Sometimes you get back on the horse…
Posted: 2010-08-18 Filed under: eveonline | Tags: dps, miningzen, ships, sleepers, wormhole 17 Commentsand sometimes the horse kills you twice and molests your wreck.
Most people can guess where this post goes from that title. SO!
As the earlier short burst of fiction suggested, I’ve moved into a C4. It’s technically a corp op. I say technically because I’m the only person actually IN the WH and it was technically funded by the corp.
I say technically because I took 300 mil out of the corp wallet and gave the reason “Misc. Expenses”. Thanks, director rights!
So, step one, get a tower. 187 mil (holy damn!)
Step two: various defences. 40 mil (dickstar)
Step three: Buy pos fuel for a week or five. 100 mil (damn you, PI! Or rather, damn everyone not doing PI[me included] and the people who stockpiles getting filthy rich)
Step four: Buy ships. 250 mil. (domi x3, geddon, 3 salvage catalysts, three backup scan ships, one SB, two covops)
Step five: Buy fits. 70 mil. (t2 RR, energy xferr, t2 drones. The two alts I’m moving in with can’t shoot…well…anything, so gonna go w/ RR domi and hope the drones work)
Step six: Buy misc items. (fitting mods, hull reppers, spare probes, more spare probes, probe LAUNCHERS, spare drones, shield reps. If you want to be nitpicky, I got three jumps from jita before remembering the probes and all the way to the WH before I remembered hull reps)
Step seven: Fit it all into the orca. (erm…)
Step seven and a half: Buy 27 giant secure containers
Step seven and three quarters: Ditch half the strontium.
Step eight: undock
Step nine: redock and buy something you forgot
Step ten: undock and get three jumps before remembering something else.
Step eleven: make it to the WH in the orca and jump through to the chosen WH (keeping in mind all WHs in the link are occupied and you’re essentially a meals on wheels to them.)
Step twelve: Anchor the tower.
Step thirteen: Realize you’ve forgotten nitrogen isotopes.
Step fourteen: DAMNIT!
Step fifteen: Realize you’ve forgotten an industrial or two.
Step sixteen: Kill two birds with one stone, go BACK to jita, buy ship, buy isotopes, go back in.
Step seventeen: Realize that it’s four in the morning.
Step Eighteen: anchor the corp hangar
Step nineteen: micronap.
Step twenty: wake up and being to hallucinate. Online corp hangar, anchor and online maint bay, store ships and items.
Step twenty one: The pos defenses agree to anchor themselves while I get the domis and other big ships in. They don’t, but when I get back the PoS promises to make sure they do by the time I wake up.
Step twenty two: bed.
So, defenses up, I fit the domis for RR and cap xferr and tank. The geddon gets four pulse lasers and three tachyons, because I’ve forgotten sleeper BS’s range and not because I’ve forgotten to buy fit rigs and more than four tachyons.
For those who haven’t gathered, I’m running three accounts. The relationship is like the food pyramid. Haav0c is the delicious dessert section and hardar and herleena are the grains, who have cap xferr between then and distributing RR and drones. In null, I was able to fit haav in a geddon for full on gank, which was stable with a med xferr coming from one of the domis. This was incredibly powerful as the domis were also fitted for sniping at 100km w/ sentrys, which made all the anomalies look like this when I was done:

Anyrate, using this setup put out hella lot of damage with ten sentry drones and tachyons hitting the silly BS null rats who slowboated straight towards me in a perfect reenactment of the charge of the light brigade, which resolved itself with superb historical accuracy when everything but me exploded.
So, warp into a site. The sleepers are 140km away. They start shooting, I start repping, everything’s froody. We start slowboating towards each other. Since I’m in one of those silly velocity increasing WHs with hits to targeting, I have to get within 70km to target. All the whole with two sleeper BSs hitting me.
The RR logistics works well, and I finally start hitting the BS who looked at me funny. It explodes eventually.
