Screw you, Murphy
Posted: 2010-10-01 Filed under: eveonline | Tags: BS, c4, carrier, eve online, fight, killed, profit, ships, WH, wormhole 4 CommentsI should be doing physics II questions right now.
Anywho, back in WH space, I’ve had a bit of a snag. By which I mean several snags.
By which I mean if I didn’t know better I’d swear I was intentionally screwing up just to have something to post about.
Which I’m not. Pinky promise.
Anywho, to shoot the most NPCs in nullsec, I have two alts trained up to domis and not much else. They can use t2 RR, t2 energy xferr, some drones and that’s it. I’m not entirely sure if I bothered to pick up gun skills at any point. Oh, and they fly itty Vs and (in another week or three) will have perfect learning skills in preparation for “operation triple character carrier”.
If anyone can think of something to do with multiboxing three carriers please let me know as I honestly haven’t thought it out past “OMG 45 DRONES”.
Anyway, this is becoming a bit of an issue in a wormhole as anything bigger than a cruiser requires more reps than Eve’s public image after a typical dev post in the forums is met by a truckload of people who appreciate that they’re working on lag, they’d just rather they work on it a bit harder.
Coupled with the fact that the warp-in points SOMEHOW always spit you out 70km or more away from the actual sleepers who seem to be exploiting that AHARM C6 with reckless abandon.
So, you’ve got the equivalent of walking towards someone half a mile away at a brisk pace while he shoots at you with a handgun with perfect range the entire time and you can only hit about ten feet in front of you because you’re holding five or six riot shields and throwing duct tape at your friend to patch the holes the guy is shooting.
This is irritating as I somehow perfectly calculated my tank to be EXACTLY however much DPS sleepers tend to do, so I’m constantly sweating and cursing as my armor has made such a frequent habit of dropping into hull I’m not sure how much of the original armor remains as compared to whatever the hell RRs actually do to the ship they’re repairing.
So, to fix this whole brisk walk towards man with a sniper rifle issue, I’m using a zephyr to get myself warp-in points about 500m away from the BS, whaling the crap out of them, then warping away, zephyr, repeat, hooray.
In my latest use of this strategy, I was in a mostly cruiser wave. Not wanting to warp in and out and such, I dropped a cap recharger and fitted an AB to each battleship. Warp in, turn on the ABs and start approaching the sole remaining BS. It goes down, and these three annoying warp scramming frigs show up.
Fully prepared for the situation, I launched my hobgoblin IIs and made a humorous comment in WH colonists:
haav0c > “Hello, warp scrambling frigs. Meet tiny whirring balls of hobgoblin death”
God, I’m so witty. Unfortunately I was so busy thinking “crap, Murphy’s Law now states that I cannot possibly survive this wave as I have already predicted its successful outcome” to notice that my ships had drifted/ ABed away from each other at top speed and were now upwards of 10km from each other.
For those who don’t know, the range of an RR module is something like 6-8km. I don’t remember, but the important thing is it’s less than 10km by a good 2km or more. Now, I want you to imagine a scenario:
You are taking heavy fire in a battleship and are traveling at top speed (200m/s) in the x direction. If your tank will only hold for another 20 seconds without RR, will you survive if you are currently traveling towards your RR partner?
Will you survive if you are traveling at top speed in EXACTLY THE WRONG DIRECTION?
Will you survive if you are traveling at top speed in exactly the wrong direction and in your haste you forget to turn the afterburner off?
Will you survive if you are traveling at top speed in exactly the wrong direction, you forgot to turn off the AB AND you are currently in a Black Hole C4 wormhole? (+44% inertia)?
For those of you reaching for a book on Eve physics and a pencil, I can save you some time and reveal that the scenario in which everything has gone horribly wrong will result in one destroyed RR BS while three warp scrambling frigs, unamused by the hobgoblin tomfoolery, are still alive. Consequently, the other RR BS follows, followed by the DPS BS.
SO.
After half an hour of an entertaining movie and picking up my loot and the destroyed sleeper’s loot 10 m3 at a time in a zephyr, I check my fuel levels.
20 hours of coolant, enriched uranium and nitrogen isotopes left.
