Wormholes: how not to die

1. There is no way not to die. You are going to die.
2. Possibly quickly.
3. Protect yourself from financial ruin by buying and hiding in a PoS
4. Protect your PoS from ruin by having stront and 2-3 weeks of fuel, at least, at all times.
5. Never enter an outgoing or incoming WH without either a fully insured unfitted ship and an alternate route back in, or a scan probe launcher and a shitload of patience.
6. Did I mention you are going to die?
7. The directional is your friend. But it’s a shitty friend. It’s a way around getting ganked so the gankers have ways around it. Expect to die.
8. If you find yourself outside your PoS for any reason, be aligned to a planet.
9. Don’t forget to cloak when scanning.
10. There are people who get their giggles by killing people like you. They are, statistically, much better at killing you than you are at not being killed.
11. Never leave your PoS without some method of getting back to it from highsec. This usually means having a scan alt logged off in system or in the PoS.
12. If you don’t have a scan alt, you may as well kiss your assets goodbye and start waiting for PoS fuel notifications as your base dies cold and alone because you got podded and didn’t have a damn scan alt.
13. Any WH connecting you to somewhere else is a potential threat. Be aware of incoming WHs, because someone opened that door straight to you and you better believe that they’re gonna use it.
14. If you see a ship you don’t recognize on the scanner, run. And possibly alert anyone you happen to be with.
15. If your corp mates say run, run.
16. If your corp mates start shouting, run.
17. if your corp mate types a sentence fragment, spelled poorly, consisting of any two of the following words, run.
“Sisters””fuck””combat probes””probes””directional””crap””dead””podded””run””any ship name you or he is not currently flying””back to pos””damnit””ANYTHING in capslock””gibberish”
18. Pick some symbol on your keyboard, like # or %. Rename all the ships at your pos with that symbol. If you see a ship without that symbol, run. Warning, easily countered.
19. NEVER assume that the designated Dir scanner dude is scanning. If he has a heart attack or takes a piss, you’re fucked and he could just say they had good scan ships.
20. Did I mention you’re going to die?
21. Getting whatever you came for safely inside the PoS does not mean it’s safe. Get it to Jita first, then call it safe.
22. Anchor your hangar and maintenance array next to each other. Bookmark one of them and call it “PoS” warp to it in case of speedy ship swap.
23. Heavy interdictors are small ships that mean you can’t run away, and by the time you see one on the scanner, you’re already fucked.
24. DO NOT BRING A T2 RIGGED FACTION FIT HULK INTO A WH, YOU ARE A FUCKING IDIOT IF YOU DO SO.(Yes, this has happened. Lost it in under 3 hours. No, it wasn’t me.)
24b. Hell, don’t bring ANYTHING faction fit or t2 rigged unless a) you’re rich enough to buy two more of em or b) you don’t believe in Murphy’s Law.
25. Do not rig your hulk with drone mining augmenters or cargo expander. Use low-friction nozzles, they decrease align time and have saved my ass when there was literally a second difference between getting scrammed by a Loki and getting away.
26. Active tank for sleepers, buffer fit for PvP, mix of both if the site isn’t too hard for gank insurance.
27. If you are attacked during a sleeper run, target the ship and try and scram him. If you didn’t bring scrams to a sleeper fight(understandable) shoot him. The sleepers will eventually switch to him.
28. If a corp mate types”Hey, is that your ____” start aligning and getting up to speed with the nearest celestial until clarification is obtained.
29. If you see a scan ship on the directional, scan again and it’s not there, do not assume that he has left, or so help me I will tear a hole from my WH to yours through sheer rage and beat you over the head with a cloaking device.
30. If you live in a class 5 wormhole, remember iambeastx has a static class 5 entrance and will find you…. eventually. Assuming he figures out how to work a scan ship.
31. If you came into the WH to fight, there are people in here already that fight better than you. If you came here to mine, watch out for the first two groups.
32. Some people will build carriers and rorquals in places that mass limitations would not usually allow them. If a carrier drops on you in a C3, don’t be surprised.
33. Carriers can get into C4s, but not easily and only from a nullsec or incoming link from a C5 or C6. Don’t be too worried.
34. When in a C5 or C6, be worried about carriers. One carrier can shut down an entire mining op until they get bored, and a carrier w/ support fleet can screw over anything else. Except…another carrier with support fleet. Have fun.
35. If your PoS has no guns, jerks will shoot it. If your PoS has guns, they will send interceptors to extinguish your ammo. If you employ webbers, they will warp out and rep. If you employ warp scrammers, they will spider tank. The goal of a WH pos is not to destroy but to annoy the fuck out of. If they have a small force, then they’re not a problem for a PoS. If they have a large force, then they’re not gonna be bothered by a few turrets. Employ shield hardeners, SB ops, and jammers to make them lose interest.
36. Have the max amount of strontium. Or you will regret it.
37. If you afk outside the bubble of a PoS, you will probably die. If you’re cloaked, you may get uncloaked. It happens.
38. C1-C2 are soloable with few skills. C3s take some skills, C4s require two people and RR, C5s require at least five people and C6s require at least ten attentive people.
39. You are going to die.
40. Do not bring implants into a WH and expect them to last over a week. I bought a set of +3s, they lasted 3 months, then I got podded twice in the same 3 days.
41. Skilled scanners can scan out a mining op and only have the probes visible to you for seven seconds. And in the WH, the scanners operate. Make the connection?
42. Never assume that the ships you see on the scanner are the only ships in the wormhole.
43. Whs will make you obscenely rich, assuming you can find an unoccupied one, not get ganked within the first week and get whatever you came for out of the wh.
44. A wormhole in your system is not active unless you or someone else warps to it. Do not activate your static WH unless you need an exit, or you’ve got one more route people can use to find you.
45. By popular opinion, a drake is a good, cheap ship for running up to class three WHs. Don’t forget, popular opinion in an internet spaceship game doesn’t mean much.

