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Starbase Low on Resources

If you have ever owned a POS you know the joy of fueling — or should I say continually ignoring the fuel alerts until your POS is about to go offline.

2013-04-04_alert

Since my main characters are pushing 90, 60, and 50 M skillpoints, I forgot what it is like to not be able to perform basic functions like fly a Badger, use a Expanded Cargohold module, or Cargohold Optimization Rigs.

My research alt in the POS owning corp is a character with around 2 M skillpoints focused for ME/PE and remote laboratory work. When I logged on to fuel the POS, I thought the operation was going to be a simple one. Grab a Badger, some fuel, and warp to the POS.

Error. A Badger requires Caldari Industrial to I. After attempting to add that skill, I got a warning that I needed Caldari Frigate III. Uf.

Fine, I’ll queue up all the Frigate skills to III so I can add Racial Industrial to I.

2013-04-04_skills

Since the POS was going to go offline in a matter of hours, my solution was to use a Frigate with Expanded Cargohold I modules to temporarily alleviate the problem until a proper Industrial ship could be flown.

I present to you my hauling Imicus. This beast is capable of hauling 129 Fuel Blocks (just over 6 hours of fuel time for a Medium POS), no DPS, and terrible align times.

2013-04-04_imicus

Quite the humbling experience that brought me back to my first year in Eve when I ‘couldn’t do anything’.

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