It’s about time.
Posted: 2009-12-07 Filed under: eveonline | Tags: industry, orca, ships, wormhole 7 CommentsA month or two after the previous post’s adventure of the nullsec wormhole, my alt has finally finished her orca training. After some amusing juggling of a WH to our WH base about to pop and 30 jumps both ways, my main was in our WH pos, and my alt was in highsec with the orca, which was, as promised, fully rigged and fitted. Not bad for 250 mil.
First thought: hell yeah, orca! yeah! looks cool!
Second thought: Boy, this thing is slow as %#@&.
Third thought: So this is why people have designated webbers.
The thoughts kinda meander from there, but in idle speculation, if the purpose of the webbing thing is to reduce your max speed to improve align time, couldn’t you use an afterburner or MWD, start aligning, then once the cycle finished you’d be going the correct speed and warp quickly? I personally can’t check this, seeing as my alt is completley hauling related, no navigation skills at all (boy, hindsight), but if someone could let me know I’d appreciate it.
Anyway, 5 jumps (felt like eternity) later, in Amarr, I drooled briefly over capital tractors, mindlinks, faction shield boosters, ecetera before being reminded that A: i have no isk, B: i have no skills, and C: we already have an orca in the WH to handle all boosting-related issues.
So, to make the most of the orca, i’ve stripped out the foreman link bonuses and align time reducers and fitted it entirely for hauling 😛
Ironically, my alt got trapped in a JGN that closed earlier this week and I had to pod myself to escape. A good policy is apparently to fit a scan launcher to every ship besides hulks… really should have thought of that. So, if anyone finds an itty V in WH space called “Free itty V rigged”, enjoy it >.>
*queues astrometrics in his alt.
Anyway, once we get an entrance that won’t close at any second and isn’t literally 5 WHs between us and highsec, like the one this morning, then I’ll get my orca in and enjoy hauling 8 cans at once. Until then, I plan to sit around running l2 missions w/ orca support XD.
Also, new browser is totally effin sweet but can’t play flash… yet. The day I can watch this in the browser while mining is the day my jaw gets locked in a smile.(NSFW)
Fly risky, because if you wanted to fly safe you’re really playing the wrong game.
edit: I swear, I thought about the MWD on the way home from college at a red light, not after finding the battleclinic linkie in comments. Thanks a bundle!
second edit: alright, after staring at the loadout in comments and screwing around with a 100mn afterburner, I managed to get the orca to a 12 second align time IF I was facing in the general direction of the object I wanted to go to, and i disengaged the afterburner once I reached 50% of my AB-boosted max speed, which translated into more than 75% of my normal speed, which worked well as a slingshot manuver. So, in theory, if I somehow, god forbid, ran into a very inattentive gatecamp I could break gatecloak, prototype cloak, get aligned, toggle the afterburner for one cycle then disengage it once I reached 50%, I’d only be visable to the dudes for 12 seconds as opposed to 40. With a sig radius so big they could fire in the opposite direction and still manage to hit me. Well, at least the afterburner makes the warp time about 30 seconds as opposed to 46. So, I’ll queue high-speed manuvering and be slightly faster in warping. Hurray!
Something for everyone
Posted: 2009-12-05 Filed under: eveonline | Tags: gank, industry, jita, mining, profit, pvp, scanning, ships, sleeper, wormhole 5 CommentsIt seems to me that Eve Online has two real means of profit: safe or exciting, with middle grounds to cater to anyone’s preference in terms of safety or shooty fun. On the extremely safe end,you have manufacturing. Obtain some BPs, get some mats, haul them to a POS anchored in .7, wait a week, haul it to Jita, sell, buy more mats, repeat. On the extreme shooty fun end, you have combat, specifically piracy. Not being a pirate myself but having heard several of them quote ransom figures and loot sales, I’d reason that profit is to be had, just sporadically at best. Fun as some people say watching their wallets fatten by selling blocks of ice is, I’d wager that piracy is much, much more fun to most of the player base.
Less safe than manufacturing, you have mining, ice mining in particular. Assuming no-one hulkageddons you, you can comfortably sit and watch a movie or something while you garner a steady income, boring though it is, ice is the most consistent income there is, with manufacturing based on whether or not someone needs the item you wish to sell. Everyone in a medium to large corp need POS fuel, although Dominion may lower prices.
