Nullsec Whining

Well. Once again, patch notes come with no mention of changing the truly cumbersome size of the strategic upgrade whodiwhatsit thingy that takes a freighter to carry into nullsec. When I hear people citing the freighters getting slaughtered while being in a cap fleet and this means that small corps are similarly going to be roflpwned while just trying to fit in with the big boys and they think they’re funny but no-one ever laughs and…

Where was I?

Oh yeah, tiny corps. Anyway, you’d have to be asleep in a safespot with local turned off to not notice a fleet of cap ships and freighters moving through nullsec. If someone I knew were to suddenly start playing eve and told me that he would bet money that the large corps have spies from other corps in them, I’d probably agree. Back in my alliance days, every single industrial move or fuel run would have at least one red waiting at the end of the pipe. Actually, it was just the one time, but no corp or anything grows too big without getting flawed. I mean, the first thing I’d do before going into nullsec would be to establish a network of alts and players to stay in the know. For example, alliance A, B, and C. I get an alt to join alliance A, and laughing and talking is had, and the alt listens for any fleet joining or roams that are scheduled. If they find something, I’d inform alliance B through a second alt who happened to be in a covops next to the roam as it was forming, hypothetically. then, in theory, in a new alt in alliance 3, cry out for help having just been steamrolled by”50 big ships ouch big fleet come fight them wah wah WoW was better”.

Well, if I wasn’t such a lazy bastard, that’s what I’d do.

Anyway, I seriously start laughing when i hear about the cap fleet fighting because in my opinion, they’re going about it in the right way for them, but the wrong way in practice. Elaboration:

If you live or live next door to nullsec, you are there to shoot stuff. Or mine, then run and hide when local blips red. Anyway, the entire experience of null is beating the crap outta eachother, and what could be a bigger target than a huge pile of cap ships and frieghters to people who play the game to pvp? What I’m suggesting is to go a more covert way around. Like, say, research when the people who’s nullsec you’re stomping through sleep. I wouldn’t go through shadow of XXdeathxx or whatever’s territory at 6 at night russian time because I’d get my effin ass kicked by a bunch of guys laughing in languages that my online translator can’t understand. Admitted, the big, giant alliances will probably have most of the timezones covered, but you can still work around that. When I was running some ittys through nullsec, I’d log the itty off, have my alt check the next system for reds, and if anyone was there log off immediately and check back in half an hour. Again, I’m no nullsec goer, but one red in local is a scout, two is a coincidence, three is a conspiracy, 4 is ominous, and 70 are “goddamnit, another dread fleet’s here.”

Please, please for the love of whoever your god or lack of god is, don’t take me up on this, but if I had a freighter and a covops, I could probably get it from one end of eve to the other in a small, 2 man op. Or 3 man, just by checking a system, waiting till it’s clear, then moving through. It’d take a long time, but it’d get done.

I mentioned this alternative a few posts ago, but no-one noticed it, or at least didn’t mention it in a well thought out comment proposing an intuitive counter-argument (wink). Take a covops, sneak sneak sneak to the system, scan a WH, get a link to friendly nullsec, lowsec, whatever, fly freighter through, the world is safe for territorial jerks hurray.


It’s about time.

A month or two after the previous post’s adventure of the nullsec wormhole, my alt has finally finished her orca training. After some amusing juggling of a WH to our WH base about to pop and 30 jumps both ways, my main was in our WH pos, and my alt was in highsec with the orca, which was, as promised, fully rigged and fitted. Not bad for 250 mil.

First thought: hell yeah, orca! yeah! looks cool!

Second thought: Boy, this thing is slow as %#@&.

Third thought: So this is why people have designated webbers.

The thoughts kinda meander from there, but in idle speculation, if the purpose of the webbing thing is to reduce your max speed to improve align time, couldn’t you use an afterburner or MWD, start aligning, then once the cycle finished you’d be going the correct speed and warp quickly? I personally can’t check this, seeing as my alt is completley hauling related, no navigation skills at all (boy, hindsight), but if someone could let me know I’d appreciate it.

Anyway, 5 jumps (felt like eternity) later, in Amarr, I drooled briefly over capital tractors, mindlinks, faction shield boosters, ecetera before being reminded that A: i have no isk, B: i have no skills, and C: we already have an orca in the WH to handle all boosting-related issues.

So, to make the most of the orca, i’ve stripped out the foreman link bonuses and align time reducers and fitted it entirely for hauling 😛

Ironically, my alt got trapped in a JGN that closed earlier this week and I had to pod myself to escape. A good policy is apparently to fit a scan launcher to every ship besides hulks… really should have thought of that. So, if anyone finds an itty V in WH space called “Free itty V rigged”, enjoy it >.>

*queues astrometrics in his alt.

