Optimal Heavy Industry Production Cycle
Posted: 2013-02-15 Filed under: eveonline, industry, market, nullsec, ships | Tags: isogen, megacyte, mexallon, nocxium, pyerite, tritanium, zydrine 3 CommentsOverview
Our Heavy Industry branch has been increasing in capacity over the past three months and we’ve reached a point where we now have an established, balanced cycle.
This balance comes from many factors including the amount of compression or ship BPOs we own, ISK velocity coming in from purchases or sales, and time needed to haul or compress materials. Too much or too little of either factor and our porridge is no longer ‘just right’.
Production Cycle
The optimal cycle we have found settles is around 18 days. With every cycle we are consuming around 12-13 B ISK worth of materials in order to keep our BPOs busy.
With the aid of the DRK Industrial Tracker, we can easily see how long it takes to compress, build component parts, and finally build the capital hulls in a easy to read visual timeline. If you produce items and need a solution for tracking materials, quotes, projects, and sales I highly recommend this product.
Results
As the amount of time put into daily trading slowed down towards the 2012 holiday season, I put the direction of the Heavy Industry branch in the hands of Raath (@staticmapper), my partner. The operation started to get its legs in December and the results are apparent.
War Declaration Profession
Posted: 2013-02-14 Filed under: eveonline, pos | Tags: dotlan, eve who, eve-kill, highsec, jita 12 CommentsOur Highsec industrial operation had a minor setback last week as we logged on after a few days out of game to discover an active and then closed war declaration.
We had a Highsec POS setup a few jumps out from Jita and it looks like we were targeted by a group of people looking to clear our tower. It seems that there is a profession out there where you hop corporations clearing POSes from Highsec.
After researching their activity on Eve Who, Eve-Kill, and strike pattern on Dotlan, I haven’t found any reason that we were specifically targeted besides our proximity to Jita. I’ve also been unable to link a sale of a open Highsec moon on the forums to them.
Always remember to write off the cost of a POS as soon as you purchase it. Assume you will not be recovering it as random acts like this can happen at any time.
Nothing of value besides the POS and modules was lost as all BPOs were kept in the Corporation office in a station and researched remotely.
Wormhole Space in 2009 and 2010
Posted: 2013-02-08 Filed under: eveonline, history, industry, screenshot | Tags: aperture harmonics, arkonor, bistot, c5, c6, crokite, drake, megacyte, rorqual, sleeper, tengu, thanatos 6 CommentsHere are a few pictures that highlight my corporation’s venture into Wormhole space to strike it rich.
2009

The daily routine was scanning for sites, mining ABCs with Orca boosts, and compressing Ore down for transport to Jita.

Our capacity to haul large amounts of Ore out of Wormhole to Jita increased significantly when we got a Rorqual into our C6.

We once caught a Tengu with a tank that we could not break. After toying around with it for a while, we eventually let the pilot got and gave her the location of a return Wormhole as we destroyed her scanning alt.

As we build up our PVE arsenal, we needed Carrier support to run the C5/C6 sites. I paid 715M for a Thanatos during this time and I still am in possession of this specific Carrier.

Purchasing skills for the Carrier. Notice that we used the MOTD to communicate on the current Wormhole status.
2010

As we became more proficient in Unknown space, we started to train up skills for Tengu, Drake, and other PVE specific ships.

This is a shot of Megacyte, which was king at the time. Due to the large availability of ABC ore in Wormhole space, mining groups like us were driving the price down.

When you inhabit the highest class of Wormhole space, you are bound to run into some major players. Here is a shot of an Aperture Harmonics’ Dreadnought bring used to mass collapse a connecting Wormhole that was connecting our two systems.

One of the most powerful things in Unknown space is Intel. If you have the knowledge, you can dictate everything. The little Helios was one of the most useful ships for me during my time in Wormhole space.

Every few weeks the rate of respawn for all the sites would dwindle down to almost nothing. Like nomads we would find a new home and setup shop to strip the system.
Historical Trading Performance Numbers
Posted: 2013-02-08 Filed under: industry, market | Tags: isk, pandemic legion, test 4 CommentsHaving seen TEST’s and Pandemic Legion’s Finance Report, I was inspired to pull up and analyse my own performance numbers to see how I compare to the income streams of larger alliances.
A few MySQL queries and a Pivot Table later, I have some performance numbers for 2010-2012. Turns out I have an average of 2.33% the income of Pandemic Legion.
September through October of 2011 was a period where I lost faith in CCP’s ability to deliver new and inspiring content. That lack of interest was directly shown in these performance numbers as I stopped logging into the game.
Trading Performance: Battlecruisers
Posted: 2013-02-07 Filed under: eveonline, industry, market, ships | Tags: drake, hurricane, naga, oracle, talos, tornado 2 CommentsOverview
Given the shakeup coming with the tiericide effort, Armor tanking, and the sweeping changes coming this summer, I feel comfortable disclosing performance numbers for production and trade involving popular Battlecruisers hulls.
Analysis
The Drake and Hurricane market has been and continues to be a very competitive market. I contribute this to a few factors.
First there are many industrial people that will not consider the time it takes for them to mine minerals; remember that time is money and the hours that you spend slaving away staring at a rock for a few million an hour could be better spent doing more lucrative activities. Note that this point is not isolated to these hulls and is a common error in production logic for new industrialists.
The PVP and PVE proficiency of the Drake makes it a very popular ship. There will always be a large draw for industry people to focus on this hull, making for high competition.
Lastly, given the time that these two ships have been in the game, many industrialists have these BPOs researched to high levels and have had them for many years.
My production and trade focus shifted off of the Drake and Hurricane when the Tier 3 Battlecruisers were introduced as I saw a high demand for them in the PVP arena.
As you can see the trading performance below, they have proven to be far more profitable on average than their older counterparts.
tl;dr
Make Naga, Oracle, Talos, and Tornado hulls not Drake and Hurricane ones.