Farther down the spectrum for safe, you have high sec mining, fairly safe but slight risk of flippers and other annoyances, still lucrative, but not as simple as ice by an albeit small margin. Low sec mining is much riskier, by that becoming less safe, but here is where your profits have a noticeable increase over high sec or ice mining. Arguable safer than low sec mining is null sec mining in space which you, your corp, or your alliance has laid a claim to. In here, assuming you can tank/obliterate the rats, there is the best ore you can find and by watching local, you are almost certain to have advanced warning enough to run yourself back to the POS. The riskiest form of mining, and in my opinion the stupidest/silliest, is mining in null sec you have no claim to. If anyone that does have a claim to that space sees you, they will make it a point to crush you and get you out of their space, less they appear weak to the surrounding null sec owners and partially because it’s their space they fought tooth n nail for, what the hell are you doing in it?
Hopping to the other end of the spectrum, in combat. Piracy is one of the most staggered paying professions you can pursue, but running missions gives you a much more stable income but is more dull, but not dull enough for you to watch a movie. Correct me if I’m wrong, but warping the tank in, waiting for aggro, then warping the Oneiros or whatever in for repping, dps dps dps, looting/salvaging, next room, repeat. Unless you get attacked by gankers or an unexpected wave of pirates that target the logistics, you should be fine. It’s still much more profitable than piracy tho. Ratting and complexing fall here as well, but having never run a plex before I’m forced to assume that its basically the same concept but with bigger numbers, damage, reps, and lewtz.
Somewhere between shooty fun and mining is blockade running, or taking courier contracts. To me, this seems riskier than most paths but has the potential to be boring, comparing running through ten hostile nullsecs with 100m3 of exotic dancers to hauling 80k m3 worth of minerals to one highsec station. It’s as risky or as safe as you want it, but doesn’t seem to have much profit in it, especially since the more profitable a courier is, the more likley the destination is on the other side of goon space or something.
From normal space ratting to sleeper ratting. Sleepers possessing a much better AI are indeed challenging, forcing you at higher levels to make sure that every ship has a high tank less you be obliterated. Much more time consuming and riskier than mission running, but salvage sells well and it’s more exciting, even if it takes 15 minutes to scan out the next spawn, less if you chain spawn. This is the second most risky niche in my opinion, because there is no local chat. To the slim number who have never been in W-space or don’t know the implications of lacking a local chat, it basically means that there could be a ship cloaked 2001 meters away from you and you will never, ever know. Even if you do get jumped by 6 battleships that you swear weren’t there a second ago, you still have a chance at fighting back tho.
The niche in eve that has the best profit for the riskiest situation, in my opinion, is wormhole space mining. It’s all the fear and eyes in the dark mentality of sleeper killing, but you have no offensive capabilities and anyone with a tech 1 auto cannon and a warp scrambler can kill you with a cough. And the best part is, people actively seek you out with intent to surprise you, because if you manage to see them before they scram you, you survive to mine another day and they don’t get a kill notification. For those of you who haven’t been in WH space, the only way to find out if someone is in the system with you is if the ship you’re looking for is uncloaked, within 2 million kilometers of you, and you happen to press the scan button on your directional at the right time. Keep in mind that most c5s, the places with the best ore to be had, are larger than 2 million kilometers, so there could be a fleet just outside looking for you. Needless to say, it’s moderately scary. But the problem is, you don’t get ganked very often. Sure, when a wolf kills you and manages to pod you back to empire, once you get some ore sold and manage to get a new hulk back in the WH and start mining again, you’ll be clicking that scan button like a woodpecker. But after a few hours, you’ll slow down. And after a few more hours, you’ll slow down to scanning maybe every cycle, because you’ll just be sitting there, with nothing happening. And a few hours after that is when, according to Murphy’s law, a fleet of titans will somehow appear and roflpwn you before you can say “WH size restrictions”. Each unique play style seems balanced with risk vs profit, and each one has its own degree of interaction and fun you can derive.
(keep in mine that since megacyte had tanked to 3 thousand, WH mining isn’t as profitable as it used to be and that honor may be deserving of epic mission arcs or something)
If you want to make money without fun, you make a thousand tractor beams and sell them in Jita. If you want to beat some poor soul within an inch of his life and demand his lunch money or his life, you can do that too. If you want to subject yourself to hours of sitting at your computer, clicking the scan button in fear, you can do that too. It’s all a beautifully balanced game that somehow is appealing to anyone and everyone who can see the fun in living in a world where someone could kill you at any second almost anywhere you care to name.