Ok, that’s manageable, I can scan a route in that time, I just need to force collapse some WHs with my Orca and BS.
*Inner Voice* what BS?
…that pile of metal over there.
*Inner Voice* surrounded by the angry sleepers?
Yup.
*Inner Voice* good luck with that.
I hate you.
So, after two hours of collapsing our static C4 which seems to only be heavily occupied and/or leading to C5s, C6s or more effing C5s, It’s the last pass of the Orca through a X-something-something-something WH to close it so I can scan another useless WH and then preferably find another, better one.
Again, up goes the witty comment, this time in the local chat I will soon be separated from and never see again, ever.
haav0c > DIE WH DIE!
Once again, just as I said that, I thought of Murphy’s Law. Then, once again, I jumped through with the AB on just to make sure that my eight passes (with a 250 mil mass ship) would collapse this hole (2 bil mass).
As you can probably guess, it didn’t effing close.
With corp mates complaining about the fuel alerts and 18 hours of fuel left, I make an executive decision. Since all I have left is some itty Vs, GSCs and destroyers/scan frigs, I stuff everything in the Orca, offline the tower and logoff.
It is an incredibly short term solution but is also viable for long term, assuming no-one bashes it. As to you people bashing it, why in all the hells would you bash a tower with nothing possible to be gained from it?
Anywho, I’ll keep looking for a BS capable route while studying for the Physics test Tuesday. Electric potential energy and all related constants and variables are jerks.
EEEEEEEEEEE!!!!!!
Posted: 2010-09-19 Filed under: eveonline | Tags: AHARM, CCRES, eve online, R&K 5 CommentsComing out of my school induced inactivity to say this:
It is teh beauties.
Unfortunatley this is probably bad news for ninja salvager and their dog and their dog’s mission alts are gonna have salvage alts once this is released and/or never cared about salvage anyway.
But man, for the sleepers? Who have an annoying tendancy to die upwards of 100km from eachother?
./love
So, now that I’ve breached the ocean of… long winded metaphors, here’s how stuff’s been going on my end:
Classes are fine. Or, as fine as they could be as I was 20 minutes late for a test yesterday. In physics II.
Yeah, not looking forward to that grade.
I ALMOST got on a kill when some highsec pirate tried to ransom my renter corp. I played the fool, was within 5km of a loki with a friendly t3/HIC fleet IN SYSTEM when…
I get antsy and scramble him. He immediately gets about 30km away from the phobos and ishtar that land on me.
So, apparently a hiatus has dulled my pvp prowess even more. Didn’t see that coming.
PoSes are fine, but I’m only barely making enough to keep my accounts PLEXed. On that note, I’ve finally finished my learning skills for the carrier+a-year-of-skills-I-figured-I’d-need-at-some-point-skillplan.
So, by…Winter break I should be able to fly the giant bricks and murder stuff even faster. And/or I’ll finally have perfect cap/RR/gun skills.
I should probably go for the cap/armor/ect skills first….. eeh.
So, let’s see what’s gone on in the last few months.
ATLAS gets attacked.
I’d put a link on that line, but You can get the same result by googling “atlas” and picking a link blindfolded. Ignore anything greek.
So, some rich group that we were buffers for are now significantly smaller. Fighting continues and everyone is still pretty much being a jerk to each other, but now with substantially less isk for ATLAS and significantly more for PL and Legion of XXdeathicles. Good job, you group of brutally efficient jerks.
Huh…well. Didn’t really expect that.
Didn’t expect that either, and I’m having troubles deciding who to root for. On one hand, R&K knocked quivering and associates out of their C6, somehow killed their podcast and apparently murdered them based on their complete lack of posting/logons.
On the other, AHARM scared the hell outta me when a Rev jumped through the WH I was yelling at our Rorqual pilot to warp to. Oh, and that attacking CCRES bit.
I’d flip my phone to decide, but it was shattered into a million pieces last week when an amusement park ride and gravity decided to send it into a pile of granite rocks upwards of 60+ miles per hour.
Ok, it’s not shattered but the screen is more cracks then glass and it’s having a few difficulties turning on that may be related to the complete lack of an on switch or for that matter any plastic where the one switch used to be. There is no sign of the protective case.
