I see local spiking!
Posted: 2009-12-18 Filed under: eveonline | Tags: capital, carrier, gank, industry, killed, mining, nullsec, profit, pvp, ships 4 CommentsWell, today has been a very, very laggy day. I have been told that there has been massive fighting in nullsec, and according to a brief message that flashed on my screen, gates have been shut down.
I’m kinda wondering if the fighters filled out CCPs new “hugeass bitchin fleet fight” form.
Anyway, since the nullsec before Dominion was like a bucket of squirrels fighting over a bunch of acorns, Dominion seems to have effectively covered the acorns in grease. Lots and lots of lovely fighting, and all the squirrels losing body parts which stimulates the squirrel body part market so the cyborg squirrel manufacturers can sell bionic arms to the squirrels…..
Tortured, yet funny extended metaphor aside, the freighter ganks were interesting, but the amount of sovereignty gain and loss over the last few days, now easily viewed from the yellow sovereignty button, is fairly unnerving:
Hurray for MS paint. Anyway, All this fighting has been expected for a while now, but one thing is for certain: these warring dudes are gonna run outta ships eventually, and then the power shall return to the place it belongs: the miners! muahaha!
In all seriousness, I’m a bit worried that this will only make t2 prices rise, as pvpers are gonna want ships NOW, immediately, before the dreads finish cynoing into their home base. Where Eve goes from here, no-one knows, but following chaos theory I predict AAA and goonswarm wiping each other out, being beaten to pieces by xxdeathxx, who form an alliance with atlas, while a relative unknown manages to establish a nullsec trading post and manages to keep it going by the policy of setting all station campers to red so they can’t use the station and letting everyone else come and sell/buy. And maybe, just maybe, they call the station…Milliways.
Predictions/dreams aside, we had a very, very nice day in the WH and made quite a bit, top of the head calculations gives 230 mil apiece between 6 people(or however much 3.1 mil m3 of bistot goes for nowadays). One of these people is a new member in the corp, new to the WH op, so as is our custom he can’t take from the hangars and has to end and begin every sentence with the word “sir”.
From a personal standpoint, I’m suspicious of every new person regardless of background, and now that I have an orca I’ve moved everything that I consider mine into a GSC, given it an eight-digit password, put it in the secure box of the orca and log off with it at a safespot, with my blockade runner and hulk inside.
I give it… 3-4 weeks before I trust anyone new to the corp, because after 3-4 weeks, the wait has reduced their profit-time ratio to below mining veldspar in an osprey :). This is countered, unfortunately, by making about 100 mil per day in the WH./facepalm
Trust is a very, very good thing to have. I can count the number of people I truly trust in eve on one hand, mainly because I’ve known them for over a year now. It’s my philosophy that if you can’t physically punch someone in the face, then they have no reason to not cheat you in a game about internet spaceships.
P.S. hulks at 175 in Jita, what the hell? Also, I really wish I could write less time-sensitive blogs so that I could stagger them better than three in a day after 5 days of nothing, but life’s an isk spammer. I’ve got 2 more slightly less time sensative posts in drafts, and should be able to get back to a one every 2 day schedule, assuming goonswarm doesn’t dissolve in the next week or two or something amazing like that.
This post written while WH mining, apparently I have a death wish >.<
See how the other side lives
Posted: 2009-12-17 Filed under: eveonline | Tags: carrier, gank, killed, ore, profit, ships, wormhole 4 CommentsWH mining is, in itself, risky, stupid, and profitable. Haul a pos in, get a refining array/rorqual up n running, clear the sleepers out of a belt n sit there for a few days with one finger on the drag ore to can button, one finger on the directional scanner, one finger on the coffee maker and one hand on a clean pair of shorts for when someone shows up with murdering miners on the mind.
Recently, our Rorqual/carrier pilot left us for greener less miney pastures. I didn’t ask directly, but he said something about lowsec pvping. Best regards to him, let’s hope he doesn’t get roflpwned by a DD, but knowing him he’d probably blow up his carrier before the DD could fire.
Anyway, thankfully the rorq pilot didn’t take the rorq with him, but the only other person currently in the WH can only compress ABC and is working on his leadership skills ATM. So, once we finish the ABC in the belts we have to either open up another grav site or mine lowsec ores at a 75% reduction in refine profit.
In light of this, I’ve started training a mission alt on my alt account and a salvage alt on my main account. This is mainly because:
A: I figured that a salvage boat would take much less time than a BS missioner to train,and I wanted to detract as little time as possible from my glorious main account.
B: My alt account just finished training for the Orca, so I don’t know what to do next w/ her.
