OMG New Ship
Posted: 2010-06-29 Filed under: eveonline, ships | Tags: eve online, gank, ships 10 CommentsSo, we have a new ship. For PI.
It looks nice, and that’s about it. It’s almost exactly the same, functionality wise, as the Zephyr. It looks nice, it has a novelty or two but you’ll soon drop it for ANYTHING better. Unless you’re a trial account, who can’t use haulers. If that’s you, have fun with your 1600 command center bay and 1000 “PI bay”, cause you’ll have a heck of a time fitting anything in the 100 m3 cargohold, even with four low slots worth of expanders.
I’m a bit at odds with some people over new ships. On one hand, we don’t really need any. On the other, they’re really cool and you get that nice “new stuff in my game” feeling that isn’t a stripped down version of simcity or facebook.
Basically, for any given role in Eve, you’ve got the cheap option and the pricey option. If I want to haul through lowsec, I can drop 100 mil on an occator, 1 mil on a MWD and 6 mil on an improved cloaking device, or I can grab an itty V for less than a mil, another cloaking device and an afterburner for a mil. There’s a much greater chance I’ll splode, but it was cheap.
By the same reasoning, I can drop 20 mil on a nice interceptor, or I could throw about a mil at Jita and walk out with a tackle slasher. Any possible thing you want to do in Eve already has a cheap and expensive option, some with several of each. As much as I’d love a ship made of, say, gold and pudding, it wouldn’t cover any new ground because all the ground is already thoroughly covered.
So, being one of the few people who actually needs a Primae (forgot to train haulers on my alt and now can’t be asked), I’ll be hauling stuff, 1180m3 at a time, out of the customs office.
Planetary Lovemaking
Posted: 2010-06-20 Filed under: eveonline | Tags: eve online, PI, planetary interaction 5 CommentsSo, on the morning of Tyrannis, my alarm went off at the start of downtime. Like all the rest of the bandwagon nerds, I sat and waited while CCP toyed with my frustration, until I was finally able to get online. Since the skills were seeded, my freighter alt’s been training command center upgrades, my scan alt and pos manager have center upgrades and interplanetary consolidation to IV, w/ the scan alt also picking up advanced planetology III.
A comparison of no planeology skills vs advanced planetology III:
However, somewhere along the line I forget to get the scan alt into anything bigger than a frigate. So, while he can use level IV command centers, he couldn’t fit them in his ship and thus deploy them until I had made a pit stop for some meta 3 cargo expanders and stripped an old salvage catalyst.
With that minor hurtle over and the two litres of creme soda already half empty I started PI. Six to eight hours later, I had built all ten colonies, demolished two thirds of them, rebuilt them better, demolished half of those, rebuilt, ectera, until I got sick of placing links.
Still not happy with them, as my first road trip to jita revealed that I should be mainly focusing on t1 processing and leave t2 processing to the freighter alt. I’ll fix that once I can stand to look at a command center without having to stop myself from closing Eve.
Along with a year of NPC pos fuel (divided down to a month and a half amoungst eight poses), which was about 650 mil (I forget), about 1 bil of reaction profits and various sleeper bits (100 mil), I sold four days of PI material for about 40 mil.
So, profits a bit…meh, but no-one can say anything until the NPC buy and sell orders are removed. Which they have been. So no-one can say anything until the vast stockpiles run out and we start depending on PI to keep, well, everything running.
Again, I honestly didn’t expect much income if any from something with no upkeep besides clicking required to keep it running, but the number of clicks is ridiculous. I clicked so many times that my index finger grew a pair of wrists and started cutting itself in a misguided attempt to make me stop.
So, give it a week or four and we’ll see how the market reacts to the economic equivalent of getting a spin kick to the back of the legs.
P.S. Every time I think “hey, this would make a nice post”, Letrange has already covered it, more thoroughly than I could have from an analyzing standpoint. So, I’m a bit short of ideas. Suggestions?
My train of thought is on a roller coaster.
Posted: 2010-05-26 Filed under: eveonline, industry | Tags: dust, dust speculation, eve online 2 CommentsI don’t tend to think things through, mainly because by the time I arrive at an answer, I’ve forgotten half the steps that I used to get to it. This usually makes me look like a genius, unless anyone asks me how I got the answer. Which makes me look like a fradle.
So, here’s my newest conclusion: CCP should extend the PLEX system to Dust.
The little I remember from the train goes like thus:
Player A buys a plex from CCP. CCP gets 15 bucks, player sells the PLEX for 300 mil.
Player A hires a DUST merc for 300 mil (damn!). Dust merc buys a plex (somehow), gives it to Microsoft or Sony or Nintendo. Gets a month of online console subscription
CCP sends online gaming provider 15 bucks. 10 bucks?
Effects of this:
Dust playing skyrockets.
Plex demand skyrockets.
Effect of PLEX demand skyrocketing:
Buy orders increase in quantity thus making value of plex go up, plex sell orders decrease, possible spiral?
What are your thoughts?
Also, here’s my excuse for making silly girly posts. I hope that qualifies.

P.S. If I wanted a forum response, I’d just go hang out at the tourette hospital for conspiracy theorists.
Tyrannis: BOHICA, market!
Posted: 2010-05-26 Filed under: eveonline | Tags: eve online, tyrannis 1 CommentSo, apparently the t2 market hasn’t been destabilized enough by Dominion, so CCP plans to try harder by making another fairly large section that we’ve grown to know and love develop the economic equivalent of schizophrenia.
Today’s “let’s make the market more player-driven” target is pos fuel and structures. You know how now, even if someone corners the oxygen market, you can still buy from a NPC seller a few systems out?
They’ve all had virtual heart attacks. Simultaneously. Same with whatever kindly old man on the corner was selling PoSes which, according to the test server, are going to be built with planet goo and capital parts.
I can just SMELL the suicide ganking, with large towers being for one, very big and for two, very expensive.
From what I’ve seen and heard people complain about, Tyrannis is like an obsessive-compulsive model train operator’s wet dream. No less than four tiers of industry as compared to the moon goo’s three, the fourth of which can only be built on certain planets, and apparently it’s setup as instanced, so you can put your reaction…structures or whatever on a nice planet in Jita and work completely unopposed.
Erm…forget I said that, that sounds like a really good idea.
In all seriousness, with the freaking excellent eve-university guides, PI is starting to look right up my space-alley. The C1 WH has, as of speaking, ten planets, so I could setup a huge extractor setup (which I’d have to screw with every day) or make up a reaction chain (like the poses) which I probably wouldn’t have to screw with more than once every few days.
So, once again, my decision is between setting up some nice passive income addition, or actually having to press buttons. Or, just forget about the entire thing and stick w/ the PoS farm.
Again, once again, once we have some hard numbers on PI, I’ll know whether it’s worth my time to click often, or just keep doing other, more profitable ventures while my other passive income pays for everything forever.
What are you going to do?

