Dominion nullsec mining

Dominion has me worried, not on how nullsec will become more interesting, but on how it will affect nullsec mining. As I said earlier, WH space mining is arguably the riskiest and profitable way to make isk in eve. It’s balanced that way, because after you mine the ore while looking over your shoulder every few seconds to make sure a Loki isn’t behind you, you have to either compress or refine the ore, then get it out of the WH itself which usually equates to pulling teeth while very carefully watching local(if you get a nullsec link) and the directional as you go through C2s, C3s and nullsecs. Getting supplies into the WH is a hassle, seeing as you need to haul any large amount of equipment in an industrial, and unless you have the isk/time invested in a covops blockade runners, gate camps are a pain.

On that note, losing 100 mil to a lowsec gatecamp while holding 6000 m3 has persuaded me to upgrade from my faithful, infinitely customizable Iteron mark V to a Viator which, had I been smart enough to use it previously, wouldn’t have lost me a total of 200 mil worth of modules over the last month. Anyway, Dominion.

What we’ve seen so far has been what we’ve been told, a moderately smooth transition from the old to the new, and funny people to laugh at when they lose freighters. On the freighter topic, my fingers are crossed that that will fix the megacyte market. and by “fix”, I mean “make my WH mining more profitable”. On this topic of profit, the news on grav sites scares me. Quoting a recent devBlog:

“Ore Prospecting Arrays: These are hidden asteroid belts and you get one site guaranteed for every level of upgrade to a maximum of five.  These are not the typical hidden belts though.  If you’ve ever been into wormhole space and seen some of the riches there, then you have an idea of what to expect.  Within these hidden belts reside mythical beasts such as ‘King Arkonor’ and many of his closest friends. These sites will re-spawn every downtime, so even if you do not mine out every rock, there will be fresh ones waiting for you the next day.”

In the WH space I like to say I live in, the roids are, coining a phrase, fuggin monsterously huge. Some unforeseen circumstances arose and it was just me in my hulk , my alt in a hauler, and an orca pilot who had fallen asleep in the pos a few hours ago. Timing myself, in about 7 hours of sitting there suspended between being scared and being bored out of my skull, I mined about 55,000 units of bist and the roid I was working on did not die. I have no head for the market, mostly because a good friend manages the selling of the refined ore, but i’m gonna assume that 880,000 m3 of nullsec ore is worth a hella lot. The immense wealth I am sitting on is still at risk, we could get bubbled getting it back to jita, hauling it out through connecting WHs and nullsec, and then a jita gank. But that’s what makes this whole lovely world balanced. If we wanted titanium, we’d mine in highsec for hours and make 3 mil per jetcan instead of the lovely 15 mil per jetcan nullsec ores bring. But in highsec you have local and there aren’t people activley seeking your murder. Except goons or hulkageddon or some dude in a destroyer killing you and still making enough isk to buy a new destroyer and do it all again. Anyway, its all a beautiful graph of risk verses profit.

I feel that nullsec changes are going to take that graph and break it over it’s knee. In friendly nullsec, which is where miners would usually go, I’d assume, there is very little risk. Admitted, you can’t AFK mine, but you’ve got local and you’ve marked every space-tree for 5 systems in every direction. If someone who wants you dead even thinks about scanning you out and killing you, you have about 5 minutes notice to warp out and maybe go back and get the jetcans too. This safety while still getting nice lowsec ores and the occasional nullsec, depending on how deep you are, is again balanced by you having fought tooth and nail for every damn inch and someone could bring in a fleet of dreads at any second and kill everything you’ve ever worked for. If I’m reading this change correctly, then for every system you control and upgrade, you’ll be able to get up to five very, very rich belts full of ABC, which can then be mined at much less risk than WH mining, which then can be hauled out through friendly nullsecs and sold, or used to build more dreads that can be used to scare the hell out of your neighbors or be used as space-lawn furnishings or whatever.

Bottom line, I expect the ABC market to start lowering prices or for everyone and their dog who can mine in nullsec to have enough ships to use them as torpedo ammo. So, in scenario one, the bottom falls out of the ABCs and WH miners start getting richer slower and new corps start getting money faster. Scenario 2, the market holds and everyone builds more blobs with the influx and there’s more Internet spaceship fighting hurray. Taking a step back, there’s a chance that this will all just end up with happier new corps and more ships to bash against each other, but there’s also a chance that things could go downhill.

I’m expecting the market to react in 3-4 weeks, since right now people are more concerned with actually getting the upgrade thingys into the nullsecs :P. Let me know if I can put one of those up in a wormhole, I’d guarantee we’d appreciate some minin love. Or maybe some sort of… incoming wormhole detector, which playes a sound file that sounds like a little girl screaming whenever an incoming WH appears.

Rorqual Operation, Success

A 3 month long corp objective was completed in the late hours of Eve universe a few nights ago. We set our sights on getting a Rorqual in WH space for ore compression. For those that don’t know the function of a Rorqual, it is a capital mining support ship that when in siege mode, can compress ore down (with the aid of BPO’s) to a fraction of their original size. High-end ores like Arkonor, Bistot and Crokite compress down 20:1 and low-end ores at 40:1.

