Ammo BPO ME Insanity

Background for the Non-industrialist

That projectile ammo that comes out of your Hurricane guns has been created by a player with minerals and a BPO or a BPC. When BPOs are purchased off of the market, they are not researched. This means that creating from the BPO will most likely result in a loss given the competitive market that exists.

People invest time into increasing the ME (Material Efficiency) level to a high number to lower the material requirements in order to build the item.

ME 500

Often times I see people researching their BPOs to a an insanely high level. More is always better when it comes to ME? Wong.

If you take a look at the EMP L BPO on chruker.dk’s site, there is a box titled Research Levels. Take note of the stated Perfect ME level as going beyond this number will not change the build requirements.

Charting the cost to produce the item based on ME levels shows a logarithmic trend towards the perfect ME level. For our EMP L BPO this perfect level is 320. Researching or paying additional costs for a further researched BPO is worthless.

Take note as every item has its own perfect ME level. Here is a shot of ammo research jobs showing how different the ME levels can be for each type.

Though I did not cover PE (Production Efficiency), the same rules apply in order to reduce the manufacturing time of an item.


3 Comments on “Ammo BPO ME Insanity”

  1. Belloche says:

    You are correct about the absurd levels that people research their bpo’s to. However, when you set up a medium research pos with 6 or more labs, you have LOTS of slots to fill and keep filled. Ammo bpo’s do not take up much time per me or pe level. When I run out of things to research, I throw in some ammo bpo’s as filler until such time as I can put more valuable bpo’s into the cooker. Since the lab is online and running you must pay to keep it fueled, empty lab slots cost you isk. Understand it a little better?

  2. SeveTheUniverse says:

    Prints start with 10% waste. That is 110% material (100% + 10%). Take any NEW print and divide the material by 1.1 to see the perfect amount. Divide by 11 to see the waste amount.
    ME – 1=5% (1×2)+1 =3 for 2.5% (3×2)+1 = 7 for 1.25 etc. 15, 31, 63, 127, 255… Double plus 1 for 1/2 waste.. 11ME always gets you below 1% waste if you never want to do the math.


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