Of course, in theory you could start the game, move to jita moon 4, and use courier contracts and buy orders to work the market, with little to no risk, but i think 90% of eve’s playerbase would get more joy from making an excel spreadsheet. To the 10% of people who know how to work the market perfectly and have made many, many spreadsheets, please don’t pull your metaphorical strings and bankrupt me with your ungodly amount of cash you spent the last few months making.
edit: oh jeez, forgot moon goo. grab a few hundred friends, muscle your way onto the 0.0 grid, do whatever it is the new soverenty rules require, drop a pos, set up moon array. wait a few weeks refining/stockpiling, throw the resusts into a jump freighter or something, haul to jita, repeat. takes very little effort, sorta risky (see: 100 friends), with nice returns. Course, there is the overhanging risk that someone ELSE with 200 other friends will kill you faster than you can say “where’d our cyno jam go?”.
second edit: made a confusing graph
Calling in for Corp Help
Posted: 2009-10-12 Filed under: wormhole | Tags: c5, industry, mining, profit 5 Comments- Arkonor 10,500 units = 82.95 M ISK
- Bistot 116,230 units = 581.150 M ISK
- Crokite 278,750 units = 1.338 B ISK
This totals around 7 M M3 of minerals that need to be refined. We had to put up 5 Corporate Hangars to hold all of our ore!

5x Hangars
 Right now each member is looking at around 400 M ISK each and we haven’t even touched the following sites:
- 3x Ordinary Perimeter Deposit
- Unexceptional Frontier Deposit
- Average Frontier Deposit
- Rarified Core Deposit
September Haul
Posted: 2009-09-29 Filed under: wormhole | Tags: c4, c5, industry, mining, ore, profit, wormhole 1 CommentThe last week has not been as productive as the last few weeks. Having 4 out of 6 characters podded back to Empire, and the destruction of our Orca, has caused major setbacks.
Today a C5 (us) -> C5 -> C4 -> C5 -> Highsec (0.5) route opened up so we took the opportunity to bring our minerlas to Jita. Here’s our haul. We hit a good sized Crokite roid (120K+ units) for a few days, hence a lot of Zydrine.

A weeks worth of refined minerals.
eve-central.com Estimated Value:
Tritanium: 611,706
Pyerite: 187,266
Nocxium: 9,507,899
Zydrine: 658,035,408
Megacyte: 516,153,896
Morphite: 112,095,000
Total: 1.297 B ISK
Jita buy prices were a little low today. 3,994 ISK for Megacyte and 1,500 for Zydrine so we decided to stockpile and not sell at this time.
J114443
Posted: 2009-09-08 Filed under: eveonline, industry | Tags: c5, industry, mining, ore, profit Leave a commentWhat a lonely home over the past week. I only say one Covert Ops on the Directional Scanner the entire time we were in the system. Currently the WH has stopped spawning new sites, so it is time to move.
Anomaly: Magnetar
Class: 5
Attributes:
- Targeting Range: -41%
- Turret Tracking Speed: -41%
- Missile AOE Velocity Multiplier: -41%
- Drone Velocity: -41%
- Damage Multiplier: +85%
- Gravimetric ECM Strength: +85%
- Ladar ECM Strength: +85%
- Magnetometric ECM Strength: +85%
- Radar ECM Strength: +85%
- Target Painter Effectiveness: +85%
- Sensor Dampener Range Reduction: +85%
- Sensor Dampener Scan Resolution Reduction: +85%
- Tracking Disruptor Tracking Penalty: +85%
- Tracking Disruptor Optimal Range Reduction: +85%
We focused on the Rarified Core Deposit for around 4 days and generated around 1.491 B worth of profit after the minerals were hauled to Jita. We are donating 300M to our corporation and splitting 1.19 B so my personal take home is around 595M.
Mined:
- 50,000 Arkonor
- 80,000Â Bistot
- 80,000 Crokite
- 15,000 Mercoxit
- 20,000 Spodumain
We did not touch:
- 200,000 Omber
- 200,000Â Hedbergite
All of our minerals were processed by our Intensive Refining Array which has a refining yield of 75%. In a few months, we are planning on using a Rorqual to compress all of our Ore and bringing it to empire to refine where we can get a much higher yield.

