POS Fuel Costs
Posted: 2011-10-31 Filed under: industry, pos | Tags: caldari, coolant, enriched uranium, faction, fuel, heavy water, liquid ozone, mechanical parts, oxygen, pos, robotics, sansha 4 CommentsI’m a creator at heart and now that we have gotten back into sovereign nullsec, I want to setup a research POS. Working with eve.1019.net’s POS planner, I setup a tower with six Advanced Mobile Laboratories to estimate fuel costs.
Two major events are increasing the cost to run a POS. GoonSwarm’s Gallente Ice Interdiction campaign has driven up prices for not just Oxygen Isotopes. All Isotope prices have gone up due to market speculation and general Mackinaw killing campaigns.
Gallente towers are used for moon harvesting due to their bonus 100% bonus to Silo Cargo Capacity values. Since I will not be moon mining, I picked a Caldari tower which uses Nitrogen Isotopes.
Additionally the announcement of Player Control Customs Offices in the Winter Expansion has caused all PI products to rise in price due to market speculation. Practically every PI item has been affected with precious Robotics taking a hard hit.
With Isotopes consuming a large amount of the ISK to run the tower, any ice mining that we do as a corp will help bring down the costs.
Faction towers do have lower fuel requirements than Racial ones. Putting the same 6 labs on a True Sansha Control Tower shows a 44.2 M/month savings on fuel.
Sadly the high price of the faction towers means that it will take 3.5 years to make up the cost difference using the lower prices True Sansha variant at 1.99 B ISK.