Btw, if anyone knows where to get a cheap iphone 3g anywhere let me know.
Go AHARM, because R&K are higher on the jerk meter, and that’s got to count for something.
Oh, and as far as the exploit thing goes, I didn’t think aggro extension was an exploit either.
I’m sorry,
Posted: 2010-08-23 Filed under: eveonline 4 Commentsbut I’m starting college sophomore year… today. to be precise, Deutsch eins starts in an hour or two. I’d list the rest of my classes, but I don’t think I should talk about “constructing theoretical proofs” before I know what that is.
So, the sorry bit: I can’t keep playing Eve as I’ve had limited success keeping the school plate and the Eve plate spinning. Logically, this cuts back on the posts I can make. With any luck, blake will remember he has a blog and continue posting 😛
I’m gonna devote 3-4 hours each weekend to keeping the PoS farm going, accounts plexed and thus the skill que a-trainin, so by winter and/or summer break I should have three carrier pilots ready to ruin some sleepers/nullsecers day.
I wish I could keep the funny up, but…well…Life’s a bitch. And CCRES, if you reinforce my towers just because I’m only on a few times a week, I swear I will do everything I can to make you mildly annoyed.
I’ll be back on December 18th, and if that fails I swear I will be back the week before and during April first. Daddy’s got something planned 🙂
And does anyone know how long it takes in a dorm before you get absolutely sick of ramen?
Sometimes you get back on the horse…
Posted: 2010-08-18 Filed under: eveonline | Tags: dps, miningzen, ships, sleepers, wormhole 17 Commentsand sometimes the horse kills you twice and molests your wreck.
Most people can guess where this post goes from that title. SO!
As the earlier short burst of fiction suggested, I’ve moved into a C4. It’s technically a corp op. I say technically because I’m the only person actually IN the WH and it was technically funded by the corp.
I say technically because I took 300 mil out of the corp wallet and gave the reason “Misc. Expenses”. Thanks, director rights!
So, step one, get a tower. 187 mil (holy damn!)
Step two: various defences. 40 mil (dickstar)
Step three: Buy pos fuel for a week or five. 100 mil (damn you, PI! Or rather, damn everyone not doing PI[me included] and the people who stockpiles getting filthy rich)
Step four: Buy ships. 250 mil. (domi x3, geddon, 3 salvage catalysts, three backup scan ships, one SB, two covops)
Step five: Buy fits. 70 mil. (t2 RR, energy xferr, t2 drones. The two alts I’m moving in with can’t shoot…well…anything, so gonna go w/ RR domi and hope the drones work)
Step six: Buy misc items. (fitting mods, hull reppers, spare probes, more spare probes, probe LAUNCHERS, spare drones, shield reps. If you want to be nitpicky, I got three jumps from jita before remembering the probes and all the way to the WH before I remembered hull reps)
Step seven: Fit it all into the orca. (erm…)
Step seven and a half: Buy 27 giant secure containers
Step seven and three quarters: Ditch half the strontium.
Step eight: undock
Step nine: redock and buy something you forgot
Step ten: undock and get three jumps before remembering something else.
Step eleven: make it to the WH in the orca and jump through to the chosen WH (keeping in mind all WHs in the link are occupied and you’re essentially a meals on wheels to them.)
Step twelve: Anchor the tower.
Step thirteen: Realize you’ve forgotten nitrogen isotopes.
Step fourteen: DAMNIT!
Step fifteen: Realize you’ve forgotten an industrial or two.
Step sixteen: Kill two birds with one stone, go BACK to jita, buy ship, buy isotopes, go back in.
Step seventeen: Realize that it’s four in the morning.
Step Eighteen: anchor the corp hangar
Step nineteen: micronap.
Step twenty: wake up and being to hallucinate. Online corp hangar, anchor and online maint bay, store ships and items.
Step twenty one: The pos defenses agree to anchor themselves while I get the domis and other big ships in. They don’t, but when I get back the PoS promises to make sure they do by the time I wake up.
Step twenty two: bed.
So, defenses up, I fit the domis for RR and cap xferr and tank. The geddon gets four pulse lasers and three tachyons, because I’ve forgotten sleeper BS’s range and not because I’ve forgotten to buy fit rigs and more than four tachyons.