In WH space you are limited to using POS refinery modules to refine ore which yield a maximum of 75%. With proper standings in empire, you can get close to a 100% refine rate. When dealing with multi-billion ISK ore hauls from WH space, you want that additional 25%.

With some corporate funding, we purchased a Rorqual in a lowsec system in the Citadel for around 1.5 B. Now we just needed to wait for a nullsec WH link with proper mass limitations to allow the ship to enter the WH system. After waiting for a few days, we got the link.

Our route led us through two lowsec systems, a Blue nullsec system and unclaimed system in the middle of hostile nullsec.

  1. The Citadel, Kubinen  (0.42). Caldari State
  2. Sinq Laison, Aliette (0.37). Gallente Federation
  3. Domain, Mai (0.43). Amarr Empire
  4. Providence, (0.0). Curatores Veritatis Alliance (CVA)
  5. Catch, JGW-OT (-0.37). Currently unclaimed, but in Ushra’KhanAAA Citizens, and Against ALL Authorities territory.

Dropping cynos in Sinq and Domin were easy. We lost a cheap frigate to the locals, but that was expected as creating a cyno makes an object on the overview that ANYONE in the system can warp to. For the jump into CVA space, we contacted a known diplomat that helped us find a system with no Cynosural System Jammer.

During the Rorqual move, a hostile chatted in local in WH space and was identified to be in a Buzzard (Caldari Covert Ops).

[01:31:33] Issabella > rip

We looked up this character and it was a member of the Ushra’Khan Alliance. She probably came in from the hostile nullsec WH since it was in the middle of their territory. We saw several Sisters Core Scanner Probes in system, but decided to move the Rorqual anyway. We had 3 combat ships ready to engage if needed in WH space if the Rorqual got warp scrambled.

It came time for the last cyno into hostile space and after scouting out local, which had 2-5 neutrals in it, we decided to go for the final jump. I took a cheap frigate into k-space, dropped the cyno right outside the WH entrance, watched the Rorqual jump into the system, and initiated a self-destruct. This way, the cyno was only active during the 2 minutes that my ship was alive.

Cyno, Cyno Cruiser, WH and Rorqual

Cyno, Cyno Frigate, WH and Rorqual

The Rorqual made it through the WH and warped safely to the POS bubble. After figuring out how to use the Industrial Core I Siege Module and ore compression BPO’s, we were able to start compressing ore.

Ore Compression

Ore Compression

Five hangars of ore (1.4 M M3 x 5 = 7 M M3) compressed down to around 50,000 M3 which we hauled out to Empire via a C2 WH and refined at nearly 100% — more profit.

After the operation was completed, my WH partner sent out a corp-wide message.

2009.10.16 13:21
Just like to say a big thankyou to —, — and — for helping to get the Rorqual from Kubinen to our current nullsec entrance.

The whole operation went smoothly without misshap to the rorqual which is currently nestling comfortably at the J-Gamma POS.

All in all the whole thing was a success which pays a great testament to the teamwork that makes — the best corperation there is 🙂

As the mining starts to wind down over the next week I would still like to offer the PVP/PVE folks the chance to join us as we’ll be raiding the neighbour C2 for their complexes.  This will be a great introduction to W-space guarilla warfare.

Thanks also to our directors which made the purchase of the Rorq possible.  Time to look for the next milestone project.  titan anyone?

Planning on a Rorqual in WH

32D left for my main character to be in a Rorqual with basic jump skills and a long term plan of 78D to get all jump drive skills up to IV.

Basic skill books needed:

  1. Capital Ships, 400 M
  2. Capital Industrial Ships, 500 M
  3. Jump Drive Operation, 10 M
  4. Jump Drive Calibration, 30 M
  5. Jump Fuel Conservation, 20 M

Basic Total: 960 M

Now that means that I can fly a basic ship with no good mods. Let’s add them to the plan.

Add mods:

  1. Shield Emission Systems, 80 K
  2. Capital Shield Emission Systems, 10 M
  3. Capital Shield Operation, 20 M
  4. Leadership, 20 K
  5. Mining Foreman, 75 K
  6. Mining Director, 400 K
  7. Graviton Physics, 10 M
  8. Advanced Mass Production, 20 M
  9. Industrial Reconfiguration, 23 M

Mod Total: 83.575 M

Now that brings us to a 1.044 B plan with a 157 days ending in late January 2010. This doesn’t even include the ship, which is going for around 1.4-1.6 B. Quite the investment, but is it worth it?

ORE Capital Industrial Ship

ORE Capital Industrial Ship

My WH partner and I were talking about how many Corporate Hangar Arrays can fit into a Rorqual when compressed.

Blake > it can really fit 4 hangars of ore in it?
R**** > it’s about that
R**** > highend compresses at a 20-1 ratio, lowends at 40-1
R**** > so divide 1’400’000 by 20 and you get 70’000
R**** > that’s 2 rigged n expanded impels or 3 T1 indy, perhaps 4
R**** > but still it will change things for us massively

4 Corporate Hangar Arrays full of ore has to amount to around 3B worth of ore so that would be a good haul back to empire.

This plan could change our haul process dramatically as we can take the raw ore in WH space, compress it down 20 or 40:1 and bring it to empire to refine at a higher rate. Worth the time and effort? Anyone else using a Rorqual in WH space?