C: IMO, l4 mission running is much more profitable than 75% refine of lowsec ores.
D: I’ve always wanted to explore the flip side of Eve to mining, i.e. shooting stuff.
E: Inevidably, the ABC runs out when I’m alone online, and since I lost my Domi recently, I cant unlock a new site.
Anyway, the training is going well, my main account is in a rigged catalyst with all skills moderatley trained, and my alt account already had a character w/ caldari cruiser IV trained.
Funnily enough, I accidentally left the alt in the last WH we were in, months ago. Renamed the drake “Free drake” and podded her back to empire. Yes, several of my corp mates have told me that I should have self-destructed for the insurance, but I didn’t know insurance worked that way.
Anyway, training is going well, once we run out of grav sites I’ll start running some missions and work my way slowly up to level 4 missions and possible large piles of isk. Anyway, I’ve run into a dilemma.
My main flies Gallente, and my drone skills are improved to the point that my drones are like little whirling balls of death. This is great for missioning, and since unlike sleepers, redular mission fodders never change the target or start shooting drones or some annoying thing like that, it seems great.
On the flip side, the Caldari have… well… tiny drones and missiles. I made the alt origionally because I was sick of three button combat (Drones Engage, Drones Orbit, Drones return to drone bay) and wanted to try missile combat (Target dude, F1 F2 F3 F4 F5 F6 F7, target new dude). So far, flying a caracal is proving fun.
So what I’m saying here is, I’m torn between simple drone fighting while I soley operate the salvager, or Raven Hot-damn-missiles-are-awesome boom boom boom.
So, talking to all you mission runners, if I’m running a salvage account at the same time, should I stop training caldari and go gallente, or stick w/ caldari?
Dominion nullsec mining
Posted: 2009-12-10 Filed under: eveonline | Tags: c5, freighter, industry, mining, pos, profit, pvp, rorqual, scanning, wormhole 6 CommentsDominion has me worried, not on how nullsec will become more interesting, but on how it will affect nullsec mining. As I said earlier, WH space mining is arguably the riskiest and profitable way to make isk in eve. It’s balanced that way, because after you mine the ore while looking over your shoulder every few seconds to make sure a Loki isn’t behind you, you have to either compress or refine the ore, then get it out of the WH itself which usually equates to pulling teeth while very carefully watching local(if you get a nullsec link) and the directional as you go through C2s, C3s and nullsecs. Getting supplies into the WH is a hassle, seeing as you need to haul any large amount of equipment in an industrial, and unless you have the isk/time invested in a covops blockade runners, gate camps are a pain.
On that note, losing 100 mil to a lowsec gatecamp while holding 6000 m3 has persuaded me to upgrade from my faithful, infinitely customizable Iteron mark V to a Viator which, had I been smart enough to use it previously, wouldn’t have lost me a total of 200 mil worth of modules over the last month. Anyway, Dominion.
What we’ve seen so far has been what we’ve been told, a moderately smooth transition from the old to the new, and funny people to laugh at when they lose freighters. On the freighter topic, my fingers are crossed that that will fix the megacyte market. and by “fix”, I mean “make my WH mining more profitable”. On this topic of profit, the news on grav sites scares me. Quoting a recent devBlog:
“Ore Prospecting Arrays: These are hidden asteroid belts and you get one site guaranteed for every level of upgrade to a maximum of five. These are not the typical hidden belts though. If you’ve ever been into wormhole space and seen some of the riches there, then you have an idea of what to expect. Within these hidden belts reside mythical beasts such as ‘King Arkonor’ and many of his closest friends. These sites will re-spawn every downtime, so even if you do not mine out every rock, there will be fresh ones waiting for you the next day.”
In the WH space I like to say I live in, the roids are, coining a phrase, fuggin monsterously huge. Some unforeseen circumstances arose and it was just me in my hulk , my alt in a hauler, and an orca pilot who had fallen asleep in the pos a few hours ago. Timing myself, in about 7 hours of sitting there suspended between being scared and being bored out of my skull, I mined about 55,000 units of bist and the roid I was working on did not die. I have no head for the market, mostly because a good friend manages the selling of the refined ore, but i’m gonna assume that 880,000 m3 of nullsec ore is worth a hella lot. The immense wealth I am sitting on is still at risk, we could get bubbled getting it back to jita, hauling it out through connecting WHs and nullsec, and then a jita gank. But that’s what makes this whole lovely world balanced. If we wanted titanium, we’d mine in highsec for hours and make 3 mil per jetcan instead of the lovely 15 mil per jetcan nullsec ores bring. But in highsec you have local and there aren’t people activley seeking your murder. Except goons or hulkageddon or some dude in a destroyer killing you and still making enough isk to buy a new destroyer and do it all again. Anyway, its all a beautiful graph of risk verses profit.
