Things are going great!
Since I missed my April update, this report will contain some events from April.
Overall the Inferno patch cycle brought a large amount of change in the form of market speculation:
Drone mineral drops were removed, market and macro bots were banned, RMT was again cracked down on, Vanguard sites were nerfed, Technetium prices were controlled, faction/deadspace/officer items were added to the market, Nocxium’s artifical price ceiling was removed, and datacores were moved to Faction Warfare. Whew.
I have joined TEST and have been working with their market division, which seems to be a perfect fit for me. TEST has a very savvy development group that has no trouble coding up sites to manage our efforts.
In April at a Eve meetup, I met another trader who mainly operates in the North with an operation about 8x my size. It was a lot of fun to talk shop with another trader. I think we bored the PVP’ers while we rambled on about margins, hauling, bulk orders, and general logistics. I have apparently made a name for myself because she said, “oh you’re the Blake I’ve heard about — yes, I know about you.”
Order highlighting has improved the speed and accuracy at which I can update orders. I spend about 20 minutes a day total broken into two sessions updating prices. I tend to update after downtime and around 23:00, which is US prime.
Stats @CCP_Diagoras Style
172,592,790,045 sold so far in 2012.
35,912,308,945 profit so far in 2012.
12,340 transactions so far in 2012.
2,921,500.42 average profit per transaction in 2012.
10,843,867.01 standard deviation per transaction in 2012.
Top item by quantity was Tritanium with 90,272,146 sold for a profit of 306,018,174.
Worst profitable item was 1600mm Reinforced Rolled Tungsten Plates I where I lost 49,869,884.
Best trading day on May 5th with a total profit of 1.24 B beating out Oct 24, 2011 at 793 M when I sold a Jump Freighter I build from scratch.
Keep doing what I am doing and keep putting liquid ISK back into the market.
I spent some money and picked up 305 Tech 3 Subsystem BPCs. The return isn’t that high, so I might put this project off for a later date or work with a production partner to complete the batch.
The addition of officer/deadspace/faction items has opened up new area of trading. I have been having good success with these and am slowing building my list of items to watch.
New modules are almost always insanely profitable. The addition of the new Inferno modules have so far proven to be very lucrative.
This time around I planned to actually participate in hulkageddon. So, about a week and a half ago I made two fresh alts, joined them to my main corp and started their skillplans, going for thermodynamics, drone interfacing and the support skills. Then bought 70 thoraxes in jita and 70 thorax fits in Dodixie (thanks missioners!). Three hours before hulkageddon 3 starts, I realize that hulkageddon is going to start in three hours when I thought it was about eight hours away. Unfortunatley, I’m in the middle of garden chores for my grandmother.
One hour, four holly bushes and three car chases later I was at home. I booted up my two laptops, plan in mind. The theory was, I’d appear in system in an orca and two pods, warp to a station. Fit two thoraxes using the station system, put the fitted thoraxes in the maint bay. Warp to a safe, drop combat probes over the belts, pin a hulk, board and warp the thoraxes as fast as possible, land, gank, victory.
So, once I get home, I check evemon on the two characters I’ve been training. One has finished everything but drones V, and the other has finished everything except for Engineering V. Oh, and Gallente frigate IV.
So, I get one of my nullsec alts, skilled entirely for a logistics BS droneboat. I start him training med hybrid turret, install a JC in the nullsec station I’m sitting in and pod myself back to empire. One hurtle over.
Then it comes to the orca. For those who just downloaded capsuleer or have short term memory loss, my Orca violently exploded completely due to my own idiocy and half-asleepness. For those not in my corp, we have a t1 replacement policy. For those who aren’t a close personal friend of mine, I’m half British. Thus when my CEO contracted me a new Orca for free, I felt horrendously guilty. Not enough to not use the Orca in stupid/risky scenarios, but still, guilty. Anywho, I found the orca on my main account and contracted it to my orca pilot who was currently working as a BS logistics pilot in null. Orca pilot installs JC in null station, pods herself, back to empire. Update clone, accept orca contract…..
Orca 40j away?
Double check clone is updated, change clone location to a different station, self destruct my pod again……
2j away. Much better.
Jita 15j away? eeh.
Hulkageddon starts in 45 minutes? DAMNIT!
I immidiatley buy whatever meta inertial stabalizers are avaliable in station, slap em on and light a fire under my 30-second align time hull. Half an hour later, I arrive in jita and start fitting the orca for cargo and combat probes.
Hmm, combat probes require an expanded launcher.
Hmm, orca pilot can’t use an expanded……damnit!
Three hour train time.
Buy cargo expanders, slap em on. Buy three large cargohold optimizations, fit rigs, yes I’m sure I want to do this…
“you need astronautics rigging at at least 1 to fit this.”
OK, 40 minute train time but that’s not too bad, only two less thoraxes. Start it training.
Alright, since I had all the fits I purchased ahead of time already set, I stuff the 70x fittings of thoraxes in the orca and manage to fit right thoraxes. Here’s the fit:
Best Ion blaster I have at the time x5 (couldn’t find 400 meta 4 blasters for cheap for some reason. Go figure)
Best cheap target painter
Best cheap warp disruptor
tech one sensor booster with scan resolution
gyrostabs magnetic field stabs and a reaction control.
hammerhead I x5.
Oh wait, one of the alts has drones IV. Damnit!
And the other one can’t overheat. FFS!
Neither can use sensor boosters as that was a last minute change advised by Python Cartel. Who are jerks.
One of the alts can’t use a disruptor. How’d that happen?