Unfortunately, the three sleeper BSs that spawned just after that sleeper exploding painfully reminded me of how painful sleepers are. Clearly, my perma-running two large RR wasn’t going to be enough. I managed to get all three accounts out, tho.
I pull the hole closing domi I brought with me out and refit it into a mirror of the other two domis, three energy Xferrs, three RR, full tank in lows and cap rechargers in the mids. I warp to a planet and practice swapping all four reppers to one target.
So, full of confidence that nothing can possibly go wrong, I warp in. Haav0c DCs.
I manage to warp the other two out, tho; so I try and do a dual-logoff thingy to get me 100000km away, despite not knowing how to do it.
I log on haav, enter client and immediately clock the little “close” button in the upper right. I wait ten minutes, log back on, and I’m in a pod sitting in my domi wreck.
So, lacking another dominix or an exit, I bastardize my poor geddon into a RR droneboat. If the fit you’re thinking of makes you wince, you’re not far off.
Warp in, Start setting up the energy xferr chain. Haav starts taking armor damage. I set three RRs on him and go back to trying to set up the energy xferrs.
Hardar runs out of cap.
Haav runs out of reps.
Haav explodes.
Hardar and Herleena flee.
SO!
Welcome to WH space. Again.
POS Defense in Wormholes C1-6
Posted: 2010-04-24 Filed under: eveonline | Tags: carrier, die, eve, eve online, k162space, orca, pos defence, pvp, wormhole 16 CommentsNot so recently, CCRES came into our wormhole, noticed an orca floating in the shields, killed all our defences and reinforced our tower in case we had forgotten to put strontium in a tower in a dread-accepting enviroment.
The fact that they felt that the lack of strontium was a possibility makes me lose a little faith in the foresight of the Eve wormhole community.
Recently, I was contacted by a CCRES member who told me that they put the PoS into reinforced mostly for fun. Acting on various word cues in his description, I managed to decypher THIS message:
“Our reason was far grander than a petty Orca and what we had in the corp hangar, for the legendary tales of your pvp prowess and twisted cunning in use of cloaky ships was so utterly terrifying that we could not just close the connecting WH but attacked your tower in hopes that having their ships destroyed by your considerable defenses, THEN closing the connecting WH with what few ships remained would be the only way to appease your unquantifiable wrath. Unfortunately, the tower’s defenses had been mostly offlined and unanchored into the corp hangar due to a spy, who after his two year infiltration campaign only now had the courage to act on his orders to mildly inconvenience you, then immediately killed himself out of fear and shame. We were thus forced to put the inconvenienced tower into full reinforced, to better reflect it’s former armed glory until a point in the future where you could reanchor your powerful and majestic defenses.”
Anyway, we had the full compliment so they settled for sending us a mail essentially saying:
“Hey, we put your pos in reinforced looking for free ships, you should probably try this configuration next time”
(For those interested they recommended dickstar)
After the reinforced timer ended we repped the PoS in a rorqual, orca and a few BSs which got MUCH faster once we realized the ending of reinforced meant that we could access the cap rechargers, power relays and energy xfer arrays in the corp hangar.


Anyway, this shite got me thinking. Wormhole territory is fast becoming a shifting battlefield. PoS takedowns, once the product of Amarr BS fleets that passed out at their keyboards firing at abandoned structures, are becoming more frequent and frankly, kinda alarming. Between a friend of mine getting attacked by two dreads w/ BS support fleet, Planet Risk owning then being owned by R&K, and CCRES’s “Stront check” of our PoS, I’d like to give an overview of PoS defense in a wormhole:
You’re screwed.
Here’s a little more detailed and less cynical view:
C1:
Size restrictions allow only battlecruiser hulls or smaller, but know that haulers, which can hold cap parts, large towers, fuel, x-large ship assembly arrays and everything else required to build a dread to kill your PoSes, can.
