Crazy Genius!
Posted: 2010-01-11 Filed under: eveonline | Tags: c5, c6, covetor, eve online, hulk, mining, orca, ore, profit, scanning, ship, ships, sleeper, WH, wormhole 15 Commentsis what I’d like to refer to myself to as, but with my current self-esteem issues the closest I can get is “Lucky Idiot” in that most of my incredibly stupid ideas work out in an awesome way. I think this is the result of my analytical mind complimented with Attention Deficit Disorder, so I think of crazy ideas, then make them plausable, then convey them in a humorous enough way that everyone is attracted enough to actually think about it and maybe do it, see my afterburner/orca and ECM hulk ideas.
Alright, the ECM hulk didn’t work out very well, but my idea to fit low-friction nozzles to help us run away faster instead of cargo optimizers was a great idea and now everyone in our WH has them >.>
My point is, most of these ideas are gems while a goodly percent turn out to be ridiculous. With that in mind, here is my latest silly idea:
Because all the gankers in hulkageddon need minerals to buy ships to kill us, let’s hold off on selling minerals for a week or two. This may actually help megacyte’s current price.
No, that isn’t actually my idea nor the idea I had in mind. THAT idea is, *drumroll*, Static WH mining.
People will say that WH space is completely random and silly, and use the analogy that K-space is an empty glass and WH space is a pile of BBs you just poured into the glass. And you enjoy shaking the glass every 24 hours and listening to the people living in the BBs curse.
Anyway, that’s not necessarily true. WH space is really like a three dimensional series of orbiting spheres interlocking, rotating at different speeds, which, if someone ever actually mapped that thing, would look insanely beautiful and would probably help a lot of WH miners and such.
Oh look, there goes my brain, feeling euphoric at the possibility of learning how to program something like that.
Anyway, what that analogy was talking about is that some/all WHs have static links, I.E. whenever you scan, you are guaranteed to find a WH leading to that type of exit. If the WH leading to that type closes through whatever means, a new link will be established to another WH of that type.
Another bit you need to understand is site despawning. Once you completely shoot/mine/explore the crap out of any specific site, it vanishes next downtime. As you do whatever to more and more sites in one specific WH, the sites spawn slower and slower until you’re stuck sitting there watching Stargate SG-1 reruns until a new grav spawns in a week or so.
Anyway, here’s my idea: Since we’re currently in a C5 with a static C6, why not mine the gravs in the static? That way, we’ll never run outta sites and have nigh infinite ore available. Here’s how I think this will play out:
We find a C6.
We move an orca and a few BSs into the WH, the Orca sets up a PoS with some guns while the BSs open a grav site.
The BS pilots go back to the pos in the C5 and get hulks(or Covetors) and mine in the C6, while the orca pickups and drops the ore in the small pos corp hangar, and once the op is done, the miners use T1 industrials to haul the ore out through the WH to preserve the integrity.
The orca has scan ships and/or a probe launcher fitted in case of the second worst case scenario or less:
Worst case scenario: we lose 6 Covetors and a fully insured Orca. Losses: not very much.
Second worst case scenario: we lose the mining ships and the orca gets locked down in the small pos, attackers wait it out and close the link to the C6 from the C5.
Counter: the orca warps to a safespot and cloaks/and or logoffskis. Logon/decloak later and scan an exit.
Note that this has to be done AS the hulks are being destroyed >.>
Stupid idea? Really stupid idea? Stopped reading halfway through because of the stupidity? Genius idea? Already thinking of ways to counter it? Tell me!
P.S. Orca with a scan ship fitted to it… hehe… that gave me an image of an Orca with a buzzard welded to the side…
Edit: corp mate gave me the idea of using a BC for boosting in hostile WHs, eliminating the need for a PoS and reducing losses, if an itty V, myrm and 6 covetors are use for mining, to…lessie…
6 covetors: 10 mil to fully insure
1 myrmadon: 30 mil.
1 rigged itty V: 30 mil
so 120 mil if we get completely screwed, compared to
6 hulks: 1.2 bil
rigged orca: 400 mil
so 120 mil minimum risk for obscene profits.
It’s about time.
Posted: 2009-12-07 Filed under: eveonline | Tags: industry, orca, ships, wormhole 7 CommentsA month or two after the previous post’s adventure of the nullsec wormhole, my alt has finally finished her orca training. After some amusing juggling of a WH to our WH base about to pop and 30 jumps both ways, my main was in our WH pos, and my alt was in highsec with the orca, which was, as promised, fully rigged and fitted. Not bad for 250 mil.
First thought: hell yeah, orca! yeah! looks cool!
Second thought: Boy, this thing is slow as %#@&.
Third thought: So this is why people have designated webbers.
The thoughts kinda meander from there, but in idle speculation, if the purpose of the webbing thing is to reduce your max speed to improve align time, couldn’t you use an afterburner or MWD, start aligning, then once the cycle finished you’d be going the correct speed and warp quickly? I personally can’t check this, seeing as my alt is completley hauling related, no navigation skills at all (boy, hindsight), but if someone could let me know I’d appreciate it.
Anyway, 5 jumps (felt like eternity) later, in Amarr, I drooled briefly over capital tractors, mindlinks, faction shield boosters, ecetera before being reminded that A: i have no isk, B: i have no skills, and C: we already have an orca in the WH to handle all boosting-related issues.
So, to make the most of the orca, i’ve stripped out the foreman link bonuses and align time reducers and fitted it entirely for hauling 😛
Ironically, my alt got trapped in a JGN that closed earlier this week and I had to pod myself to escape. A good policy is apparently to fit a scan launcher to every ship besides hulks… really should have thought of that. So, if anyone finds an itty V in WH space called “Free itty V rigged”, enjoy it >.>
*queues astrometrics in his alt.
Anyway, once we get an entrance that won’t close at any second and isn’t literally 5 WHs between us and highsec, like the one this morning, then I’ll get my orca in and enjoy hauling 8 cans at once. Until then, I plan to sit around running l2 missions w/ orca support XD.
Also, new browser is totally effin sweet but can’t play flash… yet. The day I can watch this in the browser while mining is the day my jaw gets locked in a smile.(NSFW)
Fly risky, because if you wanted to fly safe you’re really playing the wrong game.
edit: I swear, I thought about the MWD on the way home from college at a red light, not after finding the battleclinic linkie in comments. Thanks a bundle!
second edit: alright, after staring at the loadout in comments and screwing around with a 100mn afterburner, I managed to get the orca to a 12 second align time IF I was facing in the general direction of the object I wanted to go to, and i disengaged the afterburner once I reached 50% of my AB-boosted max speed, which translated into more than 75% of my normal speed, which worked well as a slingshot manuver. So, in theory, if I somehow, god forbid, ran into a very inattentive gatecamp I could break gatecloak, prototype cloak, get aligned, toggle the afterburner for one cycle then disengage it once I reached 50%, I’d only be visable to the dudes for 12 seconds as opposed to 40. With a sig radius so big they could fire in the opposite direction and still manage to hit me. Well, at least the afterburner makes the warp time about 30 seconds as opposed to 46. So, I’ll queue high-speed manuvering and be slightly faster in warping. Hurray!