For those who haven’t gathered, I’m running three accounts. The relationship is like the food pyramid. Haav0c is the delicious dessert section and hardar and herleena are the grains, who have cap xferr between then and distributing RR and drones. In null, I was able to fit haav in a geddon for full on gank, which was stable with a med xferr coming from one of the domis. This was incredibly powerful as the domis were also fitted for sniping at 100km w/ sentrys, which made all the anomalies look like this when I was done:

Anyrate, using this setup put out hella lot of damage with ten sentry drones and tachyons hitting the silly BS null rats who slowboated straight towards me in a perfect reenactment of the charge of the light brigade, which resolved itself with superb historical accuracy when everything but me exploded.
So, warp into a site. The sleepers are 140km away. They start shooting, I start repping, everything’s froody. We start slowboating towards each other. Since I’m in one of those silly velocity increasing WHs with hits to targeting, I have to get within 70km to target. All the whole with two sleeper BSs hitting me.
The RR logistics works well, and I finally start hitting the BS who looked at me funny. It explodes eventually.
Unfortunately, the three sleeper BSs that spawned just after that sleeper exploding painfully reminded me of how painful sleepers are. Clearly, my perma-running two large RR wasn’t going to be enough. I managed to get all three accounts out, tho.
I pull the hole closing domi I brought with me out and refit it into a mirror of the other two domis, three energy Xferrs, three RR, full tank in lows and cap rechargers in the mids. I warp to a planet and practice swapping all four reppers to one target.
So, full of confidence that nothing can possibly go wrong, I warp in. Haav0c DCs.
I manage to warp the other two out, tho; so I try and do a dual-logoff thingy to get me 100000km away, despite not knowing how to do it.
I log on haav, enter client and immediately clock the little “close” button in the upper right. I wait ten minutes, log back on, and I’m in a pod sitting in my domi wreck.
So, lacking another dominix or an exit, I bastardize my poor geddon into a RR droneboat. If the fit you’re thinking of makes you wince, you’re not far off.
Warp in, Start setting up the energy xferr chain. Haav starts taking armor damage. I set three RRs on him and go back to trying to set up the energy xferrs.
Hardar runs out of cap.
Haav runs out of reps.
Haav explodes.
Hardar and Herleena flee.
SO!
Welcome to WH space. Again.
Point of no return.
Posted: 2010-08-17 Filed under: eveonline 4 CommentsAsk any industrial capsueleer about the cargohold optimization modification, and you’ll recieve praise to its low cost, limited drawbacks and amazing benefits to cargo capacity.
Ask any industrial capsueleer’s crew about the modification, and you’ll recieve almost exactly the opposite reaction.
John cursed as he almost tripped over another canister as he ran through the hallways. While the capsuleer brochure for the modification mentioned the only drawback as less armor plating, the rig went further than that. Lebius II, the Orca he was currently stationed on, didn’t have much in the way of armor, so the rig’s cargo drones utilised whatever spare space on the ship there was.
This resulted in the normally spacious hallways being reduced to half their width, filled with crates. Large, meter square crates that make the hallways hard to navigate in times of emergency. Like, say, as the ship in question was about to enter a wormhole.
When a ship enters a wormhole and a ship exits a wormhole, the velocity and acceleration relative to the surrounding space is nil. During travel through a wormhole, however, each particle varied in velocity while maintaining zero acceleration, however that worked. John didn’t know, he was part of the high-power module station three team. As glorified as the position sounded during his college years, once in the world he discovered that he was highly qualified enough to push an “online” button when the capsueleer requested the module to online, etcetera. Sure, it was a much more difficult job than that but pushing aside getting the module in place and ready to work, but it was mostly just various helpfully named buttons, unless the capsueleer decided to overheat the module in question, wherein the job took on an entire new level of difficulty.
John was never any good at managing the constant onslaught of various parts of a thousand different modules melting before his eyes, and couldn’t remember exactly how to fix each outbreak, so he made sure to always take the jobs on industrial ships and mining barges, which would have less luck overheating a high slot than he would with the cute mechanic down in propulsion.
