Running for CEO
Posted: 2011-10-17 Filed under: eveonline, history | Tags: alliance, ceo, corp, drama, nullsec, politics 1 CommentWith the fall of Imperial Order, we lost our space in nullsec. After the evacuation operations finished up, we found ourselves enjoying Empire space for a few weeks. We consolidated assets, ran some Incursions, and explored a few wormholes. Now we are bored.
Due to our lack of direction, we have started to lose people. A lot of our members were with us for nullsec access and since we have lost that arena, people have moved on. I don’t blame them; I would have also left if it weren’t for the bonds I have with my fellow corp members. I have been flying with this group of people since early 2010 and over time, it has become my home.
CEO Title
Additionally, around a month ago, a rather big event took place for us. For reasons that I would rather not like to discuss, the accounts of our former CEO were banned from Eve. His characters and our current inactive CEO hold all the shares so we can’t request a vote for a new CEO. We are in a position where the three currently active directors can’t take over the CEO role and provide leadership for the corporation.
A petition to get the shares redistributed resulted in a message back from a GM that “we would like to return the shares, but your current CEO is still active”, which is true. He just isn’t logging in due to real life commitments.
We’re stuck and I feel that it is my time to make a run for the CEO title and enact some change with the help of the other two active directors.
The Plan
Since we can’t get the CEO role in our current corporation, we are planning on forming a new corporation. We also have been working the diplomatic channels and we might have an in with a current nullsec alliance.
Though one person will have the title on the corporation dashboard, the three active directors are going to share the CEO power 33-33-33%. We believe that this will help reduce burnout and provide nice US/UK timezone coverage as two of us are US based and the other UK based.
Time for Action
Step 1, secure existing corp money and assets.
I took out the leftover money in the corp wallets which netted me about 4.2B ISK. This will be used to buy POS equipment for our eventual move to nullsec, alliance fees, some fuel for the Jump Freighters, and basic PVP equipment.
I also found some ships sitting in one of our corp offices that I made sure to secure. Having these on hand to offer out as free PVP ships will encourage people to move out to nullsec quickly.
Step 2, hold corp meeting.
We will be proposing our idea to the group for feedback.
Step 3.
Step 4, profit?
We’re not sure at this point how our plan is going to come together, or even if it will. Perhaps this will be a new age for our corporation or perhaps we will all go our separate ways.
Jita Promenade
Posted: 2011-10-06 Filed under: eveonline | Tags: babylon 5, cq, ds9, graphics, Incarna, jita, promenade 1 CommentThe Facts
According to a CCP responce on the Eve forums, we now know that Establishment will not be included in the Winter expansion.
Sadly, the Establishments feature will not be coming in the winter expansion. We hear you guys loud and clear and realize that there is still strong support for a multiplayer, avatar based experience in EVE (we also hear those that don’t want it). However, we think you’ll agree that it has to be a compelling experience and there was a feeling amongst our people that the direction we were taking with the Establishments feature was… well, not that fun. Additionally, we wanted to ensure that our rendering technology was finely tuned to a point that would ensure all of your characters continued to look great while performing well.
It’s humbling to see the support in this thread for a multiplayer Incarna experience and we are still committed to providing it, as and when it’s ready. We want to take the time to do it right and ensure you guys get something that is both fun and involving. There are no promises about when this will happen, just rest assured that while you are enjoying your space based updates this winter, there will continue to be movement on this.
I’m completely fine with that as I agree with CCP Solomon’s statement. The current Incarna engine lacks the complexity and efficiency to properly render an area with multiple characters. Try running three Captain’s Quarters at once. Even on my semi-modern GTX260, it is unplayable.
Internal Effort
I don’t understand why CCP chooses to reinvent the wheel. The Incarna engine and the impending delivery of the new font are examples of code that could be licensed and used from other sources. I would have picked a proven engine such as the id Tech x or Unreal for my own needs, but hey, perhaps it was more cost effective to build it in-house (I won’t begin the World of Darkness discussion).
Given that we are forging ahead with the current engine, improvements will be needed.
The Vision
The design for the common areas should be modeled after iconic arenas that we have seen in modern Science Fiction shows; the Babylon 5 Zocalo and the Deep Space 9 Promenade are leading examples of the services, density, chaos, and intrigue that a public space should bring to the game experience.
