WH mining is, in itself, risky, stupid, and profitable. Haul a pos in, get a refining array/rorqual up n running, clear the sleepers out of a belt n sit there for a few days with one finger on the drag ore to can button, one finger on the directional scanner, one finger on the coffee maker and one hand on a clean pair of shorts for when someone shows up with murdering miners on the mind.
Recently, our Rorqual/carrier pilot left us for greener less miney pastures. I didn’t ask directly, but he said something about lowsec pvping. Best regards to him, let’s hope he doesn’t get roflpwned by a DD, but knowing him he’d probably blow up his carrier before the DD could fire.
Anyway, thankfully the rorq pilot didn’t take the rorq with him, but the only other person currently in the WH can only compress ABC and is working on his leadership skills ATM. So, once we finish the ABC in the belts we have to either open up another grav site or mine lowsec ores at a 75% reduction in refine profit.
In light of this, I’ve started training a mission alt on my alt account and a salvage alt on my main account. This is mainly because:
A: I figured that a salvage boat would take much less time than a BS missioner to train,and I wanted to detract as little time as possible from my glorious main account.
B: My alt account just finished training for the Orca, so I don’t know what to do next w/ her.
C: IMO, l4 mission running is much more profitable than 75% refine of lowsec ores.
D: I’ve always wanted to explore the flip side of Eve to mining, i.e. shooting stuff.
E: Inevidably, the ABC runs out when I’m alone online, and since I lost my Domi recently, I cant unlock a new site.
Anyway, the training is going well, my main account is in a rigged catalyst with all skills moderatley trained, and my alt account already had a character w/ caldari cruiser IV trained.
Funnily enough, I accidentally left the alt in the last WH we were in, months ago. Renamed the drake “Free drake” and podded her back to empire. Yes, several of my corp mates have told me that I should have self-destructed for the insurance, but I didn’t know insurance worked that way.
Anyway, training is going well, once we run out of grav sites I’ll start running some missions and work my way slowly up to level 4 missions and possible large piles of isk. Anyway, I’ve run into a dilemma.
My main flies Gallente, and my drone skills are improved to the point that my drones are like little whirling balls of death. This is great for missioning, and since unlike sleepers, redular mission fodders never change the target or start shooting drones or some annoying thing like that, it seems great.
On the flip side, the Caldari have… well… tiny drones and missiles. I made the alt origionally because I was sick of three button combat (Drones Engage, Drones Orbit, Drones return to drone bay) and wanted to try missile combat (Target dude, F1 F2 F3 F4 F5 F6 F7, target new dude). So far, flying a caracal is proving fun.
So what I’m saying here is, I’m torn between simple drone fighting while I soley operate the salvager, or Raven Hot-damn-missiles-are-awesome boom boom boom.
So, talking to all you mission runners, if I’m running a salvage account at the same time, should I stop training caldari and go gallente, or stick w/ caldari?
In the WH, sleeper sites aren’t too difficult, as long as you outnumber the sleepers 3:2 and don’t stop to check on dinner or something. Recently, me and a corp mate tried to 2 man a dual BS spawn. Predictably, the sleepers took issue with our attempts to murder them and we were soon floating in wrecks. It was more or less at this point that we got into an argument over buffer tanks vs resist tanks, as he had a buffer tank and I had a resist tank.
Unfortunately, I don’t have time ATM to do any hard math, but let’s have two hypothetical players called Jimmy and Stuart. Stuart resist tanks, so he has 50k EHP but only 7k armor. Jimmy buffer tanks, so he has 100k ehp, with 90k armor. Both have about the same skills. If Stuart remote reps Jimmy, then he will get repped for say, 300, which is .3% of his tank. if Jimmy reps Stuart, then Stuart gets back… three divided by 70 is…4% of his tank. What I’m saying is that while an active tank takes infinitely more cap to sustain, it keeps you alive longer assuming you have a local rep/someone is repping you.
Seeing as this is the second domi I’ve lost to sleepers I’m probably going to wait until I get my cut from the WH and fit a new one with no major differences except more guns, and that I’ll have thermodynamics trained. While I will not pretend to completely understand how thermodynamics works, it seems ta me that 30% more resists would make my active tank even harder for the first minute of the fight while 2 sleepers are beating the hell outta me. Until my tank melts, that is…
Also, it’s worth noting that while Jimmy and Stuart were fighting sleepers, Jimmy died first while Stuart had 5 heavy rep drones and 2 RRs on him.
My current skills being trained are engineering V, some cap management skills, RR skills and nanite repair paste. I’d love to get a navy Domi but I’d probably lose it.
In closing, yes, the new browser is amazing and I’m kicking myself for not buying T2 ships like Blake did. Hulks are up to 150 mil ATM, I’d better be careful w/ mine…