Write Towards Your Passion
I’ll be honest, I’m terrible at keeping focus on topics that don’t interest me. Every teacher that I had during my childhood education reported back to my parents that I was performing poorly in history and language related subjects and excelling at the math and science disciplines. If you are forced to write, the good content isn’t going to last and inspiration will be wain. The advice is simple, share what you like to do in Eve even if you think there isn’t an audience for it.
Do you like Lowsec pirate adventures? Do you want to share stories of grifting and chatlogs? Do you want to be a reporter on Nullsec political arcs? Share what you do best. I never thought that people would be interested in economic inefficiencies and production adventures that I do in Eve, but there really an audience for it.
Your Content Will Change
Wormholes, Nullsec, Invention, and Capital Production — I’ve shifted my focus over time and you might too. Don’t be afraid to embrace change.
Write in the Same Voice
I take a simple declarative, fact based approach to my work and that’s how I present it. There are some other blogs that write in the voice of an evil pirate or personal narrative from the inner psyche. It doesn’t matter what style you have, just stick to it.
Write in Small Chunks
I never write an entire post in one sitting as I find the quality of my work degrades at tasks that extend past two hours. It may take me a few weeks to get a post out based on how dense the spreadsheet work or research is behind it. Don’t be afraid to have posts that never make it to publication or take weeks to finish. Compose when you are in the mood for it.
Take Time Off
Yes, go outside. Enjoy another hobby from time to time. Eve will be there when you get back and spending time away will give you better perspective on issues. A rule I have with any serious personal or professional relationship is that ‘part of spending time together, is spending time apart’.
If you are fortunate enough to have colleges or industry partners like I have with Raath at statticmatter.com and industry.darkshadowindustries.com or Lockefox, ask them to read over your content. I am often talking to these two people on Jabber or Gchat a few times a week.
Given the growing popularity of Naglfar and Revelation hulls, I made a decision to expand the Dreadnought production line by adding more blueprints. The total for 2x Naglfar, 1x Revelation, and additional component BPOs to balance the ratio of blueprints came out to 10.397 B.
Four component BPOs were needed to balance out the ratios of our current Carrier and Dreadnought line. Calculations for optional ratios can be found from this post when we started building Carriers.
Finally got Internet access at the new place and have setup a instance of Cacti on the Raspberry Pi to monitor network performance. Ping times for Tranquility are coming in around 158 ms, which is acceptable given the 5,351 mile (8,611 km) distance from the US West Coast to the servers in London.
I would love to hear from any other US West Coast people about their gaming experience given this latency.
I was late to the party and purchased a set of racial Marauders after the Rubicon expansion. On a lazy afternoon I found them sitting in a hangar and went to check the current prices and noticed that they did in fact go up quite a bit.
I sold them off and came back with a profit of +713M. Not bad for sitting around collecting dust while I was moving across the country.
Disclaimer: Account for a large amount of inaccuracy with the price records that I have for Tech 2 BPO sales. The numbers that I have recorded are from scanning official and unofficial forums, chatting with industry counterparts, and some of the values have a price correction built into the value based on a ‘best guess’ from the record of a sale.
Is it better to trade or produce off of a Tech 2 BPO?
It turns out that it depends — the Tech 2 BPO market is highly speculative and subject to swings in price based on an items popularity given trends in balancing, fleet doctrines, or the sheer collectibility of the item. The prices that I have been able to record have been mostly public record. I’m sure that there is a tier of players that deal with blueprints off the record in private backchannels.
Taking data that I have from my previous post on Tech 2 BPO Returns, I did another scan of prices and added them to my records. This gives me a sampling of prices from 2012-03 to 2013-12, a 21 month span.
The performance of each item varied so I grouped them into ships, modules, drones, and ammunition.
Ship prices are the most stable return, modules second, and then followed by drones. Ammunition seems to be a volatile market; I am not surprised with the Tech 2 BPO value over time for ammunition as I have seen similar volatility with sales as noted in my Trading Performance: Ammo post.
Producing vs Investing
Using the Muninn as an example of a average performer and having the BPO in constant production would yield around 246 per year coming in at 50.683 M profit per hull, or 12.47 B a year of profit.
Our production profit would be around 1.04 B a month and my sheet on the increase of value shows the BPO increasing at 2.38 B per month. It turns out holding on to the print is more valuable than producing off of it.
Invest in Tech 2 BPOs that fall under the ship and module category, produce off of them for a year, and resell the item for a higher value.
With the stabilization of the Fountain and Delve regions over the past few months, the amount of sales we have seen in our building system have decreased. Raath made a command decision to leave the region in search for greener pastures.
Our time in G-TT5V spanned 385 days where we built 162 capital hulls to sell on the local market. Our sales totaled 221.4 B ISK with a total profit coming in at 43.3 B. Performance metrics show a margin of 4.1%, an average of 3.4 B per month in profit, and a velocity of 5.06 hulls moved per week.
Given the balance changes to the Naglfar hull that came in the Odyssey update, we have seen a very strong demand the the hull; it is not a surprise that it has been a top performer. If you want to mass build, pick the Archon or Thanatos.
After two months of Eve downtime to move across the country to start a new job, I wanted to report on how Capital sales have been performing as Raath has been leading the construction of capitals hulls in my absence.
Looking at sales from 2012-06 to 2013-11, we are faced with shrinking margins on Carriers. With 139 data points covering over a year of sales, I think it is fairly easy to justify a trend from the data. The highest demand we saw was when TEST was defending Fountain, as the Slowcat doctrine was a training goal for a lot of pilots.
We have a much smaller dataset to work with for Dreadnoughts as the BPOs and workflow for incorporating them into the production line was a fairly recent addition. With only six months of sales data, it is hard to draw a strong conclusion but the margins look to be holding stronger than Carriers. I attribute a lot of our strong numbers holding Dreadnoughts up primarily due to the Naglfar rebalance in the Odyssey expansion; their profit margins are holding up around 40% on average due to demand, and plus it is cool vertical hull.
Note: we are not building the Phoenix hull due to general terribleness.