To date, I’ve lost two hulks, a covetor, a vexor, a thorax, several Itty Vs, two pods, three domis and a large tower to the WH.
BTY if anyone finds the tower “Calculated Risk” floating in a C6 somewhere and can get me a route there, drop me a line.
45. Don’t type a blog post while mining in a C6.


Wormhole Woes

The past two days in WH space has not been exciting at all. We have lost ships, my main WH partner is stuck in Empire, a corpmate has lost ships, and I have had to learn how to scan down signatures with my less than perfect scanning skills.

Tuesday 13:51 Eve Time

My WH partner and I had an Orca, 2x Hulks, and a Retriever on a Core site when a gang of hostiles came into the system. A Vexor, Dominix, Anathema and a Phobos bubble us and pod us.

After waking up in Empire in a fresh clone, I headed off to Jita to refit. Some 180 M later, I am on my way back to my home base system in the Essence region. I check up on some jobs, trends on the Empire markets and consolidate some goods from neighboring systems.

Tuesday 15:00 Eve Time

A blue in a neighboring C5 system found my corpmate in our C5. Since my corpmate does not have good scanning abilities, he offers to help us find a way out. After a few hours of scanning, they found a route.

C5 (us) -> C5 (empty) -> C4 (empty) -> C3 (idle Frigates) -> Lowsec Empire exit. I get my main and alt back in WH space, but my WH partner misses the C3 -> C4 connection as he tried the route a few hours after I got in.

Wednesday 13:00 Eve Time

Start scanning our C5 with my main character. After 2.5 hours of scanning, I finally find a route out. C5 -> C5 (empty) -> C4 (abandoned Frigate) -> C3 (abandoned 2x Mobile Small Warp Disruptor I‘s) -> C3 (idle Frigate) -> Lowsec Empire.

This was my first adventure on WH space scanning all on my own. It was up to me to find a route out since I was the only one left with some scanning skills.

I don’t have scanning skills trained up to an effective level; I had to get signatures down to 0.25 AU or 1 AU in order for them to finally come up as green which took a lot more effort than what I have heard from my WH partner who has invented in scanning skills. For now I’ve put Gallente Battleship V on hold in favor of:

  1. Astrometrics IV
  2. Astrometric Pinpointing I
  3. Astrometric Pinpointing II
  4. Astrometric Pinpointing III
  5. Astrometric Rangefinding III
  6. Astrometric Rangefinding IV
  7. Astrometric Pinpointing IV

With Astrometrics at III and Astrometric Rangefinding at II, I am having quicker success when pinning down signatures than I did a few days ago when these skills were not trained. I have also added 2x Small Gravity Capacitor Upgrade I’s to my Helios, which increase Scan Strength +10% with no stacking penalty, for improved scanning speed.

Thursday 2:00 Eve Time

A K162 opens up into our system and in comes a Wolf (Minmatar Assault Ship). Out of no where it ganks one of my corpmates and he looses a Mining Barge and ends up back in Empire. I found out that he came from C5 (us) -> C4 (empty) -> C5 (did not explore).

Not a good few days in WH space.

Well, tomorrow is another day. My goals are to get my WH partner in our C5, haul in some more fuel and some spare Hulks.