Anyway, once we get an entrance that won’t close at any second and isn’t literally 5 WHs between us and highsec, like the one this morning, then I’ll get my orca in and enjoy hauling 8 cans at once. Until then, I plan to sit around running l2 missions w/ orca support XD.

Also, new browser is totally effin sweet but can’t play flash… yet. The day I can watch this in the browser while mining is the day my jaw gets locked in a smile.(NSFW)

Fly risky, because if you wanted to fly safe you’re really playing the wrong game.

edit: I swear, I thought about the MWD on the way home from college at a red light, not after finding the battleclinic linkie in comments. Thanks a bundle!

second edit: alright, after staring at the loadout in comments and screwing around with a 100mn afterburner, I managed to get the orca to a 12 second align time IF I was facing in the general direction of the object I wanted to go to, and i disengaged the afterburner once I reached 50% of my AB-boosted max speed, which translated into more than 75% of my normal speed, which worked well as a slingshot manuver. So, in theory, if I somehow, god forbid, ran into a very inattentive gatecamp I could break gatecloak, prototype cloak, get aligned, toggle the afterburner for one cycle then disengage it once I reached 50%, I’d only be visable to the dudes for 12 seconds as opposed to 40. With a sig radius so big they could fire in the opposite direction and still manage to hit me. Well, at least the afterburner makes the warp time about 30 seconds as opposed to 46. So, I’ll queue high-speed manuvering and be slightly faster in warping. Hurray!


Something for everyone

It seems to me that Eve Online has two real means of profit: safe or exciting, with middle grounds to cater to anyone’s preference in terms of safety or shooty fun. On the extremely safe end,you have manufacturing. Obtain some BPs, get some mats, haul them to a POS anchored in .7, wait a week, haul it to Jita, sell, buy more mats, repeat. On the extreme shooty fun end, you have combat, specifically piracy. Not being a pirate myself but having heard several of them quote ransom figures and loot sales, I’d reason that profit is to be had, just sporadically at best. Fun as some people say watching their wallets fatten by selling blocks of ice is, I’d wager that piracy is much, much more fun to most of the player base.

Less safe than manufacturing, you have mining, ice mining in particular. Assuming no-one hulkageddons you, you can comfortably sit and watch a movie or something while you garner a steady income, boring though it is, ice is the most consistent income there is, with manufacturing based on whether or not someone needs the item you wish to sell. Everyone in a medium to large corp need POS fuel, although Dominion may lower prices.

Farther down the spectrum for safe, you have high sec mining, fairly safe but slight risk of flippers and other annoyances, still lucrative, but not as simple as ice by an albeit small margin. Low sec mining is much riskier, by that becoming less safe, but here is where your profits have a noticeable increase over high sec or ice mining. Arguable safer than low sec mining is null sec mining in space which you, your corp, or your alliance has laid a claim to. In here, assuming you can tank/obliterate the rats, there is the best ore you can find and by watching local, you are almost certain to have advanced warning enough to run yourself back to the POS. The riskiest form of mining, and in my opinion the stupidest/silliest, is mining in null sec you have no claim to. If anyone that does have a claim to that space sees you, they will make it a point to crush you and get you out of their space, less they appear weak to the surrounding null sec owners and partially because it’s their space they fought tooth n nail for, what the hell are you doing in it?

Hopping to the other end of the spectrum, in combat. Piracy is one of the most staggered paying professions you can pursue, but running missions gives you a much more stable income but is more dull, but not dull enough for you to watch a movie. Correct me if I’m wrong, but warping the tank in, waiting for aggro, then warping the Oneiros or whatever in for repping, dps dps dps, looting/salvaging, next room, repeat. Unless you get attacked by gankers or an unexpected wave of pirates that target the logistics, you should be fine. It’s still much more profitable than piracy tho. Ratting and complexing fall here as well, but having never run a plex before I’m forced to assume that its basically the same concept but with bigger numbers, damage, reps, and lewtz.

Somewhere between shooty fun and mining is blockade running, or taking courier contracts. To me, this seems riskier than most paths but has the potential to be boring, comparing running through ten hostile nullsecs with 100m3 of exotic dancers to hauling 80k m3 worth of minerals to one highsec station. It’s as risky or as safe as you want it, but doesn’t seem to have much profit in it, especially since the more profitable a courier is, the more likley the destination is on the other side of goon space or something.

