Increasing Faction Standings with Tags

For some time I have been queuing up production jobs that would be well suited for highsec. In order to anchor a POS in highsec, your corporation needs to have 5.0+ standings with the appropriate faction [detailed guide].

Since my main character has run a lot of Gallente missions in the past for ISK and has Social IV, he started off this task with a standing of 3.12 to the Gallente Federation.

Rather than grinding out more missions, I found out that there are a series of one-time agents for each faction that will trade in tags for standings. There are four Data Centers, one for each empire, located in New Eden where you can turn in tags.

You can collect these tags by running missions or by buying them off the market. A bunch of tags for one empire’s Data Center agents came out to around 352 M ISK on the Jita market. I didn’t see any major swings in prices or obvious market manipulation attempts, so I bought enough for all the agents.

Turning in these tags raised my standing from 3.12 to 4.95 with Social IV. After Social V completes, I should have more than the required 5.0 base standing in order to anchor a POS in highsec. [edit] Apparently Social skills do not come into play with anchoring rights. It appears I will have to do some more grinding to get the base standing up to 5.0+.

Chatting with all the Data Center agents

Since corporation standings are calculated as ‘the average of all corporation member standings towards that faction after the period of a week’, I will have to move this character into a 1 member corporation and wait for the standings to update.

No rush on this project, but I wanted to get the standings in order now so when it comes time to light up the production lines, I can immediately drop a POS. If you don’t want to raise your corporation’s standings yourself, you can even hire a guy to do it for you.

Perhaps I will wait for the POS rework before starting this production project. From what I have gathered listening to current CSM Chairman Seleene, the POS redesign is in the works. I haven’t been able to determine if this is slated for Winter 2012 or for Summer 2013.


Mass Tech 3 Hull Production

In addition to the massive stock of Subsystem BPCs that I recently acquired on a bulk deal, I have also picked up a large amount of Tech 3 hull BPCs.

I thought that a large batch of hulls would go along nicely with the production run of the Subsystems so I bought them after running the numbers.

The bulk deal was for enough BPCs to make 443 Hulls. The average BPC price per run on the deal came out to 18.35 M. On public contract right now, a Tengu BPC is trading at about 20-25 M/run.

Construction Skill Prerequisites That I Need

Frigate Construction IV
Cruiser Construction 5
Amarrian Starship Engineering 5
Caldari Starship Engineering 5
Gallentean Starship Engineering 5
Minmatar Starship Engineering 5

I will need to train up Cruiser Construction to V and each racial Starship Engineering to V. Each one will take around ~22 days to get to V.

I currently have 6.7 M skills in Science on my industry, invention, and research alt so this will help round him out by giving him the ability to produce a large variety of Tech 2/3 ships.

The Stock

I now have enough BPCs to make 119 Legion, 61 Loki, 51 Proteus, and 212 Tengu Hulls.

Production Run Considerations

Tech 3 Hulls and Subsystems can only be made in an Subsystem Assembly Array anchored at a POS.

A mobile assembly facility where advanced subsystems and hulls of strategic cruisers can be manufactured

3 manufacturing slots:
Base time multiplier: 1.0
Base material multiplier: 1.0

(Note: Tech III hulls cannot be assembled at starbase structures. The hulls and subsystems can only be assembled whilst docked in a station.)

Just the 212 Tengu Hulls will take 7 months to produce on 1 production line. I’m not sure how many Subsystem Assembly Array modules will go live for the run or how many characters will be trained up to produce yet.

Profit Estimations

Making 443 Hulls will produce a profit of 12.9 B minus the investment for the BPCs at 8.1 B.  The profit estimation is around 4.7 B.

Note that the previous profit number does not account for the cost of running POS.


Nyx Beauty Shots

I’ve wanted to fly a Nyx since I started playing Eve as I find it to be the best looking ship in the game. It commands respect. I now have the ISK and an almost maxed out Thanatos character to pilot it, but I don’t want to put my main character in a space coffin.

This week Supercapitals and Titans were seeded on the test server. If you have the skills, you can buy a hull for the 100.00 ISK seed price. I was even able to put an deadspace tank on the ship as the Corpum/Corpus modules are also seeded.


Operation Upgrade Eve Machine

First up on the upgrade list is the replacement of the mechanial drive that runs Windows and common program files with a SSD. In the August issue of Maximum PC, they conveniently reviewed two drives. The Sandisk Extreme 240GB and the OCZ Vertex 4 256GB were compared with the Vertex model scoring higher at the cost of more money.

I’ve decided to perform a clean install of Windows 7 64-bit rather than go through the backup/recovery process. I was also thinking of moving the Eve client to the SSD but it seems that there is little benefit to that.

…as a few have stated the SSD’s can help with loading times. internally we what we call a “perforce” client which is a client we run directly from our perforce server (source code repository). this doesn’t run from stuff files, so we have to use the OS’s filesystem more than we do with a built client.

not running on SSD’s in this case adds maybe 2-3 seconds on startup or something stupid like that. on a built client, i would be surprised if the different was anything even worth timing.

CCP Sharkbait link

Next up on the chopping block is the removal of the aging GTX 260 with a current 6xx series model for silky smooth Eve triple-boxing while trading (overkill).

[update]

I spent about an hour trying to flash the drive up to the current 1.4.x firmware from the factory 1.3 as the newer 1.4 firmware has some major speed improvements. The problem was that I was trying to flash using SATA4 and not SATA0 or SATA1. I picked slot 4 because it was easily accessible.