Scope
There are going to have to be some smart designers implementing this vision. How are they going to design a space where the population of Jita can interact in a common public area? I can’t fathom right now.
Is there going to be a hallway with 1,200 doors — one for every person docked? What if there are two floors and 100 people are moving between them all at once? Engaging social and technical problems. I can’t wait to see some concept art and blogs about this idea.
Waiting Game
I am fully willing to wait 1-2 years for a finished public space to hit the server if we can work through such laundry lists as the ones proposed for the Winter expansion.
For further commentary see the Jester’s Trek post on Establishments.
Eve Font is Almost There
Posted: 2011-10-04 Filed under: eveonline, screenshot | Tags: flipping tables, font, kerning, tracking, ui 1 CommentGlorious, stupendous! There is a new font in the development pipeline. Grey Stormshadow has a excellent post with a screenshot summary of the current issues.
- Kerning and Tracking! Take a look at how the ‘La’ for Large merge into one character.
- Increase visibility of commas and periods
- Further differentiate ‘Q’ and ‘O’ characters
- Reduce overall height
- (Personal preference) Use a horizontal bar in the the zero character and not a diagonal one. I’m finding that looking at 100,000 to be very distracting when you have multiple rows of zeros.
(╯°□°)╯︵ ┻━┻
20 Questions with Blake
Posted: 2011-09-30 Filed under: eveonline | Tags: bpo, t2, tweetfleet, wormhole 3 CommentsThis week I opened up the floor for questions on Twitter and here are some of your questions answered.
If I review the type of games that have really captivated me, they all contain a sandbox element. You are given a place to play, a set of tools, and you can do what you want within the limits of the game framework.
The Doom series, with it’s ability to create custom levels, textures, and game logic drew me into game design at an early age. The Sim City series was especially entertaining as you could build something up, save it, and then see how it performs under disaster scenarios. Alien invasion? Four volcanoes? <evil laugh>.
An amazing game called Star Control II really stands out. The first time I pulled up the map in Star Control II my eyes went huge with anticipation. You mean I can go to any system at any time? It isn’t all scripted? Eve mimics this type of exploration possibility.
I think I saw a ad for Eve on a side-banner ad at PCGamer’s site in 2009. At the time I wasn’t playing anything with any dedication and I had never played one of those new-fangled “MMORMOOPMMGOOPGs” so I thought I would give it a try.
I spent a few weeks trying to figure out how items were structured. Lows, Mids, and Highs? Lasers, Artillery, and Rails? Armor, Shields, and *gulp* Hull? I remember that I put some lasers on my Gallente frigate to run Level 1 missions and I exploded almost instantly due to not knowing how to tank damage.
After pouring through guides, forum posts, and chatting in the NPC channels I came to the conclusion that joining a corporation was the next course of action. Mining is fun, right? So let’s join a mining corporation.
Three years later, I still have relationships with some of the people in my original corporation. I can tell you who has kids, when time they wake up, go to work, and how drunk they can get and still warp to a gate. Space friends I tell you.
My dad’s name is Ray and he is a architect and private pilot. Here’s a picture of me flying with him in his Piper PA-32.
Please note that I have a fear of heights and yet strangely I feel very comfortable in a plane when my dad is piloting. I have major anxiety issues on commercial flights which I believe has to due with a trust factor; I trust my dad to pilot the plane well because I know his abilities. In the commercial setting, I have no control over what is going to happen.
And yes, I got the Kindergarten Cop reference.
I wish. have you looked at the T2 production workflow?! Eve Journey has a good summary of the skills and people involved but honestly, who at CCP came up with it?
I understand that it was designed so that no one person can control the entire chain from raw materials to end product, but come on. I’m an industrialist-spreadsheet-custom-sql-database-wallet-manager type of guy and have spent hours trying to figure out to optimize my Tier 2 production chains.
Try this trick: if the room is spinning, you should lay on your back on the bed. Place one leg on the floor. Strange, but it helps me out!
If you haven’t read this post about one corp member’s failed April Fools joke, then do so now. Here’s the crux of the post:
This year, I turned my brain towards a simple, yet massive prank: In between the hours of midnight and five AM, I was going to move the WH PoS one moon to the left, then, send a corp mail saying “har har i wuz spy and stole your iskies”.