Recommended defenses:
Small guns, some medium guns anchored but not online. BC hulls or smaller usually means your only attackers will have poor dps, so hardeners are recommended. By the time they’ve built a dread you should already be gone >.>
C2-C3
Battleships are allowed in here, good for sites, bad when someone hates you, has a route to you and has a BS fleet handy can be a significant threat to your well-being. Build a carrier and rent/own/know someone who has a carrier pilot handy to scare off/murder/ambush attackers.
C4-C6
Carriers are “allowed” to jump in here, hence you should be prepared. Don’t ask me how, we still haven’t come up with a a counter to a carrier/dread with support fleet.
Essentially, the deeper you go, the more likley you are to be screwed, because the less time attackers have to invest in beating you into the ground. A battlecruiser takedown of a PoS is torture, a BS takedown isn’t much fun, and a dread-assisted takedown is about less than an hour, so an attacker’s time invested in making your life a living hell is much less than what it took for you to get two capitals, orcas, and the other thirty ships you’ve amassed over several months into the wormhole.
Point is, if someone wants you out of a specific hole, they can motivate you to get out. If you fit guns, they’ll wait for your offtime and have RR gangs. If you fit ECM, they’ll bring a dread and sensor boosters. If you go full hardeners, they’ll bring a dread again. If you find the most amazing awesome pos configuration ever, they’ll just starve you of fuel. They can activate all your sites with a scan ship every morning, camp your static, build a dread, any number of things in mind to make you think “boy, I wish they weren’t here or I wasn’t here”. The best defence, IMO, is two fold:
The first and more reasonable method is to have several friends and/or piles of isk to hire several friends. Eve is a spreadsheet game, but is refreshingly simple in combat calculations, which usually amount to “Whoever has the most experienced friends wins”.
The method that, us lacking large groups of friends and a general sense of comradery, is to be ready to be gone. Write the PoS off as already dead, and have the expensive gear in capital ships/industrials. When, not if, WHEN you get attacked by a superior force move to a deep safe you’ve created before deep safes were nerfed(before May 18), and/or make a safe in system and logoff in it. Then, scan your static, which, since you’ve been preparing for this exact situation for a while, goes to a C4 or higher WH and will close exactly after you pass your entire operation through it, once it’s been shoved into cap ships/orcas. If said static has a static C4 or higher, move in, setup the backup pos and either rebuild there or go through the next static.
The third method, that dedicated people of eve will probably do, and do better than me, is to want the hole more. Have an Orca/carrier cloak in system w/ lots of SB hulls, scan ships hulls, and fits. Get 5-10 people in. Proceed to activate every site after downtime, bomb the static periodically and generally make whoever tried to take your hole/lives in the hole you want wish they’d never heard of a local-lacking environment. Take 200 combat scan probes, launch seven, cloak. Repeat every 2 hours or so. Eventually, they will leave. Wait a week. If they come back, do it all again, if they don’t, setup a small pos and put a maint array/hangar in it. Have one big ship and one small ship for each pilot. Pilots logoff in big ships w/ scan ships/SBs in orca and CHEAP haulers/other ships in the small tower’s maint array. Don’t bother putting anything in the small tower’s corp hangar, as anyone who finds it will try to put it into reinforced, making removal of the stuff difficult. Don’t worry about defenses, again, if someone wants the tower dead, it’s dead. Make sure to have stront, and if the dudes come back lookin for trouble, unanchor the pos (using a cheap hauler w/ SB support), stuff it in the Orca and go back to step one. Repeat as necessary until they stop coming back and you feel safe enough to anchor a large pos and/or keep living out of orcas/capitals. Use any spare orcas/carriers to collapse the static at inoppertune times, and restock your equipment (using cheap haulers) at 5 am their time and/or downtime. Bubble the static and cloak SBs nearby.
