Q2 2013 Financial Report

Overview

No changes have been made to trading or construction strategy in Q1 or Q2 of 2013. The Capital Construction wing has been resulting in a hull sale every 2.19 days on average thanks to Raath’s management, Jump Freighter production has been proceeding, and copy jobs on Freighter BPOs are in progress to feed future Jump Freighter production jobs.

Net Worth

Somewhere around the start of the summer we passed the 200 B mark with a large majority in BPOs. This amount does not include the 5 B outsourced to Lockefox for Jump Freighter construction as I will count this amount when it has been returned or rolled into another venture.

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Revenue Trend

Now that Capital sales having outpaced normal trading due to my lack of time commitment to 0.01 trading, there is a trend emerging in our revenue report. There is a concentration of income around a narrow band of around 1,000 M (1B) ISK.

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Jump Freighter Construction with Lockefox

Manufacturing and sales have been progressing.

lockefox1

I have purchased 1x Racial Freighter BPOs and have them in copy jobs so that I can perform invention jobs to further this joint venture as it looks to be very profitable.

Heavy Industry

Jobs have been proceeding unabated.

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Capital Runs 1-109

Overview

Project has been running now for 239.5 days and has generated 33.2 B in profit averaging 304.9 M/hull with a sale every 2.19 days.

2013-07-05_capital_quantity 2013-07-05_capital_hull_type

War is Good for Business

I am positioned to sell to anyone due to my building location as it is not a sovereign station. There was a noticeable uptick in armament when the Fountain campaign was announced in late April of 2013.

2013-07-05_profit


Odyssey Dreadnought Blueprint Change

As part of CCP Fozzie’s ship rebalancing efforts, he is removing the ideology of split-weapon systems. Ships like the Typhoon, Phoenix, and Naglfar, which historically had two weapon systems, are being phased out in favor of a single weapon type.

The change for the Phoenix and Naglfar were noted in the Odyssey patches notes as no longer requiring Capital Components which went into construction of the second weapon group.

The Phoenix no longer requires Capital Turret Hardpoints in its construction.
The Naglfar no longer requires Capital Launcher Hardpoints in its construction.
Odyssey Patch Notes

My interperation of these notes was that the build requirements were being removed. Today however, I found that they have shifted to the primary weapon group.

[edit]

I did not see the post in S&I detailing the shift of build requirements per Fozzie.

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2013-06-04_dread_changes

Here’s a screenshot of the Naglfar Blueprint post-Odyssey for verification. As always, adjust your build sheets and database tables.

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Odyssey Blueprint Icon Change

Blueprint icons got a polish in the Odyssey update.

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I still want an easy way to see the ME/PE of a Blueprint from the Inventory window. Perhaps this could be added to the tooltip.

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Moros Rigging Before Odyssey

Capital sized rigs are coming in the Odyssey expansion next week and they are going to cost much more than the current Large sized versions. For capital pilots that were thinking about possibly putting Tech 2 rigs on their ships, you be rigging your pre-Odyssey hull now.

I was reading over the list of changes this afternoon and almost forgot to purchase and install my own set of rigs in my Moros before the Tuesday patch. When I got home I quickly put Hybrid Weapon Rigging in the queue, and thankfully it will finish before the patch hits. I also have the extra 50,000 SP available to apply in-case I can’t make the window before patch downtime.

2013-05-31_hybrid_weapon_rigging

I looked over the GoonSwarm doctrine to pick which rigs to use. It seems that the goal with the Moros is pure DPS and to not use Trimarks to increase tank.

2013-05-31_tech2_large_rigs