AT7 Day 1 – Laconian Syndicate Vs Kenzoku
Posted: 2009-09-08 Filed under: eveonline | Tags: alliance tournament, ships 1 CommentHere is an entertaining Alliance Tournament video where both sides cannot follow directions. Kenzoku moved before the match started and took 50% damage to three ships while Laconian Syndicate failed to count their points correctly and had to drop a ship. Good Caldari match where Kenzoku won by a narrow margin.

Laconian Syndicate vs KenZoku
Thinking in Powers of 10
Posted: 2009-09-02 Filed under: history | Tags: carrier, history, mining 1 CommentWhen I first started Eve, I thought in terms of thousands; skill books that cost 32,000 or 100,000 were high priced and the thought of spending multiple millions on the advanced learning skills was just not justifiable.
After a few months of getting my learning skills maxed out, I found Evemon and saw how beneficial the advanced learning skills were to my character. I mined for hours in my Navitas frigate and hauled with an Iteron III to get enough ISK to purchase the skills. After those skills were purchased, I started to think of items in Eve in terms of millions. Tech I items that cost 100,000 ISK or 200,000 ISK cost next to nothing and I had some 50 million in my wallet.
- 06.2008 – 07.2009 NPC, Center of Advanced Studies
- 07.2008 Joined a corporation
- 11.2008 Corporation joined a Alliance
- 02.2009 Created a second account
Joining a corporation set me on a mission to pilot the mightly Hulk, which at the time cost around 80-85 million ISK. I slaved, earning money by trading basic Tech I items like Warp Core Stabilizers and Heavy Neutron Blasters. The Hulk was fun to mine in and made easy work of Veldspar asteroids. After the release of Apocrypha, a corpmate of mine and I moved into a C2, then a C3 and now we are calling a C5’s home; my Hulk is eating Arkonor and Bistot asteroids for breakfast.
15 months after starting Eve, I am setting a goal to pilot a Carrier for the Alliance. The skill books, ship, modules, and insurance all add up to around 2-2.5 B with a 80 day plan to be able to pilot the Carrier with proper module/jumpdrive skills. I have perused the killboards and see the multi-billion ISK damage of a Carrier kill.
Am I ready to think in terms of Billions? 1,000… 1,000,000… 1,000,000,000?
J172431 C5 Profits, 580 M
Posted: 2009-08-31 Filed under: wormhole | Tags: c5, profit Leave a commentA low security exit opened up today to a 0.2 system in the Derelik region. My WH partner got our stock of minerals out and sold them on the market. 580M in 4 days mining ABC’s which means around 145M/day.

Dominix Blaster Boat
Posted: 2009-08-28 Filed under: ships | Tags: dominix, dps, ships 2 CommentsHere is my Dominix blaster boat that I use to clear WH sites. My routine is to launch Hammerhead drones to kill off the scramming frigs and then use the Ogre’s to take on the larger BC/BS Sleepers.
Stable capacitor at 44% with both Large Armor Repairers running. Drone Interfacing V helps tack on additional drone damage.
39,708 Effective HP
Capacitor stable at 44%
1,002.5 DPS
[Dominix, WH]
Large Armor Repairer II
Large Armor Repairer II
Armor Thermic Hardener II
Armor EM Hardener II
Capacitor Power Relay II
Energized Adaptive Nano Membrane II
Energized Adaptive Nano Membrane IICap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger II
Cap Recharger IIHeavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge M
Heavy Neutron Blaster II, Antimatter Charge MAuxiliary Nano Pump I
Capacitor Control Circuit I
Capacitor Control Circuit IOgre II x5
Hammerhead II x10
Planning on a Rorqual in WH
Posted: 2009-08-25 Filed under: ships | Tags: capital, industry, rorqual Leave a comment32D left for my main character to be in a Rorqual with basic jump skills and a long term plan of 78D to get all jump drive skills up to IV.
Basic skill books needed:
- Capital Ships, 400 M
- Capital Industrial Ships, 500 M
- Jump Drive Operation, 10 M
- Jump Drive Calibration, 30 M
- Jump Fuel Conservation, 20 M
Basic Total: 960 M
Now that means that I can fly a basic ship with no good mods. Let’s add them to the plan.
Add mods:
- Shield Emission Systems, 80 K
- Capital Shield Emission Systems, 10 M
- Capital Shield Operation, 20 M
- Leadership, 20 K
- Mining Foreman, 75 K
- Mining Director, 400 K
- Graviton Physics, 10 M
- Advanced Mass Production, 20 M
- Industrial Reconfiguration, 23 M
Mod Total: 83.575 M
Now that brings us to a 1.044 B plan with a 157 days ending in late January 2010. This doesn’t even include the ship, which is going for around 1.4-1.6 B. Quite the investment, but is it worth it?

ORE Capital Industrial Ship
My WH partner and I were talking about how many Corporate Hangar Arrays can fit into a Rorqual when compressed.
Blake > it can really fit 4 hangars of ore in it?
R**** > it’s about that
R**** > highend compresses at a 20-1 ratio, lowends at 40-1
R**** > so divide 1’400’000 by 20 and you get 70’000
R**** > that’s 2 rigged n expanded impels or 3 T1 indy, perhaps 4
R**** > but still it will change things for us massively
4 Corporate Hangar Arrays full of ore has to amount to around 3B worth of ore so that would be a good haul back to empire.
This plan could change our haul process dramatically as we can take the raw ore in WH space, compress it down 20 or 40:1 and bring it to empire to refine at a higher rate. Worth the time and effort? Anyone else using a Rorqual in WH space?