People attack your wormhole because they’ve either been hired to do it, they want your sites, or they’re just bored. The bored will leave, the hired will eventually stop working for the hirer, and the people that want your sites won’t get your sites because you activated all the sites every downtime. An Orca, a few scan ships and SBs w/ fits is not expensive at all compared to WH sites, so you can make their lives irritating w/ very little expense on your end. The person who wins will eventually either be the person/people who get bored first. Or, someone runs out of money. Who’s gonna run out of money first, the people w/ covops cloaks or the people who can’t cloak while they fight sleepers or mine?

It seemed like a really good idea at the time
Posted: 2010-04-01 Filed under: eveonline, wormhole | Tags: april fools, eve online, fail, ships, wormhole 41 CommentsYou know me, I like making people laugh. As such, April Fools day is my unofficial holiday, where each year I pull some elaborate heist over a nearby friend, making an extremely trivial change that is extremely difficult to do, like swapping my friend’s car from one side of the street to the other while he sleeps.
This year, I turned my brain towards a simple, yet massive prank: In between the hours of midnight and five AM, I was going to move the WH PoS one moon to the left, then, send a corp mail saying “har har i wuz spy and stole your iskies”.
Plans were made. I wrote the letter, made safespots to hold the ships and cargo, and sat patiently and waited for the day of reckoning. Part A of the plan was to move all the ships, using the Orca or my handy ship command skills to move the ships, then the cargo, to the safe, which was about 15 AU off grid. Part B was to use a blockade runner to unanchor the guns, then the empty corp hangar, then the PoS, re-anchoring it one moon to the left, anchor corp hangar n such, guns, send the mail and go off to sleep. Predictably, things started to go horribly, horribly wrong around Part A and continued to fail explosively for the rest of the night.
At midnight, the American players in corp had gone to bed and the UK ones were not scheduled to wake up for another five hours, I started unanchoring the spare corp hangar while moving the ships from the maint bay to the safespot. I managed most of the hulks, all the Gallente ships and all other ships that would fit into the maint bay of my Orca. Then, the first problem of the night struck.
Raath (maker of staticmapper.com, for all your WH static needs), had recently purchased a Falcon, intended for use in all things jamming and currently floating in space next to the maint bay. This would normally not present a problem, since the falcon fits in the Orca’s maint bay, but he had left a module in it. For the uninformed, when a ship has a module in it it can’t be stuffed into a maintenence bay on another ship, and since I hadn’t taken the five week training session on “how to fly Caldari t2 cruisers”, the ship was going nowhere.
While I was perfectly willing to leave Raath’s Typhoon (Minmatar Battleship) floating in empty space for about twelve hours, a 100 mil Falcon hull was an entirely different story. To leave the Falcon safe, I made a a plan to scan an exit, get a small tower in with an alt, have the alt put up the tower where the old tower was in the name of the altcorp while I put up the Caldari large tower on the one moon to the left.
I start scanning, find a C5, which goes to a C6.
Russians.
To make matters worse, Russians with two carriers, two dreads and various tech 2 ships, including a Vulture (Caldari Command Ship), a ship whose skill training time is just under a third of a year.
To make matters even worse, ships were appearing and vanishing along with capsules, so they were active. I drop sister probes, do a 32 AU scan and recall probes. two sigs in system, I look at the size of the red sphere, look at the planets that it encapsulates, pick one on the edge, and warp to it, drop probes again, scan, wormhole.
Mindful of the fact that if WE saw scan probes in system, we would immediately close the connecting WH.
I pop into their static and look around. Static C4, end of lifetime, which means that I can’t risk getting an alt and tower in. I speed back through to our C6, get the Orca (250,000,000 kg) and a calculator, and pass BS and Orca through until the WH goes critical.
Making the first smart choice all night, instead of blindly passing the Orca through, I move my scan alt into the connecting WH, then jump the Orca through. Then watch, as the WH closes, leaving all of my alts on the wrong side of the WH, and no-one but me has the BM for where the ships are.
