
Security: -1.4
Corp: Iridium Inc.
Alliance: Shadow of xXDEATHXx
Faction: NONE
Ship: Loki
Weapon: Republic Fleet Warp Disruptor
Damage Done: 0

Note to self: stop playing Eve when half asleep.

Total losses:
Capsule 14
Retriever 1
Vexor 8
Iteron mark II 1
Iteron mark III 1
Iteron mark IV 3
Iteron mark V 8
Ibis 1
probe 1
Dominix 4
Slasher 1
Exequeror 4
newbship 2
Covetor 2
Hulk 4
Bantam 1
Vigil 1
shuttles 5
Buzzard 4
Badger 1
Occator 1
Catalyst 2

So, 0 isk in kills, about 1.3 bil in losses. Top that!

And as a bonus argument: Does this make me a carebear?


I hate lowsec

I wouldn’t call myself a carebear. I live in W-Space, have tried null, tend to take the risky shot over the safe one and usually end up killed for it. Repeatedly.

Anyway, here’s today’s misadventure:
I’m scanning, after the fifth C5 wh, which has a probable C5 static, It’s about 2 am. I plan to go to bed immediately if not sooner, so I launch five probes at 4 AU and two at two AU, overlapping the two twos and a four with the remaining four fours (Say that five times fast). I go round the system, scanning at each planet. Whenever I get a red dot or circle at 10% strength or more, I center the two 2 AU probes on top and rescan, which usually gives me the type, ranging from Ladar(damnit), Radar(argh), Magnetometric(curses!) and Unknown(Yay!).

Anyway, I find a WH on the first sweep and warp to it, K162 from XXdeathXX space, making this our seventh encounter with the Russian kind and our third with XXdeath in particular. The silver lining to this particular vodka-fueled cloud of cryillic-spewing death was that the WH was end of lifetime. Good thing about the end of lifetime, but that usually means that they’ve been here and activated the static some point in the last 24 hours, which will make any route I scan through this system unstable closing-time wise.

More scanning, I find the C5 static and decide to stay in system to check the last planet, partially for a sense of completion and partially because the XXdeath WH had had its stability disrupted a tad, meaning that it had been used rather heavily. Lo and behold, highsec WH.

Inwardly cheering, I grab a skillbook or two, log my freighter alt in and scurry home, updating my alt’s train queues (logistical domi FTW). I then, using the passive income profits, buy about…450 mil worth, which gets me two fitted gang domis, two fitted gang myrms and a dps apocalypse.

(You can’t tell, but I was using the word “DPS ironically, since as of this writing I just barely break 300 dps with a gank-fit apoch. I need to git me sum supportin skills!).

Anyway, three A.M. now, I shove all 300.3k m3 into the freighter, set destination to the highsec system, undock, stop ship, warp to the first gate and start cursing like I’ve walked into a door while simultaniously developing Tourette’s syndrome.
This highsec WH is on a highsec island, making it impossible to get to without going through three lowsec systems and all the pirates contained wherein. And I have to get a freighter, one of the biggest, slowest ships in Eve through, or wait the 4-5 days it will take to find a BS-supporting unoccupied route again. Feeling the pangs of sleep, I go to bed with an alarm set for just after downtime, five hours from now and set the freighter to autopilot to the last highsec system.
Dreamless night, wake up, get my main outside the WH at the first lowsec, freighter jumps in, starts warping to the next lowsec gate, main char(in Buzzard) get in web range, webs, warning pops up, I ignore it, and my Buzzard starts taking gate fire as the freighter warps off.
Apparently, I had forgotten that the freighter alt was in the altcorp I had created to protect my C1 and/or hauling shenanigans from wardecs, so, panicking, I mash the “warp” button on whatever I have selected at the time, which turns out to be the next gate.
Next local has a dude in it, I warp the freighter off the gate, unassisted, lands on next gate and jumps through without incident, main char docks and buys a frig w/ webs, and after the 15 minute jerk timer, I dock the freighter in one station, undock in pod, dock in another to get an actual SHIP, undock, jettison the tritanium gratuity gift, main steals it, freighter steals it back and BAM, I can web through the last lowsec. Which I do.

Dock in highsec island, move one Dominix through before realizing that three out of the five wormholes in the chain have gone end of lifetime, and if they collapse either my freighter will be stuck on the wrong side of several lowsec gates from jita or my main, albeit buzzard-less, will be stuck far, far away from where I need his talents. I move one more ship, web the freighter through the lowsecs again and nip back home before the WH closes, which it does, fifteen minutes later.