I have not. It is all about chance. I can say that if you are in a C6/5 and scanning around there is a very high probability that you will run into Aperture Harmonics. When you get an undesirable WH link, you hop in your battleship, Orca, or Capital and close the wormhole.
One time we got a link to a Aperture system with a few Capitals in it. My corpmate wanted to close the link quickly so he got into his Orca. As he was about to warp to it I yelled over comms, “stop! hold position!” as a Aperture Dreadnaught appeared on our side of the wormhole. I sat quietly for a few seconds, taking a deep breath while looking at the ferocious Revelation waiting out his jump timer.
Before I reacted, he jumped back to their side, closing the wormhole. Apparently they also wanted to link closed! As always in wormhole space, have cloakey eyes everywhere.
Sound? Rain and thunderstorms. Favorite color? Navy blue. Eve in the next few years? I would like to have a BPO of every Capital, Subcapital, Module, and Ammo and become a industry giant. I’ve collected 3 Carrier, 3 Freighter, and the majority of the useful Module and Ammo BPOs, but I still have a long way to go.
Sleepers! Ah, yes. I spent an afternoon doing some reading on the origin of the Sleepers and found some very interesting comments from CCP Dropbear:
The complexity of the Sleeper’s story runs so deeply that it may take some time to understand.
…
The pieces of this puzzle are scattered across a wide area, and a stretch of time unlike any event in EVE has seen before.
…
We are watching and waiting for the day to come when the capsuleers will move this particular storyline forward. We are still waiting.
Ominous yet intriguing. Hopefully we are in store for the same type of depth as in the Babylon 5 “Space Opera” (as I call it) series.
Nullsec Alliance Data Transformation
Posted: 2011-09-21 Filed under: eveonline | Tags: alliances, csv, data, excel, mysql, nullsec, pivottable, RipardTeg, spreadsheet 1 CommentMessy numbers to some, or a wealth of information for others. Here is a quick rundown of how I processed the data to form the Nullsec Alliance Growth and Decline post.
1. Get raw data from Wollari at Dotlan.
allianceID,date,members 151380924,26.06.2007,622 166439722,26.06.2007,1130 284278305,26.06.2007,252 288377808,26.06.2007,1151 386292982,26.06.2007,412 477769446,26.06.2007,252 628991027,26.06.2007,1062 632866070,26.06.2007,2267 673381830,26.06.2007,416
2. Load Eve Alliance information via API into a table.
3. Import Dotlan data into MySQL table and join allianceID on both tables to generate more human friendly data set that includes Alliance Names and Tickets.
SELECT alliances.allianceID, alliances.name, alliances.shortName, date, members FROM allianceHistory, alliances WHERE alliances.allianceID = allianceHistory.allianceID
4. Export data into an Excel readable file.
I spent some time debating about working with this data using a MySQL table and a charting engine such as Highcharts, but settled on using an Excel PivotTable. The time involved with me tinkering with the JavaScript (not my most proficient programming language) would really hinder progress.
Once in Excel, I had to reformat the date from dd.mm.yyyy to yyyy-mm-dd to allow proper chart generation. First, I used the text to column feature with a comma ‘,’ set as the deliminator. Secondly, in a new column, I used a formula to combine the date in my desired format.
=DATEVALUE(F1&"-"&E1&"-"&D1)

Hide the D, E, and F columns and we’re got a good set of data to analyze.
5. Select all 87,543 rows and generate a PivotTable using the Alliance Name as the legend, date as the Axis Fields, and a summation of the Member Count as the Value.
Now the fun part is thinking of WHAT is significant.
Some of the first things that I wanted to show was the rise and fall of the NC, growth of the DRF, and some charting for the larger Alliances like Goons and Test. These charts can be seen in the original post linked at the top.
RipardTeg of Jester’s Trek came to me with idea for a new report that I think will prove rather interesting. I’m going to be working with him to answer the question of ‘whether small sov-holding null-sec alliances are surviving in the last two years, or being folded into the mega-alliances over time’.
This type of Eve Community collaboration with passionate, exemplary individuals is what really keeps me playing. Stay tuned.