Anyway, I start the alts training on whatever I’ve forgotten and manage to undock in the Orca with two thoraxes following her, one with a web fitted. Fast warping yay!
Alright, let’s go to an ice belt. On the way there, I find a hulk. In a belt.
Warp thoraxes to belt.
Keep range at 50m.
Overheat. Engage target GOGOGO!
Are you sure you want to do this YES I AM SURE PLEASE LET ME NAO
FIRE FIRE FIRE Jammed, scrammed, I pop. Hulk is alive at 33% shields. How’d that happen?
Undaunted, I warp the pods out with the Orca to a safe and start fitting a thorax on one of the alt.
Concord: ” I HATEZ U PREPAR 2 DIE”
alt: “GYAH EJECT EJECT EJECT” *pop*
So, apparently there’s this global criminal countdown thing.
In an Orca and two pods, I go to an ice system, .7 system. Go to a planet, check that big red 15 minute timer. Gone. Wewt!
Fit a thorax, tab to the other alt. Grab a thorax out of the Orca with the other alt and…
Concord:” Oh Em Gee WE SHOOT U”
Apparently getting killed by concord resets the criminal thingy. Alrighty. Wait 15 minutes, refit, warp to belt to a previously BMed hulk.
Wewt, no shield boosters or hardeners running. Engage!
An Arazu jams me.
Concord begins to warp scramble hammerhead I!
Pop pop pop pop pop pop pop pop pop.
Alright, let’s find a .5 system.
I find a .5 system, load up the combat probes, scan and BAM got a hulk. Fleetwarp the thoraxes, land on hulk, drones, lock, engage.
I forgot to overheat >.<
Fifteen minutes later, two more thoraxes, lose two more thoraxes but get him to 2/3rds structure. Out of thoraxes, back to Jita. I'll try again tonight.
Warning: contains small amounts of miner whine. Drink responsibly.
So, apparently Hulkageddon II or whatever started today, or yesterday, depending on what time zone you live in, what time zone it was based off, I really wasn’t paying much attention.
Sometimes, I really like mining in WH space. Sure, someone could kill you at any moment, but the chance of it happening is much, much less than two dudes drunk in catalysts alpha striking your ass back down to covetor, financially, while giving them enough ISK from insurance and your modulated strips to do it all again to the point of organizing a contest based around screwing dudes over.
So, some dude said one day “Hey, let’s make other people’s lives miserable and hide it behind a facade of killing macrominers, requesting that the insurance system be fixed, and the words ‘arr’ and ‘allah ackbar'”. And apparently, all the people who joined him on this had so much fun that they said they should have a second one. Which they did. And then they kicked a puppy to get the puppy to whimper at them while they kicked his puppy friends too.
I know that mining barges, are, by design if not name, mining ships. I know that since they far outstrip(Pun intended) all other ships in terms of sheer minage ability. But does that really mandate a complete lack of defensive abilities and less offensive capacity than a tech one frigate?
A hulk has, base, approximately 7k EHP. You can tank that to the point that it can hold against most nullsec rats without much expense or spend a hellovalot and get it to tank all nullsec rats, but you won’t because the only reason you’d do that is if you either didn’t have a combat ship in the null system or you wanted to AFK in nullsec, two choices that would immediately drop-kick you back to a starting systems.
I know that I’m not the first person to whine about this, but when I get warp scrambled in a hulk, I take my hands off the keyboard. There is absolutely nothing I can do, offensive or defensive, that will prolong the combat enough for anyone friendly to step in and save me. Attempts at fitting an ECM hulk have gone horribly, since the ONE situation where I was in a situation where a hulk was being tackled, I locked the offending Loki, engaged the ECM and watched as absolutely nothing happened.
The concept of a Hulk is, bluntly, a ship that’s slow as hell, tankless as hell, unoffensive as hell, slow to align as hell, with basically every possible stat set to the lowest and boosting mining ability to the very highest.
Am I crazy, or does anyone else think that a Hulk, currently a 190 mil ship, shouldnt be able to be killed for under a mil, reward the killer with 7 mil, on average, worth of modules and payout 4-10 mil, depending on insurance, to the killed?
I mean, hell, letting strip miners do some damage would mollify me. It wouldn’t have to be much damage, just enough for me to think “HA, I can hurt you a little before I explode” instead of “Oh, I’m scrammed. Time to make a sandwich”.
I realize that I’ve kinda shot myself in the foot for almost ignoring the hulk’s dronebay, but when was the last time you felt threatened by five hobgoblins?
Alright, that would be a bit threatening…. Checking EFT, five hobgoblin IIs is…85 dps for me. So, in the fifteen seconds it takes to kill me, I can seriously threaten anyone with 1240 EHP or less. Boo.
Also, I’m sure this question has been asked and answered, but why kill miners? Be forewarned, any answer that sounds like “FOR MINER TEARS LIKE THIS ONE YUM YUM SLURP SLURP” or similar will be met with extended metaphors talking about kicking a puppy to listen to the whines. Dude, why would you kick a puppy? Unless it was a pomeranian one. That, I could sympathize with. For the non-dog-fanatics, Pomeranians are the small yappy dogs that are balls of fur with a face, bred for long, silky hair and a tendency to bark at anything percieved as a threat. Which is everything. Which gets EXTREMLY annoying when you’re the neighbor of someone with not one, but two Palmeranians that won’t shut up at one in the morning.
Now, if you’ll excuse me, we just got the first snow of the season so I shall be trying to carve a snow-hulk.
Edit: first attempt went horribly, as did later attempts to make a snow-capsule.