From normal space ratting to sleeper ratting. Sleepers possessing a much better AI are indeed challenging, forcing you at higher levels to make sure that every ship has a high tank less you be obliterated. Much more time consuming and riskier than mission running, but salvage sells well and it’s more exciting, even if it takes 15 minutes to scan out the next spawn, less if you chain spawn. This is the second most risky niche in my opinion, because there is no local chat. To the slim number who have never been in W-space or don’t know the implications of lacking a local chat, it basically means that there could be a ship cloaked 2001 meters away from you and you will never, ever know. Even if you do get jumped by 6 battleships that you swear weren’t there a second ago, you still have a chance at fighting back tho.

The niche in eve that has the best profit for the riskiest situation, in my opinion, is wormhole space mining. It’s all the fear and eyes in the dark mentality of sleeper killing, but you have no offensive capabilities and anyone with a tech 1 auto cannon and a warp scrambler can kill you with a cough. And the best part is, people actively seek you out with intent to surprise you, because if you manage to see them before they scram you, you survive to mine another day and they don’t get a kill notification. For those of you who haven’t been in WH space, the only way to find out if someone is in the system with you is if the ship you’re looking for is uncloaked, within 2 million kilometers of you, and you happen to press the scan button on your directional at the right time. Keep in mind that most c5s, the places with the best ore to be had, are larger than 2 million kilometers, so there could be a fleet just outside looking for you. Needless to say, it’s moderately scary. But the problem is, you don’t get ganked very often. Sure, when a wolf kills you and manages to pod you back to empire, once you get some ore sold and manage to get a new hulk back in the WH and start mining again, you’ll be clicking that scan button like a woodpecker. But after a few hours, you’ll slow down. And after a few more hours, you’ll slow down to scanning maybe every cycle, because you’ll just be sitting there, with nothing happening. And a few hours after that is when, according to Murphy’s law, a fleet of titans will somehow appear and roflpwn you before you can say “WH size restrictions”. Each unique play style seems balanced with risk vs profit, and each one has its own degree of interaction and fun you can derive.

(keep in mine that since megacyte had tanked to 3 thousand, WH mining isn’t as profitable as it used to be and that honor may be  deserving of epic mission arcs or something)

If you want to make money without fun, you make a thousand tractor beams and sell them in Jita. If you want to beat some poor soul within an inch of his life and demand his lunch money or his life, you can do that too. If you want to subject yourself to hours of sitting at your computer, clicking the scan button in fear, you can do that too. It’s all a beautifully balanced game that somehow is appealing to anyone and everyone who can see the fun in living in a world where someone could kill you at any second almost anywhere you care to name.

Of course, in theory you could start the game, move to jita moon 4, and use courier contracts and buy orders to work the market, with little to no risk, but i think 90% of eve’s playerbase would get more joy from making an excel spreadsheet. To the 10% of people who know how to work the market perfectly and have made many, many spreadsheets, please don’t pull your metaphorical strings and bankrupt me with your ungodly amount of cash you spent the last few months making.

edit: oh jeez, forgot moon goo. grab a few hundred friends, muscle your way onto the 0.0 grid, do whatever it is the new soverenty rules require, drop a pos, set up moon array. wait a few weeks refining/stockpiling, throw the resusts into a jump freighter or something, haul to jita, repeat. takes very little effort, sorta risky (see: 100 friends), with nice returns. Course, there is the overhanging risk that someone ELSE with 200 other friends will kill you faster than you can say “where’d our cyno jam go?”.

second edit: made a confusing graph

ï»żconfuddling!


Learning through losing

I’ve thought of a new phrase that fits Eve nicely:

“You don’t deserve a ship until you lose it a few times, and you don’t deserve to fly somewhere until you’ve lost a ship there a few times.”. Let me elaborate.

Months and months ago, my alliance owned a small area of nullsec. Being the rookie pilot who had just finished mining ice in a borrowed mawkinaw to pay for his first hulk, I had rapidly become bored of highsec mining. So, being the rookie that I was, I loaded up my Itty V with some lasers, my hulk, and some secure cans and went through 6 red nullsecs without a scout.

What? I was an idiot.

Anyrate, I made it to our nullsec pos, somehow, and fitted up my hulk with a nice tank and got to mining. Eventually, some rats showed up. I activated my shield boosters and hardeners, and watched happily as they failed to put a measurable dent in my shields. Still feeling gleeful, I launched my five hammerheads and slowly tore those cruisers to bits. After 45 minutes of mining lowsec ores, I realized the grill had gone out and stepped out to light it, leaving my tank running in all it’s cap stable glory. After a minute or two of cursing at pieces of newspaper, the grill was lit and I returned to mining to find my pod sitting in an elite mining barge wreck with two battleships and three serpantis cruisers flying around.

