Rorqual Move
Posted: 2014-12-09 Filed under: ships | Tags: amarr, gallente, rorqual 3 CommentsI spent a few hours moving a Rorqual to my new home system and almost got caught making a fatal mistake because of my lack of knowledge regarding standings if you are in Factional Warfare. It turns out that standings can affect where you dock when you are in FW.
Since this was my first capital operation since the Phoebe expansion, I wasn’t prepared for the amount of jumps Dotlan pulled it. I was thinking that it was going to be a simple 2-3 jump operation, but actually came out to 7.
Everything was going according to plan until I hit the Ofstold system, which is an Amarr system.
[ 2014.12.06 06:40:34 ] (info) You have been denied access for the following reason: The Amarr Empire denies access to Factional Warfare enemies. Either assist the Minmatar Republic to capture this system or retire from the war.
I paused for a second, let out an audible curse, and checked local — empty. The quickly formulated backup plan that came to mind was to warp to the sun, create a safe inline, and warp to the newly created safe. If someone came into local, I was going to log off and wait them out until I got my cyno character in position in the next system.
I was able to get my character in position in the next system, wait out the 12 minute fatigue timer, and safely land on the next station.
Even if you have been playing Eve for 5 years, there are still areas of the game that surprise me. I was quite lucky that the system that I could not dock in was currently empty.
I like the fact that – even after years of playing, you can have sudden heart stopping “Oh Shit” moments in the game. Glad your Rorqual came through ok.
OMG, that would have stopped my heart! LOL
Welcome to the war 🙂
The complexities of Eve Online never cease to amaze