Starbase Low on ResourcesPosted: 2013-04-04
If you have ever owned a POS you know the joy of fueling — or should I say continually ignoring the fuel alerts until your POS is about to go offline.
Since my main characters are pushing 90, 60, and 50 M skillpoints, I forgot what it is like to not be able to perform basic functions like fly a Badger, use a Expanded Cargohold module, or Cargohold Optimization Rigs.
My research alt in the POS owning corp is a character with around 2 M skillpoints focused for ME/PE and remote laboratory work. When I logged on to fuel the POS, I thought the operation was going to be a simple one. Grab a Badger, some fuel, and warp to the POS.
Error. A Badger requires Caldari Industrial to I. After attempting to add that skill, I got a warning that I needed Caldari Frigate III. Uf.
Fine, I’ll queue up all the Frigate skills to III so I can add Racial Industrial to I.
Since the POS was going to go offline in a matter of hours, my solution was to use a Frigate with Expanded Cargohold I modules to temporarily alleviate the problem until a proper Industrial ship could be flown.
I present to you my hauling Imicus. This beast is capable of hauling 129 Fuel Blocks (just over 6 hours of fuel time for a Medium POS), no DPS, and terrible align times.
Quite the humbling experience that brought me back to my first year in Eve when I ‘couldn’t do anything’.