I web the orca through the Russian C6 (noticing scan probes as I do so), flee through the end of lifetime C4 link and logoff he Orca, then start scanning the 35 sig system. Literally, the last sig is the WH, C2, highsec static, Orca gets out, Covops out.
After a string of cursing, I tear through the Russian WH and wake up a corp mate. The corpmate, who logs in his Myrmidon (Gallente Battlecruiser), says that he needs combat probes to scan out the 1.5 bil pile of ships.
[ 2010.04.01 06:00:16 ] haav0c > corpmate…
[ 2010.04.01 06:00:18 ] haav0c > you busy?
[ 2010.04.01 06:00:25 ] haav0c > we’ve got a bit of a problem.
[ 2010.04.01 06:04:12 ] haav0c > and by “bit”
[ 2010.04.01 06:04:14 ] haav0c > i mean.
[ 2010.04.01 06:04:17 ] Corpmate > whats up?
[ 2010.04.01 06:04:21 ] haav0c > well
[ 2010.04.01 06:04:25 ] haav0c > say, hypothetically.
[ 2010.04.01 06:04:31 ] Corpmate > uh oh
[ 2010.04.01 06:04:35 ] haav0c > a dude made a plan for an april fools joke.
[ 2010.04.01 06:05:31 ] Corpmate > wait….it’s past midnight there already
[ 2010.04.01 06:05:37 ] Corpmate > im not falling for this
[ 2010.04.01 06:05:52 ] haav0c > >.>
[ 2010.04.01 06:06:02 ] haav0c > let’s also say that he’s been moving ships for the last hour
[ 2010.04.01 06:06:09 ] haav0c > and ran into a little snag
[ 2010.04.01 06:06:15 ] haav0c > that raath’s shiny new falcon
[ 2010.04.01 06:06:25 ] haav0c > had shit in the cargo
[ 2010.04.01 06:06:32 ] Corpmate > 😦
[ 2010.04.01 06:06:42 ] haav0c > and he wasn’t about to leave a shiny falcon floating at the old pos, so he started scanning.
[ 2010.04.01 06:06:46 ] haav0c > and found russians.
[ 2010.04.01 06:06:49 ] haav0c > active russians.
[ 2010.04.01 06:06:58 ] haav0c > so he tried to close the WH by himself.
[ 2010.04.01 06:07:02 ] haav0c > hypothetically.
[ 2010.04.01 06:07:19 ] haav0c > and let’s also say, hypothetifuckingcally.
[ 2010.04.01 06:07:28 ] Corpmate > and did this dude hypothetically lose an orca?
[ 2010.04.01 06:07:32 ] haav0c > that he is currently in an occupied system
[ 2010.04.01 06:07:37 ] haav0c > with no link to our wh
[ 2010.04.01 06:07:42 ] haav0c > and the orca logoffskied.
[ 2010.04.01 06:07:56 ] Corpmate > lololol
[ 2010.04.01 06:08:08 ] Corpmate > so ur in a russian occupied system in an orca?
[ 2010.04.01 06:08:16 ] haav0c > no, that was two WHs ago
[ 2010.04.01 06:08:25 ] haav0c > we’re safe from the russians.
[ 2010.04.01 06:08:28 ] haav0c > but…
[ 2010.04.01 06:08:42 ] haav0c > most if not all of our shit is currently floating in a safespot
[ 2010.04.01 06:08:48 ] haav0c > to which only i have the BM.
[ 2010.04.01 06:08:48 ] Corpmate > do orcas have scanners fit?
[ 2010.04.01 06:08:50 ] haav0c > no.
[ 2010.04.01 06:09:05 ] haav0c > but that’s irrelevent
[ 2010.04.01 06:09:13 ] haav0c > because i’m in a covops with the fucking orca
[ 2010.04.01 06:09:20 ] Corpmate > dude…i can’t fly most of the ships
[ 2010.04.01 06:09:23 ] haav0c > exactly.