One Myrmadon, two Iteron mark Vs, and a Vexor later, I felt that I had learned which boxes to watch for threats and what to do when they came out, in nullsec space.

Three hulks later, in a variety of locations and situations, my hulk “Achnavah V” is flying strong and has survived 3 WH ganks and 4 nullsec runs.

Humans don’t appreciate what they have until they lose it. In the case of Eve, you don’t really appreciate that 100 million ISK ship until you lose it a couple times due to your own stupidity. I fly a domi with a tech I tank for sleeper C5s, and I’ve lost one so far. Give it two or three more, and my fit should be perfected, whereas now it consists of 2 remote reppers, a prototype cloak, a tractor, a salvager, five cap rechargers, and one of every hardener with a damage control and a local rep. Well, it was, until it got destroyed. Still looking for non-buffer fits, and hull upgrades V is 4 days away.

Unfortunately, I haven’t yet been scarred sufficiently by WH space. Last night, I was scanning an exit because we had run out of heavy water, and found myself cloaked 10km off a WH to nullsec with 2 helioses there uncloaked with me. They were russian, and one bout with the online translator told me that he wanted to sleep with the mother of my ship or something. After finishing scanning down the system, I approached the WH to see if it was a good fuel-bringing exit (no luck, nullsec) when, 5km off the WH, something knocked me out of cloaked and I found myself webbed by the helios, who then launched his one drone which began to sloooowly peck at my health. The second helios showed up with a gun and target disruptor and I, being the idiot that I was, tried to employ my afterburner and ECM at the same time, and ran out of cap. Turning off the ecm, I managed to AB to 22km away from the first helios that was scramming and tried to warp to a planet that was ahead of me and to the left. Unfortunatley, he caught me again before I could warp and I wasn’t able to get away from him before I was killed and lost 6 sister probes and a launcher which, thankfully, was destroyed in the explosion. After exchanging various emicons and youtube videos of people mocking the other, I ran back in my capsule to our neighboring WH and got into my backup Buzzard, reverting back to regular scan probes at a 10% reduction in scan strength (and my ship is now called “Lucky Bastard II”, bet that’ll screw with some heads.)

if I had been smart in any sense of the word, I would have immediately entered the WH I was 5km away from, then jumped back through, covops cloaked and flew my merry way off. If that hadn’t worked, I should have run away from them while aligned to a damn celestial. If that hadn’t worked, I should have at least launched my sister probes so the dude couldn’t have gotten them. And if that hadn’t worked, I should have a native russian speaker prepare some insults for if this happens again, but really, I deserved this.

I didn’t notice what knocked me out of cloak, I was watching season one of SG-1 while scanning, I didn’t have even a small shield booster fitted, or a webber, and I froze up in combat.

Yes, I still freeze up in combat. After being caught by several gatecamps and surviving the few by running away, my run away strategy is much better than my fighting skills (9k in gunnery >.<). If I had been calm enough to analyze my environment instead of clicking in a random section of space and mashing the afterburner and melting my poorly managed cap, I’d be 60 mil richer.

So, according to that scenario, I don’t have an accurate grasp of combat itself, WH combat, and expensively fitted scan ships. Once I secure my plex for this month, I’ll grab some more scanning equipment and be a little more careful with WH systems with known hostiles. If history creates trends, then by “Lucky Bastard V”, I should be able to manually fly my Buzzard through decloaking objects 2.5km apart, but it’s gonna take a few more ships to learn the nuances of WH combat. On the other hand, I think I’ve mastered “oh-shit-sisters-fuck-run” WH encounters, after losing… 2 hulks, a retriever, an Itty V and a better-fit Vexor.


Jita Purchases

Sorry about the lack of updates over the past 2 weeks; I have been interviewing and will be starting my new job on November 30th!

I got my main parked in Jita and my alt mining in WH space. My main has been watching Megacyte drop over the past few weeks to a 6 month low. This has affected T2 and higher end ship prices, brining them to a new low. I thought this would be a good time to spend of the ISK that was sitting idle in my wallet.

I’ve decided to make some purchases before the Dominion expansion.

Bought:

  1. Obelisk, 660 M
  2. Orca, 349.1 M
  3. Eos, 132.9 M
  4. Phobos, 95 M
  5. Ishkur, 25.9 M
  6. Nemesis, 23.3 M

Total: -1.286 B

Sold:

  1. Mackinaw, 67.99 M
  2. 4x Ice Harvester II‘s, 13.7 M

Total: +81.69 M

I’ve got a Proteus on my watch list but this week someone bought out all of the Proteus Propulsion – Localized Injectors on the market at 31 M and relisted at 67 M this week. I’ll wait.