I feel that nullsec changes are going to take that graph and break it over it’s knee. In friendly nullsec, which is where miners would usually go, I’d assume, there is very little risk. Admitted, you can’t AFK mine, but you’ve got local and you’ve marked every space-tree for 5 systems in every direction. If someone who wants you dead even thinks about scanning you out and killing you, you have about 5 minutes notice to warp out and maybe go back and get the jetcans too. This safety while still getting nice lowsec ores and the occasional nullsec, depending on how deep you are, is again balanced by you having fought tooth and nail for every damn inch and someone could bring in a fleet of dreads at any second and kill everything you’ve ever worked for. If I’m reading this change correctly, then for every system you control and upgrade, you’ll be able to get up to five very, very rich belts full of ABC, which can then be mined at much less risk than WH mining, which then can be hauled out through friendly nullsecs and sold, or used to build more dreads that can be used to scare the hell out of your neighbors or be used as space-lawn furnishings or whatever.
Bottom line, I expect the ABC market to start lowering prices or for everyone and their dog who can mine in nullsec to have enough ships to use them as torpedo ammo. So, in scenario one, the bottom falls out of the ABCs and WH miners start getting richer slower and new corps start getting money faster. Scenario 2, the market holds and everyone builds more blobs with the influx and there’s more Internet spaceship fighting hurray. Taking a step back, there’s a chance that this will all just end up with happier new corps and more ships to bash against each other, but there’s also a chance that things could go downhill.
I’m expecting the market to react in 3-4 weeks, since right now people are more concerned with actually getting the upgrade thingys into the nullsecs :P. Let me know if I can put one of those up in a wormhole, I’d guarantee we’d appreciate some minin love. Or maybe some sort of… incoming wormhole detector, which playes a sound file that sounds like a little girl screaming whenever an incoming WH appears.
Something for everyone
Posted: 2009-12-05 Filed under: eveonline | Tags: gank, industry, jita, mining, profit, pvp, scanning, ships, sleeper, wormhole 5 CommentsIt seems to me that Eve Online has two real means of profit: safe or exciting, with middle grounds to cater to anyone’s preference in terms of safety or shooty fun. On the extremely safe end,you have manufacturing. Obtain some BPs, get some mats, haul them to a POS anchored in .7, wait a week, haul it to Jita, sell, buy more mats, repeat. On the extreme shooty fun end, you have combat, specifically piracy. Not being a pirate myself but having heard several of them quote ransom figures and loot sales, I’d reason that profit is to be had, just sporadically at best. Fun as some people say watching their wallets fatten by selling blocks of ice is, I’d wager that piracy is much, much more fun to most of the player base.
Less safe than manufacturing, you have mining, ice mining in particular. Assuming no-one hulkageddons you, you can comfortably sit and watch a movie or something while you garner a steady income, boring though it is, ice is the most consistent income there is, with manufacturing based on whether or not someone needs the item you wish to sell. Everyone in a medium to large corp need POS fuel, although Dominion may lower prices.
Farther down the spectrum for safe, you have high sec mining, fairly safe but slight risk of flippers and other annoyances, still lucrative, but not as simple as ice by an albeit small margin. Low sec mining is much riskier, by that becoming less safe, but here is where your profits have a noticeable increase over high sec or ice mining. Arguable safer than low sec mining is null sec mining in space which you, your corp, or your alliance has laid a claim to. In here, assuming you can tank/obliterate the rats, there is the best ore you can find and by watching local, you are almost certain to have advanced warning enough to run yourself back to the POS. The riskiest form of mining, and in my opinion the stupidest/silliest, is mining in null sec you have no claim to. If anyone that does have a claim to that space sees you, they will make it a point to crush you and get you out of their space, less they appear weak to the surrounding null sec owners and partially because it’s their space they fought tooth n nail for, what the hell are you doing in it?
Hopping to the other end of the spectrum, in combat. Piracy is one of the most staggered paying professions you can pursue, but running missions gives you a much more stable income but is more dull, but not dull enough for you to watch a movie. Correct me if I’m wrong, but warping the tank in, waiting for aggro, then warping the Oneiros or whatever in for repping, dps dps dps, looting/salvaging, next room, repeat. Unless you get attacked by gankers or an unexpected wave of pirates that target the logistics, you should be fine. It’s still much more profitable than piracy tho. Ratting and complexing fall here as well, but having never run a plex before I’m forced to assume that its basically the same concept but with bigger numbers, damage, reps, and lewtz.