[ 2010.04.01 06:09:32 ] haav0c > so, what i’d really, really appreciate right now
[ 2010.04.01 06:09:51 ] Corpmate > u need me to scan out the safe spot?
[ 2010.04.01 06:09:55 ] haav0c > is you scanning a route while i try to get out of WH space with the orca intact, get back into WH space and clean this shit up.
[ 2010.04.01 06:09:56 ] Corpmate > and put a bm in the can?
[ 2010.04.01 06:10:24 ] Corpmate > omg
[ 2010.04.01 06:10:33 ] Corpmate > /emote /facepalms
[ 2010.04.01 06:11:18 ] haav0c > raath and blake can…probably clean the shit up
[ 2010.04.01 06:12:13 ] haav0c > it’s…
[ 2010.04.01 06:12:16 ] haav0c > kinda southey
[ 2010.04.01 06:12:21 ] haav0c > well
[ 2010.04.01 06:12:29 ] Corpmate > about how far away?
[ 2010.04.01 06:12:30 ] haav0c > it’s not too far off the center of the system
[ 2010.04.01 06:12:33 ] haav0c > umm
[ 2010.04.01 06:12:35 ] haav0c > 10 au
[ 2010.04.01 06:12:39 ] haav0c > maybe 16
[ 2010.04.01 06:12:48 ] Corpmate > so, not a very safe spot… ….
[ 2010.04.01 06:12:50 ] haav0c > no.
[ 2010.04.01 06:13:01 ] haav0c > i kinda figured that i’d be fucking done by now.
[ 2010.04.01 06:13:04 ] Corpmate > how many ships are there?
[ 2010.04.01 06:13:12 ] haav0c > bout…ten
[ 2010.04.01 06:13:17 ] Corpmate > what kind?
[ 2010.04.01 06:13:25 ] haav0c > itty Vs, domi
[ 2010.04.01 06:13:26 ] haav0c > …
[ 2010.04.01 06:13:28 ] haav0c > the hulks.
[ 2010.04.01 06:13:33 ] Corpmate > i can fly both of those
[ 2010.04.01 06:14:03 ] Corpmate > and how was this supposed to be an april fools joke? im not getting that part.
[ 2010.04.01 06:14:20 ] haav0c > included in this package was a leter saying
[ 2010.04.01 06:14:30 ] haav0c > “haha i was a spy all along i’ve taken everything”
[ 2010.04.01 06:14:39 ] Corpmate > hahahah…ic
[ 2010.04.01 06:14:56 ] haav0c > and the joke was that the pos was moved one moon to the left >.>
[ 2010.04.01 06:14:59 ] haav0c > instead of being taken.
[ 2010.04.01 06:15:08 ] haav0c > i planned this shit for months, man.
[ 2010.04.01 06:15:11 ] Corpmate > what? u moved the pos?
[ 2010.04.01 06:15:13 ] haav0c > no
[ 2010.04.01 06:15:17 ] Corpmate > thank god
[ 2010.04.01 06:15:18 ] haav0c > that was part C
[ 2010.04.01 06:15:27 ] haav0c > this right here is part A crashing and burning.
[ 2010.04.01 06:15:53 ] Corpmate > im not sure i have combat probes in my ship…so that’s a relief….hope we have some in the cargo bays
[ 2010.04.01 06:16:05 ] haav0c > …
[ 2010.04.01 06:16:11 ] haav0c > the cargo bays…
[ 2010.04.01 06:16:16 ] haav0c > that i put in the ittys?
[ 2010.04.01 06:16:22 ] Corpmate > …
[ 2010.04.01 06:16:26 ] haav0c > ho boy.
[ 2010.04.01 06:16:45 ] Corpmate > so…what is left at the POS?
[ 2010.04.01 06:16:50 ] haav0c > …
[ 2010.04.01 06:16:57 ] haav0c > breaath mint and the ore.
