Things are going great!
Since I missed my April update, this report will contain some events from April.
Overall the Inferno patch cycle brought a large amount of change in the form of market speculation:
Drone mineral drops were removed, market and macro bots were banned, RMT was again cracked down on, Vanguard sites were nerfed, Technetium prices were controlled, faction/deadspace/officer items were added to the market, Nocxium’s artifical price ceiling was removed, and datacores were moved to Faction Warfare. Whew.
I have joined TEST and have been working with their market division, which seems to be a perfect fit for me. TEST has a very savvy development group that has no trouble coding up sites to manage our efforts.
In April at a Eve meetup, I met another trader who mainly operates in the North with an operation about 8x my size. It was a lot of fun to talk shop with another trader. I think we bored the PVP’ers while we rambled on about margins, hauling, bulk orders, and general logistics. I have apparently made a name for myself because she said, “oh you’re the Blake I’ve heard about — yes, I know about you.”
Order highlighting has improved the speed and accuracy at which I can update orders. I spend about 20 minutes a day total broken into two sessions updating prices. I tend to update after downtime and around 23:00, which is US prime.
Stats @CCP_Diagoras Style
172,592,790,045 sold so far in 2012.
35,912,308,945 profit so far in 2012.
12,340 transactions so far in 2012.
2,921,500.42 average profit per transaction in 2012.
10,843,867.01 standard deviation per transaction in 2012.
Top item by quantity was Tritanium with 90,272,146 sold for a profit of 306,018,174.
Worst profitable item was 1600mm Reinforced Rolled Tungsten Plates I where I lost 49,869,884.
Best trading day on May 5th with a total profit of 1.24 B beating out Oct 24, 2011 at 793 M when I sold a Jump Freighter I build from scratch.
Keep doing what I am doing and keep putting liquid ISK back into the market.
I spent some money and picked up 305 Tech 3 Subsystem BPCs. The return isn’t that high, so I might put this project off for a later date or work with a production partner to complete the batch.
The addition of officer/deadspace/faction items has opened up new area of trading. I have been having good success with these and am slowing building my list of items to watch.
New modules are almost always insanely profitable. The addition of the new Inferno modules have so far proven to be very lucrative.
Moved my operations completely out of wormhole space and into known space. Attempted to get into the 0.01 fast flip market in Jita and Amarr. My interested in Eve faded over the Summer with the lackluster expansion and Monoclegate sentiments. I eventually expanded into Capital production with the acquisition of Carrier and Capital Part BPOs. Later on in the year I attempted a Invention/T2 production line but ultimately decided it was far too click heavy for the effort.
The start of the year, I found great market niches and was moving 35-40 B/month to achieve around 7-9 B/month profit. Later on in the year due to personal life commitments and a lack of interest in Eve, I wasn’t logging in as frequently; I found that I was moving about 15-20 B/month in order to turn a 3-4 B/month profit.
The image on the right shows the top 30 items by profit for the last year. This was definitely a breakout year for me as I experimented with the market to find what Ships, Modules, Implants and other items produce the best profit.
#1 Large CCC’s. The best performer as these rigs are used in Capital and Battleships to reduce the Capacitor recharge cycle time.
#2 Capital Shield Transporter I. Producing Capitals in lowsec and keeping these items on the market was a great cross sell.
#3/4 Large Rigs. No surprise here as these are put in every Battleship.
#5 Maelstrom. I was slow to move into the Maelstrom market but after looking at the standard 2011 nullsec Alpha fleet doctrine, I quickly realized that I needed to be trading these heavy hitters — pun intended.
#6 Ishtar. This HAC was a surprise performer for me as they kept getting sold. My theory is that they are great AFK mission ships.
#7/8. Capital ship and the popular module. Easy cross sell like the Shield Transporter.
#9 Noctis. Everyone wants one.
#14 Oxygen Isotopes. I did not make any profits from the GoonSwarm ice interdiction. I was working through a stockpile of about 2-3 M Isotopes before the announcement hit. I was trading all four racial Isotopes but due to the popularity of Gallente towers, Oxygen Isotopes traded better than the other three.
#19 Hulk. Surprisingly a good performer. The majority of Jita flips came in at 5-6 M profit each.
#21 Dominix. The Space Potato is a great mission ship.
#22 Anshar. I wanted to build one as the project was a end-game build for an Industrialist. Details about the build costs and profits can be found in this post.
#26/27/29 Blockade Runners. This item was also a nice discovery once I started trading them.
#30 Dramiel. With the nerf in Crucible, I have seen a slow down in sales.
#12/13/18/20/24/25/28 Implants. People die.
SQL Profit Query
If you have your own wallet table, here is the query I used to pull up the stats for the year. Granted I took the output and made a nice table with it using PHP, but you can easily work with this query.
$sql = ('SELECT typeID, typeName, sum(profit) AS totalProfit, sum(quantity) AS totalVolume FROM wallet WHERE DATE(transactionDateTime) > DATE_SUB( DATE( :eveDate ), INTERVAL 365 DAY ) AND personal = 0 AND transactionType = "sell" GROUP BY typeID ORDER BY totalProfit DESC LIMIT 30');
I’ve found a new, painless method for moving around large amounts of minerals using compression techniques. The new Tier3 Battlecruisers have great market potential not only in the ship hull, but the associated Large guns and modules.
I have been considering shutting down the Capital operation and venturing into different areas. This will move about 20-25 B worth of BPOs into liquid ISK. More spreadsheets are needed to illuminate my path.
Following the trend of EVE-fail, I am going to continue releasing monthly financial reports.
November saw a resurgence of trading as the anticipation of Crucible brought me back into the game. With all the PI changes, there were ample opportunities to turn a profit. The change over to Player Owned Offices meant a tax barrier and therefore an increase to PI goods. Now that PI goods are involved in many production chains (POS’es, POS modules, T2 components), there has been an increase across the board.
New to the net value charts is the inclusion of Corp assets as I have taken the CEO role and put a lot of ISK into our ventures.
Here is a sneak-peak at my top trading groups. As you can see Implants far outweigh the other items. When a person goes to replace their implants, you are not only selling 1 implant, but 4 or maybe 5, as people will replace the entire set.
I have not tested the market with Skill Hardwiring implants but now that they are visible on killmails, I may have to parse what ones are popular. Expansions always bring new trading opportunities, you just have to look for them. I might write something to scrape killmails and give me a report on what are the top 10 by volume per month.
There was a large growth in November compared to October due to a renewed effort into trading. I expect that December will be a good month as the introduction of the new Tier 3 Battlecruisers opens up many avenues. They are going to be popular and will die quickly.
After a break from Eve and trading in September and October, I am back in the flow of the markets. Below are some screenshots from my Wallet Manager. Since I have added the ability to report on our historical prices, I have greater insight into the big question of Eve trading — what to trade.
Here is some information for Basic Implants. Overall my margins have been shrinking since I started trading in November of 2010.
I’ve spent some time creating a item dashboard that can show performance for an individual item over time. This has greatly helped with profit projection.