Said mechanic was the source of his full on sprint, as after she sort of half-giggled at one of his jokes, she pointed to a screen behind him which contained the worrying statement “all hands, wormhole jump in thirty seconds, please report to your designated seats”. Or she may have giggled at his half-stumble towards the module areas. For the sake of his self-esteem he decided he’d go with giggling at the joke and upgraded it to a full on laugh.
Unfortunately his fantasies of a genuine relationship were interrupted by an oxygen canister just below his right knee painfully reminding him of its exact position. However optimal the position was for the best cargo space, it was extremely inconvenient for John’s tibia. The ten foot skid on the meticulously polished hallway floor documented the end of the sprint and the cold steel wall finalized it.
As John lay on the floor trying to remember which nerve controlled which limb, the screen across from him announced that the ship was about to enter the first wormhole in the series. It did this in a very comforting way, with a nice, large font on a cool green background, gently pulsing the words at about the same time as a calm heartbeat. If you were to listen closely, you may be able to make out soft, calming music behind the female voice on the speakers soflty counting down the seconds in a nonthreatening way. Unfortunately due to the subject matter this had about the same effect as a physician playing calming music while he explains how exactly he intends to lobotomize you.
The aforementioned physics conundrums wreak havoc on one’s sense of being, as any particle going two speeds at once can tell you. This makes for one HELL of a headache, and then there was their destination.
Currently, they were a few jumps from a major trade hub, ergo no capsueleer wanting the large tower stored partially in the cargobay and partially in the utility closets could shoot at them to claim it, assuming they had a few friends proficient enough to distinguish a coolant line from a bit of pipe. Once they made the first jump ASSUMING they made the first jump (John made it a policy not to trust anything he find explained on the web, and wormholes topped the list of ‘things we haven’t understood yet’ currently”), they could still probably make it back to highsec in the first wormhole system without being refurbished as a pile of biomass and metal in some capsueleer’s self-claimed system. Unfortunately, their current route would put them FIVE wormholes deep. This would put them somewhere between “completely” and “utterly” on the screwed meter if any ship with a warp disruptor happened to cough in their direction, since any pretense at defense had been scrapped, again, for more cargo space. Once in the wormhole, the Orca would have to put up the tower, again alone and undefended, and then live in it long enough for the capsueleer’s in charge turn a profit assuming the resident sleepers didn’t kill them and sell their component parts to sleeper tourists from the next wormhole over.
(While most of wormholes aren’t completely understood, it was a fairly agreed-on point that sleepers didn’t have a consciousness and therefore didn’t have tourists boards, tourist attractions or tourists themselves; despite what capsueleers from some of the deeper wormhole systems maintained. This still didn’t explain why said capsueleer’s buy thousands of child’s dolls and the like during all of their seldom visits to civilized space, but as long as they keep buying them no-one sees reason to question it.)
Usually, you saw an Orca in high-security space, surrounded by top of the line mining barges and probably some support cruisers. Sometimes, he’d hear stories from friends about Orcas working outside the bounds of Concord space, which was actually fairly safe, from what he’d heard. Apparently every capsueleer was tied into a database that broadcasted their position, so safety was always nearby. It seemed ironic to use the words “safety” and “Immortal capsueleer who cares naught for your petty life”, but you had to keep in mind that an Orca was a very expensive ship. While a capsueleer cared little for the innocent lives aboard his ship, his pocketbook was a new thing altogether.
On that little morbid thought, he was heading into a wormhole, which lacked any transponders altogether and was full of people with intense headaches who apparently didn’t like their position being broadcasted every second so much they moved somewhere they could be sneaky about their murder of thousands of lives.
Any more of John’s pessimism was blanked out as his brain and simultaneously the rest of him suddenly experienced a width of zero and an infinite length. This was accompanied by each of his particles accelerating and decelerating in two opposite directions at once, which was the only way aforementioned zero acceleration situations could occur. If the particles had any inclination to inform the physicists who cried themselves to sleep over the question they gave no sign of it.
Very soon after they returned to their correct dimensions, John regained the ability to see and noticed that the oxygen canister had moved a few meters to the left. This left its ending position uncomfortably close to his head, causing him to reminisce briefly on the irony of death by oxygen canister and why most physicists hated wormhole physics and wormholes in general.