[ 2010.04.01 06:17:10 ] Corpmate > roflmao
Thankfully, someone with more foresight than me had put combat probes in the “we’re screwed” container, which I had somehow missed in my initial “move everything to the safe” stage. He finds the ships, gets them back to the PoS, and we all log at about…five in the morning.
Operation Passive Income update.
Posted: 2010-03-30 Filed under: eveonline, wormhole | Tags: c1, eve, eve online, freighter, industry, profit, wormhole 3 CommentsFor those of you watching the market on reactions, you all know that it’s wobbly as hell right now. For those who don’t, fullerides, my reaction of choice, has crashed, burned, died, been buried, exhumed, used as draino and forgotten in an unmarked septic tank. And by that I mean it dropped from 1600 per unit to 800 per unit, breaking my expected profit over its knee.
So, having moved to a significantly more stable reactant, things have been going well. Said reactant uses much less isk in moon goo per hour, so I can haul around weeks of reaction inputs without fear. Course, I can now haul everything without fear up to a bil thanks to “Krayt Dragon Bait”:
Awesome freighter, my origonal plan to keep her in the newbie corp disintigrated when I initiated warp to a gate, had a pleasant conversation, made a sandwich, met a girl, took a sailing trip around the world, lived life as I wanted and met death as an old friend as I entered warp. So, now she’s in my altcorp so I can web through the 40j round trips my exits tend to be.
Anyway, since I’ve talked to a few people who have fallen right off my “How rich are you” scale, loaning me bils and saying “pay it back whenever, with however much you think is reasonable, yes, of course I trust you, it’s only a bil or two”, my PoS fields have expanded to eight, soon upgrading to ten.
No, I’m not giving you their names.
http://www.staticmapper.com (shameless link again) has been invaluable for me to determine who or what’s in my hole: If there are two jumps, I’ve usually got a k162, if there are ten jumps and sleeper kills, someone did my sites while I was asleep, and if there are 40 jumps, then a null WH opened and they used my hole as a shortcut >.>
Essentially, if I don’t activate my static wormhole I see little to no traffic, but when I do open the wormhole, traffic comes in, tries to run a site, messes up a spawn and leaves after killing one sleeper.
For fear and intimidation purposes, I’ve anchored a large ship assembly array and called it “wut r siz restrictionz lulz?” For those who don’t get the joke, the array will let me build battleships in an area that does not allow battleships to enter usually, giving me a leg up on any would-be attackers.
Having eight poses has opened up an opportunity for me, and by that I’m not referring to using Nightmares as a throwaway ship; I mean spelling out amusing words and phrases with my towers 😛
So far, I’ve tried Princess Bride quotes, Monty Python quotes, and various other humerous suggestions by my friends and/or people waiting for a sliver of an opportunity to back-stab me ad take all that I have. The crowning suggestion has been, so far:

For those who, again, don’t get the joke, it’s fairly funny 😛
No Country For Old Men
Posted: 2010-03-23 Filed under: eveonline, ships, wormhole | Tags: eve online, fight, podded, pos, WH, wormhole 9 Comments
He seems like a nice man.
It was a harrowing end of the week.
I awoke Friday morning to an email to the effect of:
The POS has been attacked, and is sitting in reinforced. Somebody said they have a plan?
As it so often happens, the full story is slightly more complex, but only slightly. While pulling some ore from one of our remaining grav sites, a couple of our miners had gotten surprised by a handful of hostiles. Both were melted pretty quickly and sent packing back to empire by way of a swift podding. The band of hostiles, who had entered the system though a new K162, proceeded then to our POS and after about 3 hours, sent it into reinforced mode.
Getting two pilots killed certainly left us down in terms of raw staff manning the WH, and at present I’m certainly not flying anything with firepower enough to repel anything save a starter frigate. We had no real eyes on the system, although the senior pilots had moved some of their ships to safe areas and logged the characters off. Blake and I, both still at work, started to muse about our possibilities via gChat. We decided that there were only a handful of viable scenarios.