Somewhere between shooty fun and mining is blockade running, or taking courier contracts. To me, this seems riskier than most paths but has the potential to be boring, comparing running through ten hostile nullsecs with 100m3 of exotic dancers to hauling 80k m3 worth of minerals to one highsec station. It’s as risky or as safe as you want it, but doesn’t seem to have much profit in it, especially since the more profitable a courier is, the more likley the destination is on the other side of goon space or something.
From normal space ratting to sleeper ratting. Sleepers possessing a much better AI are indeed challenging, forcing you at higher levels to make sure that every ship has a high tank less you be obliterated. Much more time consuming and riskier than mission running, but salvage sells well and it’s more exciting, even if it takes 15 minutes to scan out the next spawn, less if you chain spawn. This is the second most risky niche in my opinion, because there is no local chat. To the slim number who have never been in W-space or don’t know the implications of lacking a local chat, it basically means that there could be a ship cloaked 2001 meters away from you and you will never, ever know. Even if you do get jumped by 6 battleships that you swear weren’t there a second ago, you still have a chance at fighting back tho.
The niche in eve that has the best profit for the riskiest situation, in my opinion, is wormhole space mining. It’s all the fear and eyes in the dark mentality of sleeper killing, but you have no offensive capabilities and anyone with a tech 1 auto cannon and a warp scrambler can kill you with a cough. And the best part is, people actively seek you out with intent to surprise you, because if you manage to see them before they scram you, you survive to mine another day and they don’t get a kill notification. For those of you who haven’t been in WH space, the only way to find out if someone is in the system with you is if the ship you’re looking for is uncloaked, within 2 million kilometers of you, and you happen to press the scan button on your directional at the right time. Keep in mind that most c5s, the places with the best ore to be had, are larger than 2 million kilometers, so there could be a fleet just outside looking for you. Needless to say, it’s moderately scary. But the problem is, you don’t get ganked very often. Sure, when a wolf kills you and manages to pod you back to empire, once you get some ore sold and manage to get a new hulk back in the WH and start mining again, you’ll be clicking that scan button like a woodpecker. But after a few hours, you’ll slow down. And after a few more hours, you’ll slow down to scanning maybe every cycle, because you’ll just be sitting there, with nothing happening. And a few hours after that is when, according to Murphy’s law, a fleet of titans will somehow appear and roflpwn you before you can say “WH size restrictions”. Each unique play style seems balanced with risk vs profit, and each one has its own degree of interaction and fun you can derive.
(keep in mine that since megacyte had tanked to 3 thousand, WH mining isn’t as profitable as it used to be and that honor may be deserving of epic mission arcs or something)
If you want to make money without fun, you make a thousand tractor beams and sell them in Jita. If you want to beat some poor soul within an inch of his life and demand his lunch money or his life, you can do that too. If you want to subject yourself to hours of sitting at your computer, clicking the scan button in fear, you can do that too. It’s all a beautifully balanced game that somehow is appealing to anyone and everyone who can see the fun in living in a world where someone could kill you at any second almost anywhere you care to name.
Of course, in theory you could start the game, move to jita moon 4, and use courier contracts and buy orders to work the market, with little to no risk, but i think 90% of eve’s playerbase would get more joy from making an excel spreadsheet. To the 10% of people who know how to work the market perfectly and have made many, many spreadsheets, please don’t pull your metaphorical strings and bankrupt me with your ungodly amount of cash you spent the last few months making.
edit: oh jeez, forgot moon goo. grab a few hundred friends, muscle your way onto the 0.0 grid, do whatever it is the new soverenty rules require, drop a pos, set up moon array. wait a few weeks refining/stockpiling, throw the resusts into a jump freighter or something, haul to jita, repeat. takes very little effort, sorta risky (see: 100 friends), with nice returns. Course, there is the overhanging risk that someone ELSE with 200 other friends will kill you faster than you can say “where’d our cyno jam go?”.
second edit: made a confusing graph
1.22 B Jita Gank
Posted: 2009-10-28 Filed under: ships | Tags: gank, mining, profit, ships 12 CommentsA week’s worth of WH mining exploded outside 4-4 in Jita last week under the guns of a ganking Hyperion.
ISK Dropped: 1.137 B
Hauler ISK Value: 83.8 M
Killmail (Battleclinic.com)
A recent Eve forum post got me thinking about better hauling tactics and how to deal with passive cargo scanning gank ships. From now on, I am not going to haul anything more than 400-500 M in one trip and I will load up the minerals in Giant Secure Containers.
What are